Great talk. I remember 10+ years ago or so, I attended a talk at gdc by the sims programming team about their data driven engine and it was so fundamental to a shift in my thinking as a programmer back then.
That's an incredible talk, probably one of the best I have seen, it has that feeling of the early game dev, and great ideas you still can find in different discussions and books, Scott Bilas - A Data-Driven Object System (GDC 2002) youtube.com/watch?v=Eb4-0M…
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[GDC 2002] Scott Bilas - A Data-Driven Game Object System
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