Dominik Ries
@gopher_atz
I write synths to procrastinate graphics programming
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@revision_party it is a blast again :) Here is my small (256bytes) contribution for #revision2024 pouet.net/prod.php?which…
pouet.net
Remnants by Alcatraz
256b for MS-Dos, 1st at Revision 2024
Last year I released an HTML+CSS demo to prove that you can make browser demos without javascript. Feels like a fever dream now, but I'm considering doing a writeup and releasing the toolchain so people can experience their own "why am I doing this to myself" moment, any takers?
If you had 8kb what would you do with it? With an epic soundtrack by @Virgill74 and additional code from @gopher_atz I recreated some iconic aesthetics from @dunemovie. Winning the 8k intro competition @revision_party 2025. ▶️: youtu.be/HpfLAk5esqo 🖥️: demozoo.org/productions/37…
My 4kb intro 𝐇𝐄𝐗𝐄𝐑 made the 1st place in a strong competition @revision_party ! 🥳 Really wasn't sure if it'd hit a spot, not employing the common #demoscene tropes, so super glad it was well received! Check it out if you haven't: pouet.net/prod.php?which…
Our new Amiga intro for oldskool 4k at Revision party is now available! pouet.net/prod.php?which… #Revision2025
Our 4k-wavy intro ranked first at Revision "oldskool 4kib" category. Thanks to all voters! Also thanks to organizers for such a cool party! You can download or watch the intro here: pouet.net/prod.php?which… #Revision2025 #demoscene #amiga
Spent my evenings in the past 6 months working towards one of my holy grails: a real-time recreation of an old prerendered video, in 64 kbytes It just won the 64k competition at @revision_party. Video recording: youtube.com/watch?v=48nLso… Executable version: pouet.net/prod.php?which…
Finding clips in the weirdest directories lately, this is a cut scene from my 4kb intro "Amber Sequence" released in 2021 @TokyoDemoFest. Watch the whole thing with music by @Virgill74 here: demozoo.org/productions/30…
From the cutting floor of our (three times award nominated 😇) 4kb intro 🅂🅃🄰🅁🅂🄴🄴🄳: "Purple Phase"🟣 Take a moment of interstellar solitude and check it out: demozoo.org/productions/35… #demoscene #sizecoding #programming
🅂🅃🄰🅁🅂🄴🄴🄳 wasn't nominated once, nor twice but THREE times for this years @meteoriks awards ?!?! 🤯 • Best High-End Intro • Best Soundtrack • Best Visuals demozoo.org/productions/35…
OK, wow, I wasnt fully expecting that... Remnants was nominated for two @meteoriks awards yesterday: - Outstanding Technical Achievement - Best Visuals pouet.net/prod.php?which… Thank you!
pouet.net
Remnants by Alcatraz
256b for MS-Dos, 1st at Revision 2024
And sadly, so it begins (again). Different century, different country. Still exactly the same shit. Experience history repeating.
𝖣𝖴𝖡𝖯𝖫𝖠𝖳𝖤 released @revision_party 2024 and made the second place in a strong 4k competition. ✨🏆 Soundtrack by @Virgill74, visuals by me as usual. Watch it on YT: youtu.be/d2xD27Hkg1w Run it on your PC: pouet.net/prod.php?which… #demoscene #sizecoding #shader
our PC 4k intro "dubplate" is out: pouet.net/prod.php?which…
pouet.net
Dubplate by LJ & Virgill
4k for Windows, 2nd at Revision 2024
My #lovebyte day 1 contributions in the 32,64 and 128byte categories pouet.net/prod.php?which… pouet.net/prod.php?which… pouet.net/prod.php?which…
Countdown to 𝗟𝗢𝗩𝗘𝗕𝗬𝗧𝗘 𝟮𝟬𝟮𝟰 3️⃣5️⃣ days to go A 256 byte invitation lovingly crafted by Gopher (demozoo.org/sceners/929) for #tic80 youtu.be/OL5ygt-ILoU #lovebyte #sizecoding
youtube.com
YouTube
Countdown to Lovebyte 2024: 35 - Gopher
I wrote a blog post about a new API I've been working on recently with other talented people at Unity. You may recognize some #demoscene artistic vibes in my sample app :) blog.unity.com/engine-platfor…
unity.com
BatchRendererGroup sample: Achieve high frame rate even on budget devices
Achieve a high frame rate on a budget phone using GLES 3.0 with BatchRendererGroup, C# Job System, and the Burst compiler.
#64Klang: physical modeling of symphonic choirs. Just adding formant filters to the white noise and fed it to my string model.
#64Klang: physical modeling of orchestral strings. All you need is white noise and 2 delay loops in series...
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