jestarray's profile picture. yt: http://youtube.com/c/jestarray
doing gamedev stuff
alt-twitter: http://mastodon.xyz/@jestarray

jestarray

@jestarray

yt: http://youtube.com/c/jestarray doing gamedev stuff alt-twitter: http://mastodon.xyz/@jestarray

jestarray reposted

cool interactive blog "Physically based rendering from first principles"


jestarray reposted

App development on macOS has become such a complex mess. To make users able to even launch your app, you need to not only 1. maintain an Apple Developer account and 2. code sign your app (which is a mess in itself). You nowadays also need to "notarize" the app, meaning you send…


jestarray reposted

so godaddy runs a brilliant new scam where if your domain name expires, they purchase it, park it, and then pretend someone else bought it and make you bargain via a “godaddy broker” to get it back. their “suggested starting bid” for our indie game’s website was $2-4,000


Hypnic jerks(when you fall asleep and randomly twitch) feels like falling out of the world in minecraft and taking damage.


Using a good debugger is like a waterfall whereas printf is like sprinkling little driplets. Admittingly, I should try using it way more often than I should


jestarray reposted

WHAT THE HELL

FlSHTWO's tweet image. WHAT THE HELL

jestarray reposted

How does ROLLBACK NETCODE work, and why is it so difficult to program? A whirlwind tour of different solutions #pixelart #gamedev The setup: you have a video game with couch co-op (pictured) and want to add online multiplayer. Easy, right...? (thread)


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