XR4Work's profile picture. Exploring the immersive apps/platforms that make you more productive and get work done in XR. Join the community! YT: http://youtube.com/c/XR4WORK

XR4work

@XR4Work

Exploring the immersive apps/platforms that make you more productive and get work done in XR. Join the community! YT: http://youtube.com/c/XR4WORK

XR4work reposted

Summary of my time working in the Coporate VR space over the past 8 years: Suit: "What do we do with VR? Is there any good use case?" Me: "First you need to put on the headset." Suit: "... but are there any use cases that are valuable?" Me: "First you need to put on the…


XR4work reposted

Are you interested in rapid prototyping for XR? Here is the lecture material from our recent Summer School - lots of great content and resources - share freely. docs.google.com/document/d/1i8… #XR #AugmentedReality #VirtualReality #prototyping


XR4work reposted

Thread! (Really a slide deck in tweet form) A tale of @Meta / @RealityLabs /Fb /Oculus' path through consumer XR from 2015 to today, traced headset by headset. BONUS: In the end, I'll put @Apple Vision Pro in context to Meta. And then, non-XR tech for an even bigger context :)

NiclasJ's tweet image. Thread! (Really a slide deck in tweet form)

A tale of @Meta / @RealityLabs /Fb /Oculus' path through consumer XR from 2015 to today, traced headset by headset. 

BONUS: In the end, I'll put @Apple Vision Pro in context to Meta. And then, non-XR tech for an even bigger context :)

XR4work reposted

Quest For Business is finally released. Pricing: forwork.meta.com/se/en/pricing/ Quest For Business: $15/month/device (requires centrally managed Meta account per user) "Shared mode": additional $9/month/device (allows users to easily share HMD)


XR4work reposted

Ugh. This is PERFECT. I describe MR as a great scaffolding for VR, as frictionless onboarding for new users who are anxious about stepping into fully immersive experiences. ... this cd even be generalized into a "launcher Augment" for other games to hook into their lobbies.

What if the elevator was summoned directly to your room? Would this make the experience even more immersive? You will be able to judge for yourself! MR mode is coming to #RichiesPlankExperience 😱 #VRGames #MixedReality

richiesplank's tweet image. What if the elevator was summoned directly to your room?

Would this make the experience even more immersive? You will be able to judge for yourself! 

MR mode is coming to #RichiesPlankExperience 😱

#VRGames #MixedReality


XR4work reposted

The portability of Quest 3 is something else. This is a pencil case in some elastic material - perfect for carrying the headset + controllers. I'll ust throw it in a bag and bring it wherever! Actually considering not swapping from the stock strap now.


XR4work reposted

0/ Yeah, I preordered a Quest 3 (of course). For gaming and productivity/@xr4work stuff it will be fabulous. BUT. I was constantly thinking of two glaring missing features that would have sold me (and likely others) way more effectively on this whole mixed reality thing.


Look out for this one!

Looks like @ImmersedVR is pulling a BigScreen Beyond They are getting ready to announce "Visor" which is a AR/VR HMD designed for work. Touting 4K per eye Micro-OLED displays, and a 100º FoV They will also be targeting a custom fit type experience. Glasses users need RX inserts

SadlyItsBradley's tweet image. Looks like @ImmersedVR is pulling a BigScreen Beyond

They are getting ready to announce "Visor" which is a AR/VR HMD designed for work. Touting 4K per eye Micro-OLED displays, and a 100º FoV

They will also be targeting a custom fit type experience. Glasses users need RX inserts
SadlyItsBradley's tweet image. Looks like @ImmersedVR is pulling a BigScreen Beyond

They are getting ready to announce "Visor" which is a AR/VR HMD designed for work. Touting 4K per eye Micro-OLED displays, and a 100º FoV

They will also be targeting a custom fit type experience. Glasses users need RX inserts
SadlyItsBradley's tweet image. Looks like @ImmersedVR is pulling a BigScreen Beyond

They are getting ready to announce "Visor" which is a AR/VR HMD designed for work. Touting 4K per eye Micro-OLED displays, and a 100º FoV

They will also be targeting a custom fit type experience. Glasses users need RX inserts
SadlyItsBradley's tweet image. Looks like @ImmersedVR is pulling a BigScreen Beyond

They are getting ready to announce "Visor" which is a AR/VR HMD designed for work. Touting 4K per eye Micro-OLED displays, and a 100º FoV

They will also be targeting a custom fit type experience. Glasses users need RX inserts


XR4work reposted

XR creators! Which engine do you recommend to new XR dev learners? Would love votes from people making games as well as @xr4work stuff/apps. Reply with reasons :)


XR4work reposted

Just sent out first round of early tester invites for our app. If you didn't get an invite, but have a Quest Pro + bluetooth keyboard + bluetooth mouse and you are willing to regularly use the app over the next few weeks to find and report bugs, DM me.

Here's a teaser of the spatial prod. app we're developing at @fdotinc 🫡 This is me in the app, coding in VSCode and chatting in Discord. * Runs locally (no laptop required!) * Infinite screens anywhere * Ready to use today on Meta Quest Reply for early access!



XR4work reposted

Here's a teaser of the spatial prod. app we're developing at @fdotinc 🫡 This is me in the app, coding in VSCode and chatting in Discord. * Runs locally (no laptop required!) * Infinite screens anywhere * Ready to use today on Meta Quest Reply for early access!


XR4work reposted

Everybody, while Apple talk about the non-XR stuff before getting to the headset


XR4work reposted

This is SUPER impressive.

.@nvidia, @GM, and Varjo have united to bring you a first glimpse of real-time ray tracing in #mixedreality, delivering unparalleled realism with lifelike reflections, shadows, and lighting with the game-changing combination of @nvidiaomniverse and Varjo XR-3. #XR #RayTracing



Wow very excited about the #Quest3. Looking forward to the rest of the announcements in an hour. Want to join our community and watch in VR in @Remiovr ? fb.me/e/WWndk6rf


XR4work reposted

Hey! If you know anyone in the VR space that is making VR short films or shows that use VR as a creative tool, can you send them my way? About to launch C.1024, the first VR content television which will be a new way for indie creators to congregate and share their work! 🧵👇


XR4work reposted

really sort of suddenly getting into the Quest Pro as laptop monitor thing, despite my thinking I wouldn't


XR4work reposted

The European Union project @GuestXR is researching ways to improve multi-person meetings in #XR #VR #AR. There will also be an open call for participation later in the project. If you want to find out more about the project see guestxr.eu/project-materi…

guestxr.eu

Project materials - guestxr

Project materials


XR4work reposted

Take a moment and think about the opportunity cost of producing/freeing up $44 billion of your own and other people's funds and putting that towards your addiction to trolling the world, when the same effort and capital could instead have gone to building AI. "Let that sink in."


XR4work reposted

Story/Narrative time, p.t 2! Giving in-depth answers on my time at a wearable tech startup that shared similar goals/values as @humane... but ~10 years ago. Marketing, community, building in public + more! Thread:


XR4work reposted

Summary of Meta internal XR hardware roadmap 2023-2027, as reported by @verge: 2023: - Quest 3 - Ray-Ban smartglasses v2 (still no display) 2024: - "Ventura": more accessible headset (slightly upgraded Quest 2 at low price (cont'd, including EMG/"mind-reading wristband"!)


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