kosmicnerd's profile picture. Creative Director at @LUMINARY_DGT • Developer & 3D artist working on a spaceflight simulator

Rémi Lemaire

@kosmicnerd

Creative Director at @LUMINARY_DGT • Developer & 3D artist working on a spaceflight simulator

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Currently reworking my launch complex 39A. The largest 3D scene i've worked on so far. I am trying to add as many details as i can to match the Commercial Crew Program configuration. There are a lot of parts so i'll post more in-depth renders in the coming days and weeks.…

kosmicnerd's tweet image. Currently reworking my launch complex 39A. The largest 3D scene i've worked on so far. I am trying to add as many details as i can to match the Commercial Crew Program configuration. 

There are a lot of parts so i'll post more in-depth renders in the coming days and weeks.…

Rémi Lemaire reposted

There’s a lot of talk in this community... Here’s the difference: I actually build. - WIP PREVIEW! - Of my Pad39A Starship launch animation 🚀 Still refining (smoke, lighting, compositing) — and the final version will include sound effects and music to bring it fully to life.…


Rémi Lemaire reposted

I never made it to space But this is the closest I’ve ever felt to it Kosmos is my letter to the stars


I found this old "Flight menu" prototype i made on Unity a while ago. From your perspective, what feature could be very useful in a flight menu like this for a spaceflight simulator game?


Do you think I should go to the @SpaceCreatorDay this year? (never been yet)


Another 3d render of the Falcon 9 and Crew Dragon on LC-39A #b3d

kosmicnerd's tweet image. Another 3d render of the Falcon 9 and Crew Dragon on LC-39A
#b3d

Still few minor details to improve on my 39A scene and it should be ready to animate soon. #b3d

kosmicnerd's tweet image. Still few minor details to improve on my 39A scene and it should be ready to animate soon. #b3d

The interior of my crew access arm 3D model. It still seems a little too wide so i'll have to update it, as well as addin few more details that i noticed

kosmicnerd's tweet image. The interior of my crew access arm 3D model. It still seems a little too wide so i'll have to update it, as well as addin few more details that i noticed

I re-modeled my 39A's Crew Access Arm

kosmicnerd's tweet image. I re-modeled my 39A's Crew Access Arm
kosmicnerd's tweet image. I re-modeled my 39A's Crew Access Arm

I can't wait to see #Ariane6 inaugural flight, so I make renders instead. @ArianeGroup Let me know if you need anything🙂

kosmicnerd's tweet image. I can't wait to see #Ariane6 inaugural flight, so I make renders instead. @ArianeGroup Let me know if you need anything🙂

It's weird to think I'm finally getting into X... Any advice ?


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