MichaelsGameLab's profile picture. Hi there, I'm Michael. I make indie games as a solo developer in my spare time. I enjoy participating in game jams and learning new game development skills.

MichaelsGameLab

@MichaelsGameLab

Hi there, I'm Michael. I make indie games as a solo developer in my spare time. I enjoy participating in game jams and learning new game development skills.

Day 5 of practicing 3D modeling with random Pokémon. 444 Gabite #blender3d #Pokemon #3dmodeling

Day 4 of practicing 3D modeling with random Pokémon. 242 Blissey #blender3d #Pokemon #3dmodeling



Day 4 of practicing 3D modeling with random Pokémon. 242 Blissey #blender3d #Pokemon #3dmodeling

Day 3 of practicing 3D modeling with random Pokémon. 798 Kartana #blender3d #Pokemon #3dmodeling



Day 3 of practicing 3D modeling with random Pokémon. 798 Kartana #blender3d #Pokemon #3dmodeling

Day 2 of practicing 3D modeling with random Pokémon. 263 Zigzagoon #blender3d #Pokemon



Day 2 of practicing 3D modeling with random Pokémon. 263 Zigzagoon #blender3d #Pokemon

Day 1 of practicing 3D modeling with random Pokémon. 992 Iron Hands #blender3d #pokemon



Day 1 of practicing 3D modeling with random Pokémon. 992 Iron Hands #blender3d #pokemon


Made an ice shader, I think it is pretty cool 😉❄️⛸️ #shader #vfx #unity3d #gamedev


More progress with the interactive water shader! It is pretty much done, but could use some optimization. #unity3d #vfx #gamedev

My Interactive Water Shader is coming along well! #unity3d #shader #gamedev



My Interactive Water Shader is coming along well! #unity3d #shader #gamedev


Started working on a hookshot mechanic! I also added bombs. #indiegamedev #gamedev #unity3d

I updated my grass shader to work with multiple entities displacing it. It is also fun to mow the lawn with five characters lol #unity3d #indiegamedev #gamedev



Me when I leave work and say goodbye to my co-workers

say goodbye to yucky normals 👋 #b3d #geometrynodes



I updated my grass shader to work with multiple entities displacing it. It is also fun to mow the lawn with five characters lol #unity3d #indiegamedev #gamedev

Made cutting grass more satisfying and found a bug with player lock-on rotation #unity3d #indiegamedev #gamedev



Made cutting grass more satisfying and found a bug with player lock-on rotation #unity3d #indiegamedev #gamedev

I have been replicating stuff from Tunic for fun: Added ability to cut the grass. Improved grass shader (bends the correct direction and is more efficient now). Added lock-on mechanic. #Tunic #unity3d #indiegamedev #gamedev



Have you ever tried to make an interactive grass shader? #shadermagic #unity3d #indiegamedev


I have been replicating stuff from Tunic for fun: Added ability to cut the grass. Improved grass shader (bends the correct direction and is more efficient now). Added lock-on mechanic. #Tunic #unity3d #indiegamedev #gamedev


Started working on a halftone full screen shader #unity3d #indiegamedev #shaders

MichaelsGameLab's tweet image. Started working on a halftone full screen shader #unity3d #indiegamedev #shaders

I am having too much fun with this snow shader #unity3d #IndieGameDev #VFX

Who wants to play in the snow? #unity3d #gamedev #VFX



Who wants to play in the snow? #unity3d #gamedev #VFX

Working on optimizing the snow and allowing multiple objects to create trails #unity3d #shaders #IndieGameDev



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