DevForMReality's profile picture. Unity3d Developer with AR/VR/MR experience for Mobile/Hololens/Vive

Giuseppe Graziano

@DevForMReality

Unity3d Developer with AR/VR/MR experience for Mobile/Hololens/Vive

Giuseppe Graziano reposted
BinaryImpactG's tweet image. #UnityTips #Unity

Giuseppe Graziano reposted

Current state of Unity #Unity #Unity3d

nsfwnexuscom's tweet image. Current state of Unity #Unity #Unity3d

Giuseppe Graziano reposted

Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking. Yes, this is a price increase and it will only…


Giuseppe Graziano reposted

A video of an ICU patient exercising using VR. Probably, the best use of tech to bring some joy to patients admitted to an ICU This is a wonderful real-world use case.


Giuseppe Graziano reposted

Unite is back, live and in person on November 15–16 in Amsterdam. #Unite2023Amsterdam will feature exhilarating deep dives, breakout sessions, networking, and more! 📆 Mark your calendar and be among the first to know when early-bird registration opens: on.unity.com/3K7hsPg


Giuseppe Graziano reposted

Looking for an #alfredapp alternative on Windows? Try ueli.app! It's 100% free, open source and runs on Windows and macOS.


Giuseppe Graziano reposted

Look at the size of anti-war protestors in St Petersburg, Russia. Wow


Giuseppe Graziano reposted

laughed out loud at this video. @Apple demoing hand tracking today at #WWDC wonder what that could be for😉(headset) "well because I am a super hero, I need some form source of energy" "this is super cool" keeping it real @geppyp😀


Giuseppe Graziano reposted

Apple announce WebGL 2 will be on by default in Safari 15. Based on Apple's release cycle, we can expect to see this arrive mid-September. 🎉 developer.apple.com/documentation/… #WWDC21

playcanvas's tweet image. Apple announce WebGL 2 will be on by default in Safari 15. Based on Apple's release cycle, we can expect to see this arrive mid-September. 🎉
developer.apple.com/documentation/…
#WWDC21

Giuseppe Graziano reposted

Watercolor effect + VFX Graph github.com/keijiro/KinoAq…


Giuseppe Graziano reposted

HUGE announcement! We're giving you more! Much more: ✅ 5-10X Storage ✅ Download your apps for self-hosting ✅ Customize PlayCanvas loading screen ✅ Archive your projects offline blog.playcanvas.com/plan-updates-m… Get started with #gamedev today!


Giuseppe Graziano reposted

Hey! We made it to 500 followers! Thank each and every one of you for your support. We made a little something with the #vfxgraph from @unity3d - retweet this if you would like to see a tutorial on how to do it. #500followers #celebration


Giuseppe Graziano reposted

i get a lot of questions about the wake effect for my boats, and i was making some tweaks today so thought i'd do a quick breakdown : )


Giuseppe Graziano reposted

Diving into the documentation for this year's ARKit updates, the changes are pretty significant. Apple has done a ground-up restart of their AR developer platform. medium.com/dent-reality/a…

medium.com

Apple Restarted Their AR Platform Strategy, and Nobody Noticed

This year’s announcements may have seemed incremental, but I started digging into the documentation, and realised they’re pretty…


Giuseppe Graziano reposted

One of 2 brand new #leveldesign finished just in time for #gamefest @gamesweekberlin. Now we pack everything and hopefully meet a lot of you @indiearenabooth #screenshot #beam #madewithunity #gamedv #indiedev #teaser

BinaryImpactG's tweet image. One of 2 brand new #leveldesign finished just in time for #gamefest @gamesweekberlin. Now we pack everything and hopefully meet a lot of you @indiearenabooth #screenshot #beam #madewithunity #gamedv #indiedev #teaser

Giuseppe Graziano reposted

Have you ever tried using tileable textures to cover large surfaces or add detail to your meshes? If so, you’re likely familiar with the visible repetition pattern. That's why we developed a new texturing technique, Procedural Stochastic Texturing: on.unity.com/2GJr4R8


Playing a bit with @the8thwall AR. Works great! 👍

DevForMReality's tweet image. Playing a bit with @the8thwall AR. Works great! 👍

Giuseppe Graziano reposted

Very soothing! Much interactive! We have another exciting ✨New App Release✨today! Stoked to finally share @marpi_ 's "Algae", now live and available for you to download and play with via the App Library for the Looking Glass (via look.glass/library)


Giuseppe Graziano reposted

Even better, DID YOU KNOW THAT UNITY 2018.3/2019.1 SUPPORT GIT PACKAGES!?! this is *super* big - finally an easy way to share packages online dot com #UnityTips 🖥️💥💨📦➡️ 💻


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