bluziGamedev's profile picture. http://bluzi.itch.io

bluzi

@bluziGamedev

http://bluzi.itch.io

I submitted a game for Mini Jam. The limitation was “On a Budget”. If you like text adventures go check it out: itch.io/jam/mini-jam-1…

itch.io

Under Water by bluzi for Mini Jam 161: Style

You won't believe your eyes! Play in your browser



was rewriting my bezier noise function and made this 1920X1080 background out of one of the tests

bluziGamedev's tweet image. was rewriting my bezier noise function and made this 1920X1080 background out of one of the tests

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Continuing my Dune 2 doodles, here's a Harkonnen trike. Yes, I am aware that there shouldn't be any Harkonnen trikes, so I made one! Style and scene setup inspired by MC #voxelart stuff by @Vinikdev and @LucyLavend. Made with #Goxel and #Blender3d. RTs highly appreciated! 🎃


Any last purrr?

bluziGamedev's tweet image. Any last purrr?

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he do be walkin


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miziziziz's tweet image.


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Hello everyone! A little more progress on the cel shader. I've added the ability to isolate a small part of the palette to use on a single object/material. This broke transparency, so I'll be adding that back in next! #shaders #unity3d #gamedev

bluziGamedev's tweet image. Hello everyone! A little more progress on the cel shader. I've added the ability to isolate a small part of the palette to use on a single object/material. This broke transparency, so I'll be adding that back in next!
#shaders #unity3d #gamedev

here is the post processing in a more finished state, featuring some random models. palette is japanese woodblock by @Polyducks lospec.com/palette-list/j… #unity3d #shaders #gamedev

bluziGamedev's tweet image. here is the post processing in a more finished state, featuring some random models. palette is japanese woodblock by @Polyducks 
lospec.com/palette-list/j…
#unity3d #shaders #gamedev

spent like a week trying to write my own edge detection shader that detects "air gaps" between pixels. well... this is not that. turns out sobel edge detection using unity's depthnormal texture with sep. weights works better than anything i tried to do. #shaders #unity3d #gamedev

bluziGamedev's tweet image. spent like a week trying to write my own edge detection shader that detects "air gaps" between pixels. well... this is not that. turns out sobel edge detection using unity's depthnormal texture with sep. weights works better than anything i tried to do.
#shaders #unity3d #gamedev

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After seeing all of the examples of voxel work that folks have sent me, I decided that I should probably do the voxel models correctly, as the UV unwrapping just didn't look as good. #gamedev #voxels #CULTIC


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‼️ THE #LospecGallery KICKSTARTER IS LIVE ‼️ 🖌️ Help us build the best online gallery for #pixelart #chiptune #lowpoly #voxel #textmode and more! 🎨 Watch the full video on our project page: 🔗 kickstarter.com/projects/skedd… ❤️~thanks


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Colorful stress test! 🌈 Framerate falls under 30 fps with +12 hands (192 rigidbodies, 172 joints) but using 6 hands is ok This time I choosed the neat style of @HandPhysicsLab. If you haven't tried that app, you should! 👌 #madewithHPTK #gamedev #handtracking #physics


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