Paul Golds
@NormalVector
Mild-mannered BBC R&D engineer by day, even more mild-mannered coder by night.
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Been a long time since I've written any UE4 tutorials but here's a new one- how to use a video as a background in your game or application. normalvector.com/tutorials/vide…
Just released a quick 'n' dirty filter so @doxygen can produce nice HTML docs for #UE4 C++ plugins- github.com/normalvector/u…
github.com
GitHub - normalvector/ue4_doxygen_source_filter: Python script to filter out UE4 C++ macros from...
Python script to filter out UE4 C++ macros from source code to allow Doxygen to process files - normalvector/ue4_doxygen_source_filter
Not sure if it's a good or bad sign when I'm referring to my own tutorials to remember how to do something.. hmm.
Not ready for 'primetime' but started to add #UE4 tutorials to normalvector.com - Anaglyph3d and low-poly procedural globe so far.
So I ask @CoherentLabs a question about audio on their forum and they post goo.gl/q3sZAb the next day. Now that's a response!
A @Wacom tablet + proper table easel = Splendid! Should keep me happy unless I get the money for a Cintiq.
Rebuilding my hosted server, giving Gitlab a try. Seems easier than Gitorious to install and looks to do everything I need. Happy!
Been experimenting with navigation and animation in #unity3d and now have 100 babies wandering a ziggurat. normalvector.com/unity/test/nav…
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