_ethan's profile picture. staff @DecartAI

Ethan

@_ethan

staff @DecartAI

Now I'm only one character away from @ethan @XHandles if I start publishing articles can we talk pls


Ethan reposted

Meet Lucy Motion - an image-to-video model with precise control over motion. Instead of struggling to describe movement in text and hoping the model gets it right, you draw a path from a subject to its destination. Lucy animates it exactly along that path.


When you have the world's best infra/optimization team and video research lab, you go beyond incremental perf gains to enabling new markets that were previously prohibitively slow/costly 🚀🚀🚀

Decart is pushing real-time visual intelligence forward. Early access to Trainium3 helped us unlock 4× higher FPS and far more stable real-time video generation. A new performance tier for our models. wsj.com/tech/ai/amazon…

DecartAI's tweet image. Decart is pushing real-time visual intelligence forward.
Early access to Trainium3 helped us unlock 4× higher FPS and far more stable real-time video generation.

A new performance tier for our models. 
wsj.com/tech/ai/amazon…
DecartAI's tweet image. Decart is pushing real-time visual intelligence forward.
Early access to Trainium3 helped us unlock 4× higher FPS and far more stable real-time video generation.

A new performance tier for our models. 
wsj.com/tech/ai/amazon…


Ethan reposted

Make quick, local edits to your video with Lucy-edit Fast. Enjoy near Pro-level quality at 2× the speed and a fraction of the cost, bringing batch edits closer to real-time performance.


I'd love to see remixes to add collisions, environmental damage, and some enemy AI!

You can plug real-time video models directly into gameplay. Built with @v0 on @vercel, vibe-coded with @geminiapp Pro 3. This Flight Simulator pipes Three.js into Decart LSD v2, turning it into an AI video renderer with live prompts, VFX, lighting, and shadows.



Ethan reposted

You can plug real-time video models directly into gameplay. Built with @v0 on @vercel, vibe-coded with @geminiapp Pro 3. This Flight Simulator pipes Three.js into Decart LSD v2, turning it into an AI video renderer with live prompts, VFX, lighting, and shadows.


Ethan reposted

Restyle your live video while it is playing. Introducing LSD v2 - our new realtime flagship model. It’s illegally good. Try it now - free for the next 72 hours!


Ethan reposted

Our video editing model Lucy-Edit just got way better. 2× faster, half the price (and open source). More control, faster performance, and seamless results.


What used to take hours of careful scaffolding and pipeline management can now be done with just a text prompt 🚀

Your Live Stream is ALIVE Meet DecartStream - Realtime editing for streamers. No installs, no setup. Just instant transformations on any streaming platform. See below how to use it now.. right on time for @TwitchCon 🧵



I think this actually highlights a strength of AI in rapid ideation/exploration of an art direction which got tons of engagement and de-risked game development - is this not the ideal win/win?

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Ethan reposted

🚨 XR Builders — Contest Alert! 🚨 Build the best XR app on the Decart API Platform and win: 🥇 Apple Vision Pro + Meta AI Glasses + 500K API credits 🥈 Meta AI Glasses + 200K API credits 🥉 100K API credits ⏳ Deadline: Oct 7, 23:59 PDT (San Francisco time)

DecartXR: AI meets XR "welcome to the Oasis" 🥽 An open-source app that lets you transform your world in real time, just by speaking. A new way to create, build, and imagine — live. See below how to build with this tech (and a demo on Meta Quest or web) 👇🏻



Ethan reposted

⚡ None of This Exists. But Lucy Image Made It So. Every image you’re about to see was generated by Lucy Image, the new AI image model from @DecartAI — and none of them exist in real life. What’s truly impressive is how Lucy Image captures light, color, and mood with incredible…


Ethan reposted

Millions of user sessions ran on Oasis2.0 this week. Today we are open sourcing it 👇

Introducing Oasis 2.0: Our most advanced AI model Transform game worlds & styles in real time. 1080p, 30fps Here’s how to play it live (and also a Minecraft Mod)! 🧵



Ethan reposted

Building with video AI now comes with Realtime endpoints. We’re launching the Decart API Platform - the fastest video API ever. Here are some weekend project ideas 👇


Ethan reposted

Prompt: “Change the clothing to a gothic black dress with lace” — with Lucy Edit Pro on platform(.)decart(.)ai We literally didn’t cherry pick this, we’re just having fun at the office at midnight right now 🙄


Ethan reposted

What happens on Comfy stays on Comfy 🤫 Lucy Edit Dev local @ComfyUI nodes are now available – Links below👀 Edit outfits, morph characters & reshape worlds ⚡

DecartAI's tweet image. What happens on Comfy stays on Comfy 🤫

Lucy Edit Dev local @ComfyUI nodes are now available – Links below👀

Edit outfits, morph characters & reshape worlds ⚡

We are building “Open Source Nano Banana for Video” - here is open source demo v0.1 We are open sourcing Lucy Edit, the first foundation model for text-guided video editing! Get the model on @huggingface 🤗, API on @FAL, and nodes on @ComfyUI 🧵



Learn more about the pipeline behind our model that enables granular localized video edits! More to come 🚀🚀

We open sourced and also wrote a technical report on Lucy Edit (first model on the path to "nano banana for video")! In the comments below 🧵

DecartAI's tweet image. We open sourced and also wrote a technical report on Lucy Edit (first model on the path to "nano banana for video")! 
In the comments below 🧵


Ethan reposted

We are building “Open Source Nano Banana for Video” - here is open source demo v0.1 We are open sourcing Lucy Edit, the first foundation model for text-guided video editing! Get the model on @huggingface 🤗, API on @FAL, and nodes on @ComfyUI 🧵


Ethan reposted

Yes. You can have it all. Compared to WANv2.2-14B: - 7× faster - 5s video in ~6.5s - Same quality


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