FrightDevBlog's profile picture. Fright is a short free to play, story driven prologue to our upcoming multiplayer horror game. Available on Steam and VR platforms next year. #indiegame

Fright

@FrightDevBlog

Fright is a short free to play, story driven prologue to our upcoming multiplayer horror game. Available on Steam and VR platforms next year. #indiegame

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Learn more about the world of Fright! #UE4 #indiedev #indiedev


If anyone would like to test a very early version of Fright, DM me for details. #VR #UE4 #indiedev


Going to be testing Fright on the #OculusRift tonight. Thanks @oculus ! #VR #UE4

FrightDevBlog's tweet image. Going to be testing Fright on the #OculusRift tonight. Thanks @oculus ! #VR #UE4

Christmas is being too good to us. Thanks Oculus #indiegame #indiedev #VR

FrightDevBlog's tweet image. Christmas is being too good to us. Thanks Oculus #indiegame #indiedev #VR

Really happy with how the lighting for Fright is coming out so far! #screenshotsaturday #indiedev #indiegame

FrightDevBlog's tweet image. Really happy with how the lighting for Fright is coming out so far!
#screenshotsaturday #indiedev #indiegame

#UE4 Tip 2: For an even more convincing pc monitor/tv, turn on 'use emissive for static lighting'. #indiedev #indiegame

FrightDevBlog's tweet image. #UE4 Tip 2: For an even more convincing pc monitor/tv, turn on 'use emissive for static lighting'. #indiedev #indiegame
FrightDevBlog's tweet image. #UE4 Tip 2: For an even more convincing pc monitor/tv, turn on 'use emissive for static lighting'. #indiedev #indiegame

#UE4 Tip: If you plug a multiply into emissive, it gives off the effect that the screen is lit. #indiedev #gamedev

FrightDevBlog's tweet image. #UE4 Tip: If you plug a multiply into emissive, it gives off the effect that the screen is lit. #indiedev #gamedev
FrightDevBlog's tweet image. #UE4 Tip: If you plug a multiply into emissive, it gives off the effect that the screen is lit. #indiedev #gamedev

Just got done with building lighting for the office. Feel like this would make a good #archviz project. #indiedev #UE4 #indiegame

FrightDevBlog's tweet image. Just got done with building lighting for the office. Feel like this would make a good #archviz project. #indiedev #UE4 #indiegame

I'm guessing the NDA expired today?

Konami cancelling SH after PT is one of the most moronic things I've ever witnessed.



Lighting set up for Fright so far. Light mass portals are a great way of achieving great lighting quickly! #indiedev #UE4 #indiegame

FrightDevBlog's tweet image. Lighting set up for Fright so far. Light mass portals are a great way of achieving great lighting quickly! #indiedev #UE4 #indiegame
FrightDevBlog's tweet image. Lighting set up for Fright so far. Light mass portals are a great way of achieving great lighting quickly! #indiedev #UE4 #indiegame

Dev update: Footsteps are in! Let us know what you think. #UE4 #indiedev #indiegame


Meet Fright. A horror game with a twist. Coming in 2017! #UE4 #indiedev #indiegame

FrightDevBlog's tweet image. Meet Fright. A horror game with a twist. Coming in 2017! #UE4 #indiedev #indiegame

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