jsabbottcreates's profile picture. I create 3d props and environments for the games and film industries.
*Looking for Work*

Crypto Profiles will be banned.

Jen | Olde Tinkerer Studio

@jsabbottcreates

I create 3d props and environments for the games and film industries. *Looking for Work* Crypto Profiles will be banned.

Pinned

A few modeling tips for #Blender 3D (Extrude Along Normals, Solidify, Poke, Triangulate, Loop Cut Slide, Booleans, Pin Modifier, Quick Cables, Collection Instances, Checker Deselect, Edge Sliding, Color Palette). #Tutorial #3DModeling


The latest Godot XR update for November 2025 brings exciting improvements, including enhanced VR/AR support, better performance, and new features for immersive experiences. Developers, it's time to level up your projects! #Godot #XR #VR #AR #GameDev #OpenSource #IndieDev


Days 25-28 of @Nodevember Stucco Shader (#Blender) Sand Dune Material (#SubstanceDesigner) Grunge Shader (Blender) Rock Shader (Blender)

jsabbottcreates's tweet image. Days 25-28 of
@Nodevember

Stucco Shader (#Blender)
Sand Dune Material (#SubstanceDesigner)
Grunge Shader (Blender)
Rock Shader (Blender)
jsabbottcreates's tweet image. Days 25-28 of
@Nodevember

Stucco Shader (#Blender)
Sand Dune Material (#SubstanceDesigner)
Grunge Shader (Blender)
Rock Shader (Blender)
jsabbottcreates's tweet image. Days 25-28 of
@Nodevember

Stucco Shader (#Blender)
Sand Dune Material (#SubstanceDesigner)
Grunge Shader (Blender)
Rock Shader (Blender)
jsabbottcreates's tweet image. Days 25-28 of
@Nodevember

Stucco Shader (#Blender)
Sand Dune Material (#SubstanceDesigner)
Grunge Shader (Blender)
Rock Shader (Blender)

A new tool makes it easier than ever to bring Houdini assets into Blender! Seamlessly integrate your procedural creations into Blender workflows for smoother pipelines and enhanced creativity. #Houdini #Blender #3DModeling #VFX #ProceduralArt #GameDev #CGI


Epic Games has released RealityScan Mobile 1.8, offering improved scanning quality, faster processing, and better mesh refinement. A game-changer for creators looking to capture high-quality 3D scans on the go. #RealityScan #EpicGames #3DScanning #AugmentedReality #GameDev


Blender 5.0 is taking sculpting to the next level with Vulkan support! Now handling up to 50 million tris, this update significantly boosts performance and scalability for artists. Get ready for smoother, faster workflows. #Blender5 #Sculpting #Vulkan #3DArt #GameDev


Redot 4.4 RC 1 is here! This release brings enhanced performance, new features, and improved stability for developers. Explore the latest updates and get ready for the full release. #RedotEngine #GameDev #IndieDev #GameDevelopment #OpenSource #TechUpdates


Check out the new 3D Onion Skinning add-on for Blender! This tool enhances your workflow with easy visualization of multiple frames in 3D space, making animation easier and more intuitive. Perfect for animators looking to streamline their process. #Blender #3DAnimation


Boost your team's productivity with these three must-have Unity editor extensions. Enhance workflows, streamline collaboration, and optimize development processes for faster results. #Unity #GameDev #Productivity #DevTools #GameDevelopment #IndieDev 80.lv/articles/three…


Blender Studio has released Storm, a new short film showcasing the power of Blender’s latest features. A stunning example of what can be achieved with open-source tools. Check it out now! #Blender #OpenSource #CGI #3DArt #Animation #StormFilm studio.blender.org/blog/storm-has…


Jen | Olde Tinkerer Studio reposted

The latest issue of @beforesmag is out and it covers the VFX of Apple’s 'F1' in-depth! Go inside the 2,500 VFX shots with @Framestore, @ILMVFX and @red_visual_fx. PRINT: amazon.com/dp/B0G3XBZ7FZ DIGITAL: patreon.com/posts/issue-43…


Epic Games has released new learning content for November, featuring tutorials on animation, game profiling, and more. A great opportunity for developers to level up their skills in Unreal Engine. #UE5 #UnrealEngine #GameDevelopment #Animation #Learning #GameDevCommunity


Disney CEO envisions AI playing a central role in the future of content creation, calling it the next big engagement engine. With AI set to transform storytelling, Disney is paving the way for a new era in entertainment. #Disney #AI #ContentCreation #FutureOfEntertainment


Dan McGrath, the talented writer and producer behind iconic episodes of The Simpsons, has passed away at 61. His contributions to the show shaped its legacy and left a lasting impact on animated television. Rest in peace. #DanMcGrath #TheSimpsons #Animation


Jen | Olde Tinkerer Studio reposted

Save the date! Blender Conference 2026, the largest gathering of Blender artists, developers and contributors will take place on September 23-25, 2026 at the Felix Meritis in the heart of Amsterdam. 🌷 Ticket sale will be announced next year. #b3d #bcon26


Jen | Olde Tinkerer Studio reposted

By tradition, we are running the Black Friday sales this year again. The deals are about to get available. Check out pilgway.com for details! #3dcoat #textura #BlackFriday #BF @3DCoatOfficial

3DCoatOfficial's tweet image. By tradition, we are running the Black Friday sales this year again. The deals are about to get available. Check out pilgway.com for details! 
#3dcoat #textura #BlackFriday #BF @3DCoatOfficial

Students and faculty can now access RapidPipeline's professional 3D processing tools for free, empowering the next generation of creators with advanced tech. This opens up new opportunities for learning, research, and innovation in 3D workflows. #3DTech #Education


Jen | Olde Tinkerer Studio reposted

There is an awesome new Visual Programming language project for the #GodotEngine. It's called FlowKit and it brings a GDevelop/Construct3/ClickTeam Fusion type programming option to Godot. gamefromscratch.com/flowkit-visual… #gamedev #indiedev


Jen | Olde Tinkerer Studio reposted

I managed to get out of the Adobe eco-system a couple of years ago, but with a job requiring Adobe products, I have to get a temporary subscription and this is what the Task Manager shows in an idling state -- it's a sore reminder of why I was happy to get rid of it before.

Imphenzia's tweet image. I managed to get out of the Adobe eco-system a couple of years ago, but with a job requiring Adobe products, I have to get a temporary subscription and this is what the Task Manager shows in an idling state -- it's a sore reminder of why I was happy to get rid of it before.

Days 21-24 of @Nodevember Spark (Niagara) (#UE5) Plaid Material (#SubstanceDesigner) Lava Shader (#Blender) Stylized Crate Shader (Blender)

jsabbottcreates's tweet image. Days 21-24 of
@Nodevember

Spark (Niagara) (#UE5)
Plaid Material (#SubstanceDesigner)
Lava Shader (#Blender)
Stylized Crate Shader (Blender)
jsabbottcreates's tweet image. Days 21-24 of
@Nodevember

Spark (Niagara) (#UE5)
Plaid Material (#SubstanceDesigner)
Lava Shader (#Blender)
Stylized Crate Shader (Blender)
jsabbottcreates's tweet image. Days 21-24 of
@Nodevember

Spark (Niagara) (#UE5)
Plaid Material (#SubstanceDesigner)
Lava Shader (#Blender)
Stylized Crate Shader (Blender)
jsabbottcreates's tweet image. Days 21-24 of
@Nodevember

Spark (Niagara) (#UE5)
Plaid Material (#SubstanceDesigner)
Lava Shader (#Blender)
Stylized Crate Shader (Blender)

Jen | Olde Tinkerer Studio reposted

World Creator 2025.3 is out Check out the new features in the GPU-based terrain generator, including the option to export ORBX files to #OctaneRender, and a new #Godot bridge plugin cgchannel.com/2025/11/biteth… #WorldCreator #gamedev #VFX #motiongraphics @worldcreator3d

theCGchannel's tweet image. World Creator 2025.3 is out

Check out the new features in the GPU-based terrain generator, including the option to export ORBX files to #OctaneRender, and a new #Godot bridge plugin

cgchannel.com/2025/11/biteth… 

#WorldCreator #gamedev #VFX #motiongraphics @worldcreator3d

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