VaultMaps's profile picture. VaultMaps is a series of mapping competitions for Source 2 games! We sometimes tweet Source 2 happenings. Logo by @LVJohnFreeman!

VaultMaps

@VaultMaps

VaultMaps is a series of mapping competitions for Source 2 games! We sometimes tweet Source 2 happenings. Logo by @LVJohnFreeman!

VaultMaps reposted

Ever realize you need a new piece for your modular kit, but all your artists are busy? In Hammer this is what's known as "A fake problem we can solve in 2 minutes"


VaultMaps reposted

Release Notes for today are up focusing on fixes and changes to Overpass in CS2: store.steampowered.com/news/app/730/v…


VaultMaps reposted

Look closely and you might find one or two of our remastered assets being used here! 😉 Always a big morale boost to see the community using our work, especially in such a high-tech project!

The first official RTX Source mod is here, and it's mind-blowing... youtu.be/PNSXKinpD6w

LambdaGen's tweet image. The first official RTX Source mod is here, and it's mind-blowing...

youtu.be/PNSXKinpD6w


VaultMaps reposted

We’ve shipped an update for Overpass and Vertigo in Counter-Strike 2 focusing on various fixes and updates.


VaultMaps reposted

VaultMaps reposted

People wanted to see the new @CounterStrike Kukri knife ingame, here it is. It shipped with default animations, but clearly it's meant to have custom ones, it looks too off on default.


VaultMaps reposted

Some mysteries were never meant to be uncovered. steamcommunity.com/sharedfiles/fi… Post-Human is available now on the #halflifealyx workshop! #vr #leveldesign


Reconnaissance team collect information

The Counter-Strike 2 Limited Test begins today. Read all about it here: counter-strike.net/cs2



VaultMaps reposted

Location, location, location. Maps in Counter-Strike are core to the game, and maps in Counter-Strike 2 are being improved in every way:


VaultMaps reposted

Counter-Strike 2.


VaultMaps reposted

No way! 600380 is Counter-Strike: Source 2

ZooL_Smith's tweet image. No way! 600380 is Counter-Strike: Source 2

VaultMaps reposted

Here are some our thoughts on the future evolution of Source Film Maker in s&box sbox.facepunch.com/news/source-fi…


VaultMaps reposted

Here's the first iteration of the shader graph tool sbox.facepunch.com/news/shader-gr…


VaultMaps reposted

I got some exciting news! Both myself and @_ale_cs can confirm that some of the well-known @CSGO maps have been worked on for the Source 2 port this week! How? Certain devs were spotted on maps with a Source 2 naming, like "de_mapname_s2".

aquaismissing's tweet image. I got some exciting news!

Both myself and @_ale_cs can confirm that some of the well-known @CSGO maps have been worked on for the Source 2 port this week!

How? Certain devs were spotted on maps with a Source 2 naming, like "de_mapname_s2".

VaultMaps reposted

It's time for the s&box news! This week there's website integration, UI remasters, a new HD REALISTIC map, animated lights, and more! youtube.com/watch?v=oQ9hkS…

gvarados's tweet image. It's time for the s&box news!
This week there's website integration, UI remasters, a new HD REALISTIC map, animated lights, and more!
youtube.com/watch?v=oQ9hkS…

VaultMaps reposted

Here's what we got up to in April! 😍 sbox.facepunch.com/news/april2022


VaultMaps reposted

funny source 2 shovel goes brrr


VaultMaps reposted

I updated my S&box Backrooms Game! It's now playable on the latest version of s&box!

gvarados's tweet image. I updated my S&box Backrooms Game! It's now playable on the latest version of s&box!

VaultMaps reposted

I'm working on a new VR S&box Game!


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