Character controller reference implementation for Bounce is out on codeberg: codeberg.org/perplexdotgg/b… Robust, but with no frills and minimal opinions about your app or game. This example uses #threejs, though the character controller and physics library are renderer-agnostic.
Made a basic example for using Bounce physics with @threejs! codeberg.org/perplexdotgg/b… Bounce works with any renderer (and can be run without one on nodejs), but it wouldn't be a physics lib for the web without a #threejs / #webgl example! PS: Also fixed a Bounce build bug!
It's out! It's here! It's real! Bounce is out now and open source! npmjs.com/package/@perpl… codeberg.org/perplexdotgg/b… Proper docs, official examples, character controller implementation and more is coming soon. Contributions help ;) We can't wait to see what you build with it!
After listening to the community, we’re making big changes: Bounce is going free and open source! With community support, Perplex will continue to build towards our dream of a full-fledged game engine designed for the web. Stay tuned for the release and for more updates soon!
Real-time 3D physics on the web just took a huge leap forward! Bounce is out now and ready for your projects: perplex.gg/bounce Tiny (no wasm) yet performant and fully-featured, Bounce is renderer-agnostic. Our site uses the wonderful #threejs library for #webgl graphics
Real-time physics in your browser, even your phone's, in <30kb gzipped. No wasm! Introducing Bounce, a 3D physics library made for the web. Live demo: perplex.gg/bounce Bounce works with any renderer. This demo uses the wonderful #threejs library for the #webgl graphics.
TODO ☐ Add a tutorial, or at least basic instructions ☐ Fix broken progression ☐ More gameplay variety ☑ Cooler explosions #gamedev #solodev #workinprogress #threejs #webgl
Have you ever wondered, "what if I could punch space ships"? Wonder no more! Play free at spacepizza.gg (mouse or touch, no ads or sign-up) Made using #threejs #r3f #webgl #b3d #skyboxai #helloworld #verticalslice #gamedev #workinprogress
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