Thomas Welleweerd
@itsTMS
🇳🇱 Expert Animator at Hundred Star Games || Previously Hexworks, Frontier, DNEG, MPC
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It's been a little while since I shared some professional work, so lets change that. Here's my #animation reel for Jurrassic World Evolution 2, hope you enjoy! High quality link: vimeo.com/674879821
The Cursed Bounty 💀⚔️ A thief steals a sacred object… and unleashes something far worse. Made this in my free time. shout out to the fx and VA guys for helping me out @SalvadoRPG97 @_Stratuss_ @Celadon_VA @Fee0h #Animation #3Danimation #2danimation
🚨 Exciting News! 🚨 I'm thrilled to announce my new lecture on bird flight animation! 🦅✨ Dive into the art and science of bringing birds to life through motion. 🎥🌿 Find it on Gumroad here - brendanbody.gumroad.com/l/zrzbdz #BirdAnimation #ArtInMotion #LectureAnnouncement
A short one this time. Some of the combat #Animation I made at @Bioware for #DragonAge Veilguard 💙
happy international animation day!!! Our film "freelance" is going to be online till midnight (pst) on Youtube. Go watch it and give it some LOVE! youtu.be/WAvchbP2kXM #animation #characteranimation #freelance #freelancefilm
youtube.com
YouTube
FREELANCE - Animated Short Film
Rather than saying how awesome Debra Wilson is, I'm sharing my 2021 Rocksteady resignation video we made together. It was a sad time leaving friends, so we tried to make it fun - (nobody but devs have seen this before)
Today we celebrate Debra Wilson, legendary actress & comedian who carried MADtv on her back and is now doing the same in video games! Featured in games like Star Wars Jedi, Call of Duty, Halo Infinite, Gears 5 and more, she’s become a recognizable face in gaming. 👑
✧ (。◕‿◕。) As every year...new birthday, new reel! I recommend artists to do this as a self-gift. This one feels special since I've included a milestone in my career: the Kemuri trailer ▧
I just made my own game and you can play it right now! #IndieGame #IndieDev #MadeWithUnity
I WROTE A BOOK! And it has my dog on 🐕😭 ✨🦄The Pocket Mentor for Animators 🌠☕ From school, showreels, interviews and first days to imposter syndrome, bad days and finding your voice It's available for pre-order NOW and will officially be published on July 11th 📖🙀
It's official! Our incredibly talented team at HEXWORKS is collaborating with @EpicGames on the next installment of the series. Can't wait to share what we're cooking up!
Two years ago, myself & @OlanRogers pitched a Box Assassin Animated Series. Netflix and Fox emerged as two VERY interested parties! But timing is everything. Right after we pitched, the studio attached was going through a merger (Warner Bros), Netflix’s stocks nosedived, I mean,…
attn 3D animators: collab tonite, queen? 👀 i am becoming obsessed with the First person reload animations in Valorant, and i wanted to make some VFX for fun. Wondering if anyone I know has already made some FPS anims i could steal 👁️👄👁️
Not necessarily unique to game dev; Soft skills > Technical ability.
Game Devs, what are some common misconceptions of our industry as a whole or a specific part of work you do? I wanna use this question as a way to educate those who do not work in our field and possibly shed some light on common thoughts that aren't correct.
I’m doing the thing!! As a huge soulslike fan I’m super excited to be joining Hexworks 🔥@lotfgame Also how do people type so fast in these?!
I created a script for Maya that significantly speeds up and simplifies the animation adjustment. It is a huge time saver and replaces hours of routine work with just a few clicks done in seconds. The tests went well, so I think the beta is ready to be revealed. Here is a 🧵
So good! Great stuff Ferran🙌
This is THE CHASE, a short sequence based on #StarWars #TheMandalorian. Made in #UnrealEngine 5, #EmberGen, #GeoGen and color graded in DaVinci Resolve. Sound and Music by @MatteoTummino. #MayTheFourth #MayThe4thBeWithYou
I've just uploaded a new "Features at a Glance" video for Animation Authoring in Unreal 5.4. dev.epicgames.com/community/lear…
If anyone is interested in a peek at the Baldur’s Gate 3 cinematic pipeline and how we adjusted and evolved our vision over the course of production, the recording of my GDC presentation landed on the vault. gdcvault.com/play/1034616/L…
My GDC talk is now up on the vault (but it is behind a paywall), if you have access and don't mind hearing me talk (that's not what I really sound like is it?) then I hope you enjoy. 🩵 gdcvault.com/play/1034498/A…
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