biicode's profile picture. C and C++ dependency manager. A client and a cloud with libs. Oh and ♥ CMake.

biicode

@biicode

C and C++ dependency manager. A client and a cloud with libs. Oh and ♥ CMake.

고정된 트윗

Sad to announce that we will be closing doors by 16th Feb, administrators have dictated servers shutdown. Started to send emails to users :(


biicode 님이 재게시함

@biicode I miss you so much! I hope you'll come back someday #cpp


A reminder that biicode.com servers will shutdown by 16th February 2016. Users notified by email, please check your inbox.


biicode 님이 재게시함

@biicode Thanks for giving it a good run. And for open sourcing what you could. Really sorry it didn't work out for you.


biicode 님이 재게시함

biicode is a multi-platform C and C++ dependency manager biicode.github.io/biicode/ #c #cplusplus


biicode 님이 재게시함

Biicode: c++ dependency manager biicode.com #includeから依存関係を解決するとともにCMakeList.txtを自動生成してくれるぽい。ついでに成果物をリポジトリで管理してくれる。有料かー。


biicode 님이 재게시함

Hey, C++ любители, я тут нашёл какой-то dependency manager. Юзали уже? biicode.com


biicode 님이 재게시함

Theres kickstarter for creating an online course for making games in @UnrealEngine and C++ by @BenTristem kickstarter.com/projects/bentr… #gamedev


biicode 님이 재게시함

@eigenbom Isn't this kind of what @biicode does?


biicode 님이 재게시함

imagine hash-including URLs from code, the power #cpp

eigenbom's tweet image. imagine hash-including URLs from code, the power #cpp

biicode 님이 재게시함

so far, @biicode provided me a friendly c++ workflow.. kudos!


biicode 님이 재게시함

Small3D game engine - Tutorial 1 youtu.be/zFpgqbvohBc #cpp @small_3D @biicode


biicode 님이 재게시함

Can I use biicode for C++ on ubuntu 14.04 with Cmake 2.8.12.2?: I just downloaded biicode… goo.gl/fb/dxdy8i


biicode 님이 재게시함

Infra-chromatic maximum clique solver BBMCX is now on our test framework. biicode.com/pablodev/examp…


biicode 님이 재게시함

Getting started with SDL2 using Biicode and CLion wp.me/pDft1-ig vía @mortennobel


biicode 님이 재게시함

Trying out biicode for a side C++/boost/ASIO project. So far I'm not writing makefiles so WIN!


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