Something interesting happened with Clip It this past week. We launched an update that dynamically loads scenes as they're needed instead of keeping all 184 of them in ReplicatedStorage Our crash rates fell to 1/3 of their previous values.. for 2 days Then.. (1/2)
8
4
147
46
13พัน
It depends on how bad your performance is. Clip It is/was probably one of the most memory-intensive games on the platform, causing tons of crashes and likely nerfing us since launch. I imagine if your crash rates are closer to 3% you wouldn't see much benefit from optimization
0
0
9
2
1พัน
United States เทรนด์
- 1. Brian Cole 39.2K posts
- 2. #TrumpAffordabilityCrisis 6,425 posts
- 3. Eurovision 120K posts
- 4. #EndRevivalInParis 16.8K posts
- 5. Capitol 24K posts
- 6. Tong 18.9K posts
- 7. #OlandriaxHarvard 2,458 posts
- 8. #Kodezi 1,201 posts
- 9. Wray 15.9K posts
- 10. Cunha 11.4K posts
- 11. #NationalCookieDay 1,766 posts
- 12. Rwanda 35.7K posts
- 13. Sidwell N/A
- 14. $SMX 2,107 posts
- 15. Black Album 2,184 posts
- 16. Woodbridge 6,140 posts
- 17. Chadwick 1,174 posts
- 18. Jalen Carter 1,750 posts
- 19. Legend Bey 1,516 posts
- 20. Sadie 19K posts
Loading...
Something went wrong.
Something went wrong.