
Paweł Jarosz
@pawel_developer
Twins dad, husband, developer, youtuber - dream indiegame: @WitchcrafterRPG!
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Hi! I'm Paweł and I am making this game! 😁 Rest of the links: witchcrafter.carrd.co
Witchcrafter is an upcoming mature #darkfantasy #RPG #metroidvania #indiegame with a nonlinear story raising daunting topics, set in a vivid world full of legends, distinguishable characters, beasts and elemental magic!🔥 If you like it, consider a tip!😉 ko-fi.com/witchcrafter

We recently added Color Interpolation support for Data Binding convertors 🎨⚡️
Blender 5 beta is here and it's jam packed with awesome new features for #gamedev. New scatter tool, new array, closures & bundles for nodes and much more. gamefromscratch.com/blender-5-beta/ #blender3d #indiedev
Today I exported my static character with GLTFExporter, added Mixamo animations, and wow - it turned out even better than I expected. #threejs #gamedev #3d
103日間、Defoldのサンプルを作る 95日目 moiさん @neoemoi と一緒にゲーム制作中 ゲームオーバーと得点アイテムを入れる なお、絵はどちらも仮です やられ無敵状態でもアイテム取れるようにした方がいいのかなぁ #greenowl103 #ゲーム開発
Here's another city size splat. This time it's Boston from @Esri
Studio Rebel Wolves zawita na PGA z prezentacją dema The Blood of Dawnwalker z polskim dubbingiem. Wydarzenie odbywa się w dniach 24-26.10, a sam pokaz polskiej gry nastąpi w sobotę o godzinie 13:00. Oprócz tego na zbliżającym się PGA będzie okazja zagrać w takie produkcje jak:…


All the Charlie Browns are about to pick up all the Snoops.
Freezing enemies, and shattering them! ❄️💥 May they rest in pieces! ☠️ #pixelart #gamedev #indiegame #metroidvania #ドット絵
If you don't want to play your game a billion times until you hate it, don't make games
gravity grenades now attract you to the nearest surface
Works like this deserve a lot more attention. In embodied AI, the most common argument against physics-based simulation is that deformables are hard/expensive to simulate. Offset Geometric Contact just made it 300x faster. It computes vertex-specific displacement bounds to…
Our detailed dev diaries are out! youtu.be/E1QuZEkebTg This time we’re diving deep into how we completely rebuilt the automation system after playtests showed poor results — and how we fixed everything step by step. 💬 We’re experimenting with new formats, so your feedback…

Working on a first-person shooter. #defold #madewithdefold #indie #fps
ssgi + ssr + bloom on the physics/spheres demo. last time i posted this one it only ssr and bloom, but global illumination gives it something special. demo (+code) below ↓
Shared a #GameEngine comparison video. In this video, I compared #Unity #Godot and #Defold with the file size of the engine and build sizes for the default empty project for web, android and windows. You can see the video on: youtu.be/DJnFXtTwIU0 #indiedev #indiegame #gamedevs
youtube.com
YouTube
Unity vs Godot vs Defold! Game Engine Comparison (File Size Compari...
Glimpse into our game in 10 seconds
"It's much faster, performance and to load things" Zuck's reasoning started with performance. Performance matters. Google maps won because of performance, Nokia lost because of Symbian OS not being designed for real-time systems (touchscreen needs it). Unity has to wake up.
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