FrostbiteEngine's profile picture. The official twitter feed for the Frostbite game engine

FrostbiteEngine

@FrostbiteEngine

The official twitter feed for the Frostbite game engine

Consistency matters when developing at scale. The Frostbite team standardizes C++ builds across Windows & Linux using Visual Studio Build Tools, ensuring seamless workflows for thousands of developers.💡

Electronic Arts has used Visual Studio’s cross-platform support for several years to ensure their builds stay consistent. Find out how they used these tools to standardize across both Windows and Linux. Learn more: msft.it/6010Svb0u msft.it/6016Svb0M



We’re reimagining what’s possible for our American Football ecosystem! Frostbite collaborates with #Madden25 and #CFB25 teams year round, developing innovations like BOOM Tech and GIBS. 🏈 See how we’re shaping the future of interactive entertainment: bit.ly/4kfOmhT

ea.com

How new tech is empowering Madden, College Football

EA SPORTS Madden NFL 25 and College Football 25 feature the latest and greatest leaps in technology.


The Frostbite team works closely with Battlefield Studios on the engine powering #Battlefield, so we’re excited to see the debut of the most ambitious community collaboration yet! Enlist in BF Labs today for a chance to help shape the future of Battlefield with us 🤝

Battlefield Studios 🪖 Four studios across the globe. One brand-new visionary team: Battlefield Studios. This global united front combining 20+ years of #Battlefield experience with the best-emerging talent in our industry is hard at work to shape the future of our franchise.…



🎉EA’s Strand Hair honored by @FastCompany 2024 Next Big Things in Tech: bit.ly/4eKj2DX 🎉 Powered by Frostbite, this tech is pushing boundaries for hair rendering. Huge thanks to @BioWare for partnering to get Strand Hair in Dragon Age: The Veilguard. #FCTechAwards

fastcompany.com

These 3 large companies innovated in a big way in 2024

Abbott’s over-the-counter glucose monitor, EA’s realistic hair for video games, and Waymo’s fully-available robotaxi service all benefit from the power of scale.


⚽Congrats to the EA Sports FC team on launching #FC25! It’s exciting to see the incredible work our colleagues are doing to bring this game to life and elevate football gameplay.

In the game, For The Club. Play #FC25 now: x.ea.com/82237

EASPORTSFC's tweet image. In the game, For The Club. 

Play #FC25 now: x.ea.com/82237
EASPORTSFC's tweet image. In the game, For The Club. 

Play #FC25 now: x.ea.com/82237
EASPORTSFC's tweet image. In the game, For The Club. 

Play #FC25 now: x.ea.com/82237
EASPORTSFC's tweet image. In the game, For The Club. 

Play #FC25 now: x.ea.com/82237


Revamped tackling with BOOM Tech in #Madden25 is here! Developed in partnership by the @EAMaddenNFL and Frostbite teams, BOOM Tech delivers dynamic tackles through cutting-edge physics and animation techniques.💥 Learn more here: ea.com/technology/new…

ea.com

The Innovations Behind BOOM Tech in EA SPORTS™ Madden NFL 25

Physics and animation techniques combine as BOOM Tech to create unique tackles in Madden NFL 25. See how every collision hits different with BOOM Tech.


Happy #Madden25 launch day to our amazing partners @EAMaddenNFL! With Frostbite's cutting-edge physics, BOOM Tech in Madden 25 delivers unmatched control and variability for tackling. Get ready for the most immersive football experience yet.🏈

Every hit hits different with BOOM Tech in #Madden25 Pre-order today ➡️ x.ea.com/81126



FrostbiteEngine reposted

#rtradvances @siggraph continues with Simon Taylor from @FrostbiteEngine talking about their flexible and extensible shader authoring with Serac

mirror2mask's tweet image. #rtradvances @siggraph continues with Simon Taylor from @FrostbiteEngine talking about their flexible and extensible shader authoring with Serac
mirror2mask's tweet image. #rtradvances @siggraph continues with Simon Taylor from @FrostbiteEngine talking about their flexible and extensible shader authoring with Serac
mirror2mask's tweet image. #rtradvances @siggraph continues with Simon Taylor from @FrostbiteEngine talking about their flexible and extensible shader authoring with Serac

FrostbiteEngine reposted

Fantastic collaboration between the Seed, Frostbite and our College Football engineering, art and tech art teams! @GraphicsRunner @staerlor @DiedeApers

Global Illumination Based on Surfels (GIBS) is now powering games like @EASPORTS College Football 25! Learn how this real-time global illumination tech helped developers and artists realize their vision for the return of a beloved franchise. #CFB25 ea.com/technology/new…



Step into the Octagon with #UFC5! Congratulations to our partners at @EASPORTS on today's launch. Check out the strategic depth, authenticity, and mixed-martial-arts (MMA) realism in this all-new UFC experience.

Step into the Octagon now in #UFC5 💥 Play Today 🎮 x.ea.com/78533

EASPORTSUFC's tweet image. Step into the Octagon now in #UFC5 💥 

Play Today 🎮 x.ea.com/78533


FrostbiteEngine reposted

I ended up copying this sooner than I thought! @FrostbiteEngine surprised us with plaques to celebrate all the 2022 Frostbite releases, so this is the start of my "Games I Worked On" wall:

MoaGuardian's tweet image. I ended up copying this sooner than I thought! @FrostbiteEngine surprised us with plaques to celebrate all the 2022 Frostbite releases, so this is the start of my "Games I Worked On" wall:

Finished hanging up the games I worked on in order. I’ll get them framed one day so they look nicer but here they are. I’ve worked on some incredible games, really proud of my progress as a game dev.

710wonderdev's tweet image. Finished hanging up the games I worked on in order. I’ll get them framed one day so they look nicer but here they are. I’ve worked on some incredible games, really proud of my progress as a game dev.
710wonderdev's tweet image. Finished hanging up the games I worked on in order. I’ll get them framed one day so they look nicer but here they are. I’ve worked on some incredible games, really proud of my progress as a game dev.
710wonderdev's tweet image. Finished hanging up the games I worked on in order. I’ll get them framed one day so they look nicer but here they are. I’ve worked on some incredible games, really proud of my progress as a game dev.


FrostbiteEngine reposted

I’m speaking at @Official_GDC ! 🎉 Incredibly excited to represent @EA and @FrostbiteEngine at the GDC - Join me on Friday, March 24th at 3:00PM to hear all about Workflow Improvement Methods for Frostbite. Hope to see you there! #WeAreEA tinyurl.com/tanjulia #GDC2023

tanjulia0's tweet image. I’m speaking at @Official_GDC ! 🎉

Incredibly excited to represent @EA and @FrostbiteEngine at the GDC - Join me on Friday, March 24th at 3:00PM to hear all about Workflow Improvement Methods for Frostbite. Hope to see you there! #WeAreEA 

 tinyurl.com/tanjulia 

#GDC2023

Congratulations to our partners @MotiveStudio on today’s launch. Let’s do this!

It's time to RIG up. #DeadSpace is available NOW! ⬇️ go.ea.com/Kc8b9



The latest episode just dropped! Hear more about gameplay and how Frostbite is supporting the Skate team on their journey to build new experiences and cities that feel alive.

The Board Room: Episode 2 is here. 🛹 We’re talking gameplay & San Vansterdam 👉 youtu.be/sdQ7toIqDV4

skate's tweet card. The Board Room: Episode 2 | skate.

youtube.com

YouTube

The Board Room: Episode 2 | skate.



Learn how the USG Ishimura is being powered by Frostbite in the Dead Space Remake.

All aboard the USG Ishimura! Whether you’re a new or returning passenger, you’ll have plenty to explore in our updated version of this iconic ship. go.ea.com/Yo89L



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