Code_Analysis's profile picture. CMO. Co-founder of PVS-Studio.
My company develops the PVS-Studio static code analyzer for C, C++, C#, Java.

Andrey Karpov

@Code_Analysis

CMO. Co-founder of PVS-Studio. My company develops the PVS-Studio static code analyzer for C, C++, C#, Java.

PVS-Studio team invites you to share examples of errors related to vibe coding - pvs-studio.com/en/blog/posts/… #programming #vibecoding

Code_Analysis's tweet image. PVS-Studio team invites you to share examples of errors related to vibe coding - pvs-studio.com/en/blog/posts/…

#programming #vibecoding

PVS-Studio 7.38 has been released. This version brings the new core for the C and C++ analyzer, the user annotation mechanism in the Java analyzer, enhanced taint analysis, and that's not all! See more details in this note. pvs-studio.com/en/blog/posts/…


pvs-studio.com/en/blog/posts/… This article begins a trilogy about the #NauEngine game engine. In the first part, we focus on its functionality and explore three categories of common errors: copy-paste errors, logic flaws, and memory issues. #cpp #gamedev


pvs-studio.com/en/blog/posts/… Want to distribute a large project build across multiple computers? Easy! Let's figure out how to use Unreal Horde, a new tool inside #UnrealEngine 5.5. Besides, we'll cover how to run PVS-Studio analysis using it. #pvsstudio #UE5 #UnrealHorde


pvs-studio.com/en/blog/posts/… Developing modifications for Minecraft is a fun and enjoyable hobby. In this article, we'll explore errors in mods for our favorite game through the Custom NPC+ project. We'll reproduce them in-game and crash Minecraft. #Java #Minecraft #CustomNPC


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