Dane Simoneau
@TechDane
I talk to the people who make worlds. Code & Craft. Games • Science • DBZ
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I really wish more games offered demos. They feel rare now. Being able to experience a game even for a few minutes does more than any trailer or hype cycle. If I can try it, I’m far more likely to buy it. Why did we drift away from that?
Behind every game mechanic is a feeling someone wanted you to have. Even a line of code carries intent. Games aren’t just played. They’re felt.
Appreciate everyone who reached out 🙏 Just to clarify, I'm looking for: • Long-form interview pacing • Space to breathe • Emotional storytelling • NOT “viral clip editors,” agencies, or scam portfolios If that’s your vibe, DM edits you personally did. If not, all good ❤️
Hey friends 👋 Looking for a video editor for a game dev interview series. These conversations aren’t about hype. They’re about the human side of making games. I need someone who edits with intent. If you’re drawn to meaningful conversations, let’s talk. DM your work.
Hey friends 👋 Looking for a video editor for a game dev interview series. These conversations aren’t about hype. They’re about the human side of making games. I need someone who edits with intent. If you’re drawn to meaningful conversations, let’s talk. DM your work.
Had an awesome chat with @PlayStarsReach’s Light Bates about the logic behind great game design and building worlds that truly feel alive. Full episode here 🎥 youtu.be/zlVtscFomvU?si…
youtube.com
YouTube
The Logic Behind Star Reach’s Great Game Design with Light Bates
If you thought the tok was brain rot…. Wait until you get access to this thing…
I didn’t start doing physics until I was 33 and now I work on a cutting edge research project at one of the top labs in the world. You can just do things
"32 Chunk" is the winner of Fat Bear Week, crowned champion despite a broken jaw
Fat Bear Week has begun, allowing the public to vote for the bear they think is the fattest of the year in Katmai National Park, Alaska
At OpenAI I remember when we were excited to see a video model make a blurry, pixelated ping pong ball bounce up and down realistically for more than a second. "It learned physics!" That was ~4 years ago. Still think we're hitting a wall?
This is Ray3. The world’s first reasoning video model, and the first to generate studio-grade HDR. Now with an all-new Draft Mode for rapid iteration in creative workflows, and state of the art physics and consistency. Available now for free in Dream Machine.
Everyone needs to hear this…
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