Mizufee_Gamedev's profile picture. yo
This is @mizuhy_gamedev international account

MizufeedEN_Gamedev

@Mizufee_Gamedev

yo This is @mizuhy_gamedev international account

Since I felt my main account alone wasn't sufficient, I'll also be advertising through this account. Is the store page translated? store.steampowered.com/app/3816710/Do…


#GameDevelopmentChallenge Day37 Adding lights made it instantly more stylish. #UE5 #gamedev


#GameDevelopmentChallenge Day36 Added fog. I noticed proper fog is important to create a Japanese atmosphere. #UE5 #gamedevelopment


#GameDevelopmentChallenge Day35 Changed the mood. I realized Sky Atmosphere is important. #UE5 #gamedev


#GameDevelopmentChallenge Day34 Learning about lightning I realized my game needs to have wether changes at every stage.😇 #UE5 #gamedev


#GameDevelopmentChallenge DAY33 Studying japanese stylized enviroment. I realized its very hard to create a background😇 #UE5 #gamedev


#GameDevelopmentChallenge DAY32 I noticed that the green mountains fit the stylized game. #UE5 #gamedev


#GameDevelopmentChallenge DAY30 I noticed that you can change the position of the sun with Ctrl+L key🤝 #UE5 #gamedev


#GameDevelopmentChallenge DAY29 Studying graphics for the full-scale production😎 #UE5 #gamedev


#GameDevelopmentChallenge DAY28 I successfully packaged the game and was able to run it directly and launch the game without UE5! This is the end of the game I was making as a prototype, and I'll start making it in earnest from here~! #UE5 #gamedev


#GameDevelopmentChallenge DAY27 A timer and GameOver have been implemented! After GameOver, you can restart the game by pressing any button or key! #UE5 #gamedev


#GameDevelopmentChallenge DAY26 We have made the transition from the title screen to the play screen with the press of a button! The background (trees) currently keeps moving to make it look like the player is moving, but there may be a better way! #UE5 #gamedev


#GameDevelopmentChallenge DAY25 I made a title screen! In addition, I changed the character from the default! #UE5 #gamedev


#GameDevelopmentChallenge DAY24 Added footstep and jump sounds! By the way, the jumping sound seems to be the sound of a whip! Feels good, doesn't it? 🎯 #UE5 #gamedev


#GameDevelopmentChallenge DAY23 I have been adding jumping motion and logs (that stick out)! I am also in the process of creating a process to move the horizontal background to make it “look” like it is moving! (I'm experimenting with various things) #UE5 #gamedev


#GameDevelopmentChallenge DAY22 The control character can be moved only in 5 lanes, and a simple game was created to avoid obstacles! The running motion is ninja-like! #UE5 #gamedev


#GameDevelopmentChallenge DAY21 We processed a random obstacle rolling in from 5 lanes! The obstacle (barrel) is made to look like it is rotating by moving the material! #UE5 #gamedev


#GameDevelopmentChallenge DAY20 Added previous dodge animation with Mixamo! Hey, something doesn't look right...? (I was able to fix it after this) #UE5 #gamedev


#GameDevelopmentChallenge DAY19 Finally, I have started developing the game I am going to create! The first step is to move the material and make it look like the player is moving! (Currently, it is just a conveyor belt.) #UE5 #gamedev


United States Tendenze

Loading...

Something went wrong.


Something went wrong.