codefun_xyz's profile picture. Coder / Astrophysicist. Many years coding but now experimenting with new technologies.
http://boatrace3d.com
http://fixaibugs.com

Stam

@codefun_xyz

Coder / Astrophysicist. Many years coding but now experimenting with new technologies. http://boatrace3d.com http://fixaibugs.com

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Game much better now. still a few things to fix but getting there. Now submitted to #vibejam hosted by @levelsio . It's here -> boatrace3d.com


Claude Sonnet 4 is really excellent - I tried it both for coding (specifically MFC and Fortran) and also for research and creation of python scripts after feeding it scientific articles and it is absolutely amazing.


Stam reposted

"Boat Race 3D" created by @codefun_xyz now listed on @GrokadeGames. Please follow us, and repost. Add a badge to Boat Race 3D to join our network and boost exposure for the game: grokade.com/developers/bad… Learn more about Boat Race 3D here: grokade.com/game/8c2d3fdb-…

GrokadeGames's tweet image. "Boat Race 3D" created by @codefun_xyz now listed on @GrokadeGames. Please follow us, and repost.

Add a badge to Boat Race 3D to join our network and boost exposure for the game:

grokade.com/developers/bad…

Learn more about Boat Race 3D here: grokade.com/game/8c2d3fdb-…

I was tired of seeing computer-generated landscapes, I prefer something that reminds me of the real world so imported map data, in this case from Santorini islands. Subscribe and post "map" and I will publish full easy instructions!!


Personally I think people who post about vibe coding that they have done a full three.js game just using prompts and no other direct intervention are embellishing the truth. It is a good base but after a while you need to do some work yourself. Otherwise you wil be simply stuck…


What hosting are you using to manage such a load? Grazie


Played around with Grok and Claude, inspired by @levelsio and @NicolaManzini and made a "relaxing" boat game. used topography from Santorini but without the white buildings it doesn't look that similar. Wonder if anyone knows how to import buildings nicely (not just white cubes!)


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