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DevRocket

@DevRocket1

DevRocket reposted

#PixelOver mesh deformation update almost ready ! Bones attachment with auto weights done. I need to check if there isn't a better algorithm for the weights and of course there is some more testing and improvements to do. #GodotEngine #madewithgodot #indiedev #pixelart


DevRocket reposted

I took a little break on the #PixelOver dev. I used this time to improve IN18 an open source editor for translation files. CSV export is now totally up for #GodotEngine. Get it here: deakcor.itch.io/in18 #Software #gamedev


DevRocket reposted

I've been using Godot Engine for two years now. Here are the projects I realized during the second year! youtu.be/yLdcp84Kbhk #GodotEngine #gamedev

deakcor's tweet image. I've been using Godot Engine for two years now. Here are the projects I realized during the second year!
youtu.be/yLdcp84Kbhk
#GodotEngine #gamedev

DevRocket reposted

Hey, the first version of IN18 is out: deakcor.itch.io/in18. IN18 is a software to edit the translation files of your projects. With IN18, edit your files with an adapted architecture, follow the progress thanks to the .in18 file and benefit from an auto-translation system.

deakcor.itch.io

IN18 by Deakcor, Landry GD

translation editor. Play in your browser


DevRocket reposted

Hello everyone! For this week, we are sharing with you a sequence with phases of platform. Thank you for your comments and feedback. #gamedev #videogame #comics #furiousjack #screenshotsaturday #unity3d #2danimation


DevRocket reposted

Inventory management, okay 👌 #GodotEngine #screenshotsaturday #gamedev


DevRocket reposted

Hey, I just finished my final school project. So I'm going back to developing my game. Here are some popups (test with several buttons for repositioning) I didn't use Godot's native popup because of some limitations. (Responsivity, etc..) #GodotEngine #gamedevelopment #indiedev


DevRocket reposted

My animations for Furious Jack.


DevRocket reposted

#Sixfanarts challenge complete! was really fun hope you like it! and hope you can share! here the speed process : youtu.be/zMihYaPc7wk #batman #batmanwholaughs #sauron #lordoftherings #deathwing #bloodborne #darksouls #powerrangers #halo #fantasyart #patreon #fantasy

werupz's tweet image. #Sixfanarts challenge complete! 
was really fun   hope you like it! and hope you can share! 
here the speed process : youtu.be/zMihYaPc7wk
#batman #batmanwholaughs #sauron #lordoftherings #deathwing #bloodborne #darksouls #powerrangers #halo #fantasyart #patreon #fantasy

DevRocket reposted

#ludumdare46 with @deakcor - Final (and 2nd) step Our game is live ! The little PostCat needs to deliver it's packages. He's a bit careless so you'll have to help him avoid the various traps ! Meow safely ! 😽 #GodotEngine #indiedev #gamedev #LDJAM #ldjam46


DevRocket reposted

Charizard - flamethrower 🔥 Realtime shader 3D to 2D pixel art. #gamedev #pokemon #GodotEngine


DevRocket reposted

Lucario vs Lucario 😁 3D to 2D pixel art The shader works fine with specular. I think the next step to do now, it's to reach a better color detection, it's long to reach the good palette for a specific texture to avoid weird pixel color. #GodotEngine #pokemon #screenshotsaturday


DevRocket reposted

Well, are you ready for the next Tatoon update? only for unity URP, I'm still working on the standard, but URP users can already play with this. assetstore.unity.com/packages/vfx/s… #madewithunity #shaders #gamedev #IndieGameDev #assetstore


DevRocket reposted

I've been working on the random generation of my sets. Trees and block water were placed randomly. I replaced that with a simplex noise. a few more adjustments to be made but I think it's much better!😄 Oh, I also now use gles2 because of performance. #GodotEngine #gamedev

deakcor's tweet image. I've been working on the random generation of my sets. Trees and block water were placed randomly. I replaced that with a simplex noise. a few more adjustments to be made but I think it's much better!😄 
Oh, I also now use gles2 because of performance.
#GodotEngine #gamedev

DevRocket reposted

Un jeu de cartes sans mode Multi est impensable, et qu'en est il des joueurs qui ont une connexion affreuse ? On a pensé à toi l'affreux, tu pourras jouer en Multi. #GodotEngine #GODOT #IndieGameDev #indiegame #gamedev #cardgame #multiplayer youtu.be/-4jLax8sehk via @YouTube

Agressivedunge1's tweet card. [DEVLOG] Aggressive dungeon - MULTI

youtube.com

YouTube

[DEVLOG] Aggressive dungeon - MULTI


DevRocket reposted

3D to pixel art in real time, still in progress... #gamedev #GodotEngine #screenshotsaturday

deakcor's tweet image. 3D to pixel art in real time, still in progress... #gamedev #GodotEngine #screenshotsaturday
deakcor's tweet image. 3D to pixel art in real time, still in progress... #gamedev #GodotEngine #screenshotsaturday

DevRocket reposted

La glace gèle, la foudre foudroie et le feu brûle. #GodotEngine #GODOT #IndieGameDev #indiegame #gamedev #cardgame


DevRocket reposted

I made a racing game for @AirConsole gamejam. You play with your phone as the wheel 😎. The game currently has a time trial with an online leaderboard. #GodotEngine #gamedev


DevRocket reposted

Pouvoir choisir plusieurs cibles au donjon ? C'est pas une mauvaise idée ! #GodotEngine #GODOT streamable.com/5yiph


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