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"Collapse" in 242 chars of #GLSL: vec2 p=(FC.xy-r*.5)/r.y*mat2(8,-3,3,8),v;for(float i;i++<50.;o+=(cos(sin(i)*vec4(2,5,6,1))+1.)*exp(sin(i*i+t))/length(max(v,vec2(v.x*(3.+snoise2D(p+vec2(t*7.,i)))/1e2,v.y*.2))))v=p+cos(i*i+t*.2+vec2(i/1e2,11))*2.;o=tanh(pow(o/3e2,vec4(1.5)));
Generate any location from the real world in Minecraft with a high level of detail github.com/louis-e/arnis
Introducing Differential Growth Addon for Blender boris.okunskiy.name/posts/blender-… & reddit.com/r/parametric_d…
A type of cellular automaton with the intent of simulating autopoiesis in an emergent manner gbragafibra.github.io/2024/10/08/aut…
Transformer by hand ✍️ in Excel ~ I just released my first-ever "Full-Stack" implementation of the Transformer model. 👇Download xlsx to give it a try!
Dungeons & Developing the D-20 Watch timestoptech.com/blogs/super-tw…
PyBonsai: Generate procedural ASCII art trees in the terminal github.com/Ben-Edwards44/…
Pulling from the archive here, the triangle of power
Low-Poly Image Generation using Evolutionary Algorithms in Ruby thomascountz.com/2023/07/30/low…

Hypergraph Research Geometry Library and API github.com/ramonweber/hyp… & reddit.com/r/parametric_d… #parametric #design
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