Giuseppe Graziano
@DevForMReality
Unity3d Developer with AR/VR/MR experience for Mobile/Hololens/Vive
قد يعجبك
Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking. Yes, this is a price increase and it will only…
A video of an ICU patient exercising using VR. Probably, the best use of tech to bring some joy to patients admitted to an ICU This is a wonderful real-world use case.
Unite is back, live and in person on November 15–16 in Amsterdam. #Unite2023Amsterdam will feature exhilarating deep dives, breakout sessions, networking, and more! 📆 Mark your calendar and be among the first to know when early-bird registration opens: on.unity.com/3K7hsPg
Looking for an #alfredapp alternative on Windows? Try ueli.app! It's 100% free, open source and runs on Windows and macOS.
Look at the size of anti-war protestors in St Petersburg, Russia. Wow
laughed out loud at this video. @Apple demoing hand tracking today at #WWDC wonder what that could be for😉(headset) "well because I am a super hero, I need some form source of energy" "this is super cool" keeping it real @geppyp😀
Apple announce WebGL 2 will be on by default in Safari 15. Based on Apple's release cycle, we can expect to see this arrive mid-September. 🎉 developer.apple.com/documentation/… #WWDC21
HUGE announcement! We're giving you more! Much more: ✅ 5-10X Storage ✅ Download your apps for self-hosting ✅ Customize PlayCanvas loading screen ✅ Archive your projects offline blog.playcanvas.com/plan-updates-m… Get started with #gamedev today!
Hey! We made it to 500 followers! Thank each and every one of you for your support. We made a little something with the #vfxgraph from @unity3d - retweet this if you would like to see a tutorial on how to do it. #500followers #celebration
i get a lot of questions about the wake effect for my boats, and i was making some tweaks today so thought i'd do a quick breakdown : )
Diving into the documentation for this year's ARKit updates, the changes are pretty significant. Apple has done a ground-up restart of their AR developer platform. medium.com/dent-reality/a…
medium.com
Apple Restarted Their AR Platform Strategy, and Nobody Noticed
This year’s announcements may have seemed incremental, but I started digging into the documentation, and realised they’re pretty…
If you can't be with us today at the #gamefest download the #beam demo here: Binaryimpact.itch.io/beam #madewithunity #indiedev
binaryimpact.itch.io
Beam by BinaryImpact
Beam a puzzle platformer. Available for Windows
One of 2 brand new #leveldesign finished just in time for #gamefest @gamesweekberlin. Now we pack everything and hopefully meet a lot of you @indiearenabooth #screenshot #beam #madewithunity #gamedv #indiedev #teaser
Have you ever tried using tileable textures to cover large surfaces or add detail to your meshes? If so, you’re likely familiar with the visible repetition pattern. That's why we developed a new texturing technique, Procedural Stochastic Texturing: on.unity.com/2GJr4R8
Very soothing! Much interactive! We have another exciting ✨New App Release✨today! Stoked to finally share @marpi_ 's "Algae", now live and available for you to download and play with via the App Library for the Looking Glass (via look.glass/library)
Even better, DID YOU KNOW THAT UNITY 2018.3/2019.1 SUPPORT GIT PACKAGES!?! this is *super* big - finally an easy way to share packages online dot com #UnityTips 🖥️💥💨📦➡️ 💻
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