
Glumpy project
@GlumpyProject
Glumpy is a python library for scientific visualization that is fast, scalable and beautiful. Glumpy offers an intuitive interface between numpy and OpenGL.
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Shapely 2.0 beta 1 is available for testing! Shapely 2.0 is going to be a great release with many improvements (full changelog: shapely.readthedocs.io/en/latest/rele…), but also some changes. Do you have a project using shapely? Please test the upcoming 2.0 version, and provide feedback!
Happy and proud to announce that @Shadertoy cofounders @iquilezles and @poljeremias have been awarded the prestigious ACM SIGGRAPH Practitioner Award (s2022.siggraph.org/program/awards/) for their decade long work to broaden the use and openness of computer graphics and its learning.
💦 Lagrangian Coherent Structures in the Flow Field of a Fluidic Oscillator 💦 The internal flow of a fluidic oscillator together with its sweeping jet in the external flow field is captured by particle image velocimetry. 🧵👇
Enclosure 3-D: Sierra-style AGI adventure game by Femo Duo Entertainment remastered in true 3D. Includes game updates and a new soundtrack by original authors. Experience arctic horror like never before. Full game, free to play, cross-platform. mausimus.itch.io/enclosure3d #retro #agi
Happy anniversary to the successful launch of OpenGL 1.0! 30 years ago, SGI created the OpenGL ARB and released the OpenGL 1.0 specification leading to a revolution in graphics.

#geogram is a programming library of geometric algorithms github.com/BrunoLevy/geog…

fastplotlib update! This weekend I simplified things so it's as simple at matplotlib! See the new and update example for more info: github.com/kushalkolar/fa…

Some generalizations of polar coordinates (kind of) so you can parametrize space around primitives beyond disks: shadertoy.com/playlist/XclfRs

@iquilezles is there a way to get a tangent coordinate space from any 2D SDF in a generic way? For the circle we can get these as (angle, distance) but what about other shapes?

We are happy to announce the CfP for EuroSciPy 2022 is open until 30 May. EuroSciPy will be back as in person event in Basel in August. euroscipy.org/2022/

My name is Will McGugan. 👋 I am the creator of Rich and Textual, and the founder and CEO of Textualize. At the end of last year I took a year off to work on my Open-source projects and develop an idea that I believe will allow the terminal to eat some of the browser’s lunch.
I ported GLyphy to use hb-draw API new in @harfbuzz 4.0.0. Serious text rendering without FreeType at any level has not been this possible before :)). github.com/behdad/glyphy/…

NVIDIA’s New AI: Wow, Instant Neural Graphics! 🤖 ▶️Full video (ours): youtu.be/j8tMk-GE8hY 📜Source paper: nvlabs.github.io/instant-ngp/ #nvidia #ai #twominutepapers #whatatimetobealive #holdontoyourpapers
My contributions to scientific Python: "From Python to Numpy" (1.8k★), 100 Numpy exercises (7.8k★), Matplotlib cheatsheets (5.9k), "Scientific Visualization" (6.8k★), VisPy (2.8k★), Glumpy (1k★) and many others at github.com/rougier.
Putting the Milky Way into @napari_imaging - more fun with custom @vispyproject particle shaders in napari :) (small Gaia star subset, data from @GaiaSky_Dev)
One of my goals with #mapgen4 (2018) was to make the mountains look like I had drawn them by hand. It worked better than I imagined. Bonus: they're actually 3d shapes so they can be rotated. Sometimes I just stare at these procedurally generated mountains and smile 😄
Playing around with @vispyproject point shaders in @napari_imaging - Gaussian blobs wouldn't look too shabby :) @TalleyJLambert @wmarkbates
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