pawel_developer's profile picture. Twins dad, husband, developer, youtuber - dream indiegame: @WitchcrafterRPG!

Paweł Jarosz

@pawel_developer

Twins dad, husband, developer, youtuber - dream indiegame: @WitchcrafterRPG!

고정된 트윗

Hi! I'm Paweł and I am making this game! 😁 Rest of the links: witchcrafter.carrd.co

Witchcrafter is an upcoming mature #darkfantasy #RPG #metroidvania #indiegame with a nonlinear story raising daunting topics, set in a vivid world full of legends, distinguishable characters, beasts and elemental magic!🔥 If you like it, consider a tip!😉 ko-fi.com/witchcrafter

WitchcrafterRPG's tweet image. Witchcrafter is an upcoming mature #darkfantasy #RPG #metroidvania #indiegame with a nonlinear story raising daunting topics, set in a vivid world full of legends, distinguishable characters, beasts and elemental magic!🔥

If you like it, consider a tip!😉
ko-fi.com/witchcrafter


Paweł Jarosz 님이 재게시함

We recently added Color Interpolation support for Data Binding convertors 🎨⚡️


Paweł Jarosz 님이 재게시함

Blender 5 beta is here and it's jam packed with awesome new features for #gamedev. New scatter tool, new array, closures & bundles for nodes and much more. gamefromscratch.com/blender-5-beta/ #blender3d #indiedev


Paweł Jarosz 님이 재게시함

Today I exported my static character with GLTFExporter, added Mixamo animations, and wow - it turned out even better than I expected. #threejs #gamedev #3d


Paweł Jarosz 님이 재게시함

103日間、Defoldのサンプルを作る 95日目 moiさん @neoemoi と一緒にゲーム制作中 ゲームオーバーと得点アイテムを入れる なお、絵はどちらも仮です やられ無敵状態でもアイテム取れるようにした方がいいのかなぁ #greenowl103 #ゲーム開発


Paweł Jarosz 님이 재게시함

Here's another city size splat. This time it's Boston from @Esri


Paweł Jarosz 님이 재게시함

Studio Rebel Wolves zawita na PGA z prezentacją dema The Blood of Dawnwalker z polskim dubbingiem. Wydarzenie odbywa się w dniach 24-26.10, a sam pokaz polskiej gry nastąpi w sobotę o godzinie 13:00. Oprócz tego na zbliżającym się PGA będzie okazja zagrać w takie produkcje jak:…

troche_o_grach's tweet image. Studio Rebel Wolves zawita na PGA z prezentacją dema The Blood of Dawnwalker z polskim dubbingiem.

Wydarzenie odbywa się w dniach 24-26.10, a sam pokaz polskiej gry nastąpi w sobotę o godzinie 13:00.

Oprócz tego na zbliżającym się PGA będzie okazja zagrać w takie produkcje jak:…
troche_o_grach's tweet image. Studio Rebel Wolves zawita na PGA z prezentacją dema The Blood of Dawnwalker z polskim dubbingiem.

Wydarzenie odbywa się w dniach 24-26.10, a sam pokaz polskiej gry nastąpi w sobotę o godzinie 13:00.

Oprócz tego na zbliżającym się PGA będzie okazja zagrać w takie produkcje jak:…

Paweł Jarosz 님이 재게시함

Happy #PortfolioDay 🌳 I like pixelart!


Paweł Jarosz 님이 재게시함

All the Charlie Browns are about to pick up all the Snoops.


Paweł Jarosz 님이 재게시함

Freezing enemies, and shattering them! ❄️💥 May they rest in pieces! ☠️ #pixelart #gamedev #indiegame #metroidvania #ドット絵


Paweł Jarosz 님이 재게시함

Wilderless 2.4 iPad NimianLegends.com


Paweł Jarosz 님이 재게시함

If you don't want to play your game a billion times until you hate it, don't make games


Paweł Jarosz 님이 재게시함

gravity grenades now attract you to the nearest surface


Paweł Jarosz 님이 재게시함

Works like this deserve a lot more attention. In embodied AI, the most common argument against physics-based simulation is that deformables are hard/expensive to simulate. Offset Geometric Contact just made it 300x faster. It computes vertex-specific displacement bounds to…


Paweł Jarosz 님이 재게시함

Our detailed dev diaries are out! youtu.be/E1QuZEkebTg This time we’re diving deep into how we completely rebuilt the automation system after playtests showed poor results — and how we fixed everything step by step. 💬 We’re experimenting with new formats, so your feedback…

luden_io's tweet image. Our detailed dev diaries are out! youtu.be/E1QuZEkebTg

This time we’re diving deep into how we completely rebuilt the automation system after playtests showed poor results — and how we fixed everything step by step.

💬 We’re experimenting with new formats, so your feedback…

Paweł Jarosz 님이 재게시함

Working on a first-person shooter. #defold #madewithdefold #indie #fps


Paweł Jarosz 님이 재게시함

ssgi + ssr + bloom on the physics/spheres demo. last time i posted this one it only ssr and bloom, but global illumination gives it something special. demo (+code) below ↓


Paweł Jarosz 님이 재게시함

Shared a #GameEngine comparison video. In this video, I compared #Unity #Godot and #Defold with the file size of the engine and build sizes for the default empty project for web, android and windows. You can see the video on: youtu.be/DJnFXtTwIU0 #indiedev #indiegame #gamedevs

Asatte235's tweet card. Unity vs Godot vs Defold! Game Engine Comparison (File Size Compari...

youtube.com

YouTube

Unity vs Godot vs Defold! Game Engine Comparison (File Size Compari...


Paweł Jarosz 님이 재게시함

Glimpse into our game in 10 seconds


Paweł Jarosz 님이 재게시함

Paweł Jarosz 님이 재게시함

"It's much faster, performance and to load things" Zuck's reasoning started with performance. Performance matters. Google maps won because of performance, Nokia lost because of Symbian OS not being designed for real-time systems (touchscreen needs it). Unity has to wake up.

Meta got tired of Unity 🤣🤣



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