E_r_1_C_'s profile picture. Sheridan Game Design. Love to explore and learn about game/level design, programming, 3D Art, and anything games or gaming related

EricNguyen

@E_r_1_C_

Sheridan Game Design. Love to explore and learn about game/level design, programming, 3D Art, and anything games or gaming related

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EricNguyen 已轉發

We live in a simulation, change my mind.


EricNguyen 已轉發

Unreal Engine 5 Beginner Course is up 🔥 3 Months ago we decided to make a Bad Decision and create the MOST COMPLETE "Unreal Engine 5 Tutorial Beginner Series" and make it available to the world for FREE! We wanted to give every artist a chance to learn the 3D software of the…


EricNguyen 已轉發

Combat Fury System will empower your pitch and most certainly will impress your target publisher. The system is not limited to freeflow, you can make any combat style you want. #screenshotsaturday #gamedev unrealengine.com/marketplace/en…


EricNguyen 已轉發

If you are trying to learn GAS, tackle concepts in this order: 1. Gameplay Tags 2. Attributes 3. Gameplay Effects 4. Gameplay Abilities 5. Gameplay Tasks 6. Gameplay Cues With this order you should have a gradual understanding of concepts that will make your journey easier.


EricNguyen 已轉發

Game devs: ROUND TWO! Are these more or less accurate? Anything missing?

richtaur's tweet image. Game devs: ROUND TWO!

Are these more or less accurate?

Anything missing?

EricNguyen 已轉發

Humbled to see my level design portfolio being mentioned in this article among such fine designers. 80.lv/articles/80-le… #gamedev #leveldesign #portfolio


EricNguyen 已轉發

cgsociety.org/news/article/5… Extremely humbled to have my portfolio mentioned with such kind words on this LD-resources archive among such fantastic designers. <3 (ping: @svantesinferno @Iam_RyanSmith @the_Norberg ) Thanks for the shoutout @rosbergdrake @MaxPears


EricNguyen 已轉發

Hey #GameDev Twitter, I want to share a mantra that has really helped me & others in Interviewing for #gamejobs. 🙏🏽Repeat to yourself out loud: “I am NOT here to convince this person I’m the right candidate. I am NOT here to convince this person I’m the right candidate.” 1/4


EricNguyen 已轉發

Assassin's Creed III (and AC:Liberation) launched 10 years ago today and I am still in awe of what the animation team produced. We had to refresh the series despite the same-generation hardware limitations and an already-high quality bar. The first thing we tackled was combat...


EricNguyen 已轉發

ive had a few people dm me asking how I got the job at blizzard, and i have some thoughts i wanted to jot down in case someone else finds them helpful! gonna be talking portfolio, resume, socials, interviews, etc.


EricNguyen 已轉發

#Blocktober demo! Identifying all important player POVs and composing the view from each as part of the #leveldesign. Using the rule of 3rds and keeping the focal point towards the left or right third - staying mindful of focal guide lines (seen here in pink). #gamedev #unity3d


EricNguyen 已轉發

Added more useful learning resources to my #UE5 bookmarks collection! It slowly keeps growing, perhaps someday I'll get all my bookmarks categorized... tomlooman.com/unreal-engine-…


EricNguyen 已轉發

📄EXAMPLES OF GAME DESIGN DOCS Finding examples of #gamedesign documentation is hard. As a recent graduate in the field, what better time for me to share some of my university work in case it might help new students find inspiration? Here's a🧵 full of it!


EricNguyen 已轉發

What if I told you this is not the 'real world'? #gamedev #UE4 #indievideogames


EricNguyen 已轉發

Short reel showcase of my work on #AssassinCreedValhalla for #foliagefriday 🌿 I'm really proud of the diversity of our biomes, I hope you'll enjoy them while playing💚 #gameart #speedtree #ubisoftmontreal #AssassinsCreed #foliage #3dmodeling


EricNguyen 已轉發

If you are sending your resume to apply for a Game Design position anywhere, and you are fresh out of school, please for the love of God: 1. HAVE A PORTFOLIO - show games you've built, IN ACTION with embedded youtube videos. Describe somewhere what you did on the game. 1/7


Simple game asset creation and integration project for college. Was actually my first time learning the pipeline with Maya and Substance Painter. Although there are much to improve, can't say I didn't have fun completing this project. artstation.com/artwork/18D8JX via @artstationhq

artstation.com

Sci-fi Military Truck, Eric Nguyen

A game asset creation and integration college project with simple animations. Experimented with the industry standard pipeline, from hard-surface modelling and UV-ing in Maya to texturing in Substa...


EricNguyen 已轉發

I’m going to give 5 people that retweet this tweet $10,000 each to celebrate Christmas! (Make sure you follow me so I can dm you if you win!). I will show proof!


EricNguyen 已轉發

🎄🎅Hey everyone! just put up a Holiday deal for my Zbrush Combo Pack at 40% off. 🎄🎅 Happy Sculpting! @Gumroad gum.co/VWEUYs


United States 趨勢

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