getObject_'s profile picture. Writing, videos and podcasts about videogames from @contentbot.

https://www.patreon.com/getobject

http://podcasts.apple.com/gb/podcast/get…

getObject

@getObject_

Writing, videos and podcasts about videogames from @contentbot. https://www.patreon.com/getobject http://podcasts.apple.com/gb/podcast/get…

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New Object Oriented up on 🎭MASKS🎭 in videogames! I talk about mystery, becoming something else, playfulness, anonymity and the Jungian psychology of the Persona series: getobject.net/post/object-or…


New video in the Inventory series is up now! This time talking to @Nelsormensch about the radio from Firewatch! youtube.com/watch?v=GCG0SK…


getObject reposted

I'm back with a new episode about "The Long 90s". @jemgilbert joins me to explain what the concept means, discuss connections between culture and politics and the opening of utopian possibilities: podcasts.apple.com/us/podcast/the…


getObject reposted

New Object Oriented up on 🎭MASKS🎭 in videogames! I talk about mystery, becoming something else, playfulness, anonymity and the Jungian psychology of the Persona series: getobject.net/post/object-or…


Halfway through writing the next Object Oriented ✍️🎭👀


New podcast episode with @colestia3 talking about A Hand With Many Fingers, A Bewitching Revolution, conspiracy boards, paranoia and more: podcasts.apple.com/us/podcast/con…


We're threading together the connections between the Conspiracy Board and game design in the new Inventory with @colestia3: youtu.be/XhxElfzunbs

getObject_'s tweet card. The Conspiracy Board from A Hand With Many Fingers | Inventory #02

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The Conspiracy Board from A Hand With Many Fingers | Inventory #02


I've been thinking about the incompatibility of videogames as they exist with climate change so I've written something about why the next gen of consoles should be the last and why this would be good, actually... getobject.net/post/the-clima…


getObject reposted

Fantastic article that I think gets to the core of why I increasingly find giant open world games rather boring and lifeless. I'll take a small, intimate and living world over a giant open world any day.

Just published an article about @cosmoddd's Tales From Off-Peak City and why I love small videogame places: getobject.net/post/tales-fro…



getObject reposted

Good piece on small and surreal places, just like our own minds.

Just published an article about @cosmoddd's Tales From Off-Peak City and why I love small videogame places: getobject.net/post/tales-fro…



Know why urban explorers use high-vis vests when illegally infiltrating infrastructure? Because they understand the symbolic power of clothes. I delve into that power via Hitman, Time Crisis, Disco Elysium, Bloodborne and a whole bunch of other games: getobject.net/post/object-or…


New Object Oriented is on 👚CLOTHES👖. Why they are microtransactions' Trojan horse, what Hitman tells us about their symbolic power, and why stat buffs are kind of real if you really think about it: getobject.net/post/object-or…


* game comes out that I think I might like to play me:

getObject_'s tweet image. * game comes out that I think I might like to play

me:

Looking forward to playing this!

Have been revisiting the @Lake_The_Game build the past few days, and, by Toutatis, @DylanNagel & team have created a stunning, soothing place. Huge congrats! The game launches Sep. 1st, the demo is out, and I'm proud to have contributed a tiny bit to it. store.steampowered.com/app/1118240/La…

gnomeslair's tweet image. Have been revisiting the @Lake_The_Game build the past few days, and, by Toutatis, @DylanNagel & team have created a stunning, soothing place. Huge congrats!

The game launches Sep. 1st, the demo is out, and I'm proud to have contributed a tiny bit to it.
store.steampowered.com/app/1118240/La…


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