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This informative use cases showcases how Google Chrome and Red Games Co. utilized WebGL to develop a web-based version of Crayola's Create and Play application. khronos.org/blog/google-an… #webgl #graphics #webgames #developers #programming
Join the Khronos Group for “3D on the Web”, a special event in San Francisco the evening of March 19th during the week of GDC 2025. This gathering will unite the brightest minds in glTF, WebGL, WebGPU, and the future of interactive 3D on the web. khronos.org/events/3d-on-t…
Next week in San Francisco, come join us for 3D on the Web, a special event gathering the brightest minds in #glTF, #WebGL, #WebGPU and #Slang! See agenda and register: khronos.org/events/3d-on-t…
✨ Announcing SuperSplat 2.0 ✨ Your open source platform for 3DGS 🌐 Publish your splats to the web 🎥 Create cool camera flythroughs 🧑🤝🧑 Explore splats from the community 🥽 Immerse yourself with AR and VR Links 👇
I had the privilege of presenting Pixsplat at the WebGL & WebGPU Meetup hosted by Khronos. It was an amazing opportunity to showcase how Pixsplat leverages WebGPU for real-time, in-browser pixel editing. If you’re interested in the tech behind the app, check out the presentation!
Access last Tuesday's WebGL + WebGPU meetup video and slides at: khronos.org/events/webgl-w…
Access last Tuesday's WebGL + WebGPU meetup video and slides at: khronos.org/events/webgl-w…
Join us this coming Tuesday for the next WebGL + WebGPU meetup! Register now to hear the latest updates and presentations on @babylonjs, #Mol*, @playcanvas and #Pixsplat. Bring your questions! khronos.org/events/webgl-w… @molstar0 @w3cdevs
The next WebGL + WebGPU meetup is in 1 week! Register now to hear the latest updates and presentations on @babylonjs, #Mol*, @playcanvas and #Pixsplat. Join us and bring your questions! khronos.org/events/webgl-w… @molstar0 @w3cdevs
The next WebGL & WebGPU Meetup is right around the corner. Register for free and come join us to hear updates and presentations from @Microsoft, @Dassault3DS, and @Snapchat! Tuesday, November 5th starting at 9am PDT Learn more and register: khronos.org/events/webgl-w… @w3c #webgl
PlayCanvas Engine 2.0.0 is here! 2⃣🚀 💀 WebGL 1 removed 🧹 Public API cleaned up ✨ New custom shader API 👥 New hardware instancing API Read more on our blog: blog.playcanvas.com/playcanvas-eng…
🌿 Ghost of Tsushima Style Grass Update! 🌿 Now you can tweak: Lightings, Bloom, and tons of many more settings via settings panel! Check it out live: ghost-of-tsushima-grass.vercel.app @threejs @mrdoob @webgl #shaders #Graphics #rendering #ThreeJS #WebGL
Lots of great updates to WebGL and WebGPU shared at #SIGGRAPH2024! High performance graphics tech is more accessible than ever. 💪@thekhronosgroup @gfxprogrammer
Starting at 9am, WebGL kicks of the Khronos BOF day at the Hyatt Regency Denver. Join us for an update from WebGL and special guest, Binomial. Learn more: khronos.org/events/siggrap…
Last week, Brendan Duncan from Unity visited MSF's 3D Asset Interoperability Working Group to discuss Unity on the web using WebAssembly, WebGL and WebGPU. The recording is now available: youtu.be/NuqM0okDw98?si…
youtube.com
YouTube
Building Unity for the Web - Brendan Duncan
At #SIGGRAPH2024 tomorrow, be sure to attend the Khronos Fast Forward to hear the very latest updates from the Khronos working groups that are creating the standards to enable your next application or project! All Khronos sessions can be found at: khronos.org/events/siggrap…
I gave a talk on "Getting Started with 3D Gaussian Splatting" at the @thekhronosgroup WebGL/WebGPU meetup. Check it out! youtube.com/watch?v=Omx-al…
James さんのCEDEC講演を記念して、自分もRenderDocネタをブログ記事にしました。WebGLの描画デバッグ調査をする際の環境設定情報です 。 [RenderDocを使ってブラウザ上のWebGLをデバッグする (2024年版)] #webgl technicalife.net/renderdoc-webg…
We are excited to have Brendan Duncan join our 3D Asset Interoperability Working Group tomorrow to discuss building Unity for the Web starting at 11:00 am PDT! All members are welcome to join! Participant-level membership is free. Learn more metaverse-standards.org/members/
I'll be giving a talk on 'Getting Started with 3D Gaussian Splatting'...so come and join us! #PlayCanvas #SuperSplat
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