Coder Selvarajan
@CoderSelvarajan
Passionate techie with some artistic skills
คุณอาจชื่นชอบ
I'm on level 16 in Unwrap by @twostraws. Download it here: itunes.apple.com/app/id14406113…
Lots of fun on stage with @iamsrk and Zoya Akhtar.
HOLIDAY GIVEAWAY 🎄❄️☃️ As we are approaching the holidays, I've decided to giveaway 5x $200 Amazon Gift Cards. ⭐️ Rules: Follow (if you haven't already), like and retweet Winners will be picked at random and announced on Monday Dec 14th Happy Holidays! #giveaway #Giveaways
Check out the nominees for Top Programming Guru in #Noonies2020 noonies.tech/award/top-prog… #Noonies #Hackernoon via @Hackernoon
SOLID: Software Design Principles boxpiper.com/posts/solid-so… via @boxpiperapp
boxpiper.com
SOLID - The First 5 Principles of Object Oriented Software Design Principles in 2025 - Box Piper
To be a productive developer follow S.O.L.I.D, foundation of clean system design. It helps to create maintainable and extensible code. An agile software development process.
#100DaysOfCode D19 - Flutter board game - Experimenting custom painter canvas for multi-directional text display - Achieved the desired effect with a RotatedBox widget and printed the player names on the board. github.com/coder-selvaraj…
#100DaysOfCode D18 - Flutter board game - Connecting player score with pawn movements. Adding additional small circles to the board. github.com/coder-selvaraj…
#100DaysOfCode D17 - Flutter board game - Adding player stages and dices with the rolling functionality. github.com/coder-selvaraj…
#100DaysOfCode D16 - Flutter board game app - Adding all 16 pawns, staging them individually, and animating them with appropriate tracks. Refactoring Pawn class. github.com/coder-selvaraj…
#100DaysOfCode D15 - Flutter game app - Applying adaptive layout for the board - refactoring player track positions - optimizing animation logic a bit. github.com/coder-selvaraj…
#100DaysOfCode D14 - Flutter game app - Creating player's track array with positions and playing around with pawn movement. github.com/coder-selvaraj…
#100DaysOfCode D13 - Flutter game app - Rearranged widgets and classes - Added explicit animation to pawn widget with AnimationBuilder. github.com/coder-selvaraj…
#100DaysOfCode D12 - Did a mini coding kata project with Flutter explicit animation for practice.
#100DaysOfCode D11 - Learning Flutter animation with a Udemy course by Stephen Grider and working out the sample project.
#100DaysOfCode D10 - Going thru Flutter animation tutorials in flutter.dev and Udemy course and working out the sample projects
#100DaysOfCode D9 - Board Game App in Flutter - Experimenting simple image widget for pawns instead of old custom-painter based drawImage(resized image is pixellated)... also adding a bit of animation to the image with AnimatedPositioned widget github.com/coder-selvaraj…
#100DaysOfCode D8 - Going thru Flutter animation tutorials on YT - Game app: Refactoring paint & position values - progressing on Pawn setup github.com/coder-selvaraj…
#100DaysOfCode D7 - Game App - Code-refactoring... and adding new pawn class to enhance events for individual pawns.
#100DaysOfCode D6 - Flutter Game App - successfully painted the pawn-images on the canvas-board... a bit of position calculations... and some image tweaks in Adobe XD. github.com/coder-selvaraj…
#100DaysOfCode D5 - Flutter game app - Trying to paint pawn images on the canvas. Still struggling to find a correct way
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