rust_gamedev's profile picture. #RustLang #GameDev curated feed, mostly run by @ozkriff. See also http://arewegameyet.rs, http://gamedev.rs, http://reddit.com/r/rust_gamedev, http://mastgame.dev/@rust_gamedev

Rust GameDev WG 🦀🎮

@rust_gamedev

#RustLang #GameDev curated feed, mostly run by @ozkriff. See also http://arewegameyet.rs, http://gamedev.rs, http://reddit.com/r/rust_gamedev, http://mastgame.dev/@rust_gamedev

Pinned

What a nice day to check out that fediverse thing again, isn't it? mastgame.dev/@rust_gamedev


Rust GameDev WG 🦀🎮 reposted

This is a hard, but important conversation that I think the #bevy community needs to have. github.com/bevyengine/bev…


Rust GameDev WG 🦀🎮 reposted

The free and open source Bevy game engine just released version 0.14 including tons of new features including Nanite-like Virtual Geometry in the form of Meshlets, SSR, Depth of Field, Volumetric Fog and much more. gamefromscratch.com/rust-powered-b… #gamedev #indiedev #rustlang


Rust GameDev WG 🦀🎮 reposted

Yesterday I started learning a bit of Unreal Engine, after that spent a few hours in Godot to update my Starter Kits and now back to Unity to work on MakeRoom while watching a video on the new Bevy features. Stop releasing so many game engines, I can't choose.


Rust GameDev WG 🦀🎮 reposted

Bevy 0.14 is out now! It features Virtual Geometry, Screen Space Reflections, Depth of Field, Motion Blur, Volumetric Lighting, Filmic Color Grading, Anisotropy, Auto Exposure, ECS Observers and Hooks, Animation Graph, Rounded UI Corners, and more! bevyengine.org/news/bevy-0-14/


The June edition of "This Month in Rust GameDev" has just landed at gamedev.rs/news/052. With it, we have also added the option to subscribe to the newsletter by email. This is also your call for submissions for July: github.com/rust-gamedev/r…. Happy coding ✨


The May edition of "This Month in Rust GameDev" has just landed at gamedev.rs/news/051. With it, we also released a statistical analysis of the survey we ran last month at gamedev.rs/blog/survey-02/. Your call for submissions for June: github.com/rust-gamedev/r…. Happy coding ✨


The April edition of "This Month in Rust GameDev" has just landed! gamedev.rs/news/050/ We want to continue improving the project, so we've put together a survey: forms.gle/oeSb46twWsxRKY…. Tell us how the newsletter should evolve 🙂 May's tracker: github.com/rust-gamedev/r…


Rust GameDev WG 🦀🎮 reposted

I have to stay in Russia longer due to family reasons and this drains the last bits of my mental energy for doing gamedevy stuff. So, I'm stepping down from #RustLang #GameDev WG and putting my community duties and personal projects on official pause: github.com/rust-gamedev/w…


Rust GameDev WG 🦀🎮 reposted

Comfy Engine v0.2 is now out comfyengine.org/blog/release-v… Even comfier with more features and more performance! #rustgamedev #rust #gamedev


Rust GameDev WG 🦀🎮 reposted

Building a Townscaper-like tiny city builder in #rustlang. This was all made possible by @OskSta sharing his techniques, as well as the excellent folks behind the #bevyengine! What do you think: Should the game world be flat, or a sphere? #screenshotsaturday


Rust GameDev WG 🦀🎮 reposted

finally got my immediate mode editor gui updated and running in the latest version of my rust engine yay


Rust GameDev WG 🦀🎮 reposted

I thought using rapier with @BevyEngine would require complicated setup and value sync. Turns out it’s simply setting some params and add related components like RigidBody and Collider to the entity with sprite 😌


Rust GameDev WG 🦀🎮 reposted

Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space

Syn9Dev's tweet image. Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space
Syn9Dev's tweet image. Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space
Syn9Dev's tweet image. Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space

Rust GameDev WG 🦀🎮 reposted

It's time to start my "autumn" side project, this time going completely out of my comfort zone trying #rust and #bevy. A very a good experience so far, basically everything works out of the box🤯 #SoloDev #GameDev #IndieDev

cominu's tweet image. It's time to start my "autumn" side project, this time going completely out of my comfort zone trying #rust and #bevy. A very a good experience so far, basically everything works out of the box🤯
 
#SoloDev #GameDev #IndieDev

Rust GameDev WG 🦀🎮 reposted

You can plop down some boulders to prevent movement. In this case, the knight mage has an easy double-hit as the first move. Can't have that! #indiedev #gamedev #rustlang #html5 #strategy


Rust GameDev WG 🦀🎮 reposted

This is the City Builder set during the Industrial Revolution that I am working on I am working on, using #bevyengine and #rustlang 🦀 #screenshotsaturday


Rust GameDev WG 🦀🎮 reposted

@BevyEngine discussions at @euro_rust with @FrancoisMockers ; discussing bevy projects, shaders and helping new contributors get on board #eurorust23

Vrixyz's tweet image. @BevyEngine discussions at @euro_rust with @FrancoisMockers ; discussing bevy projects, shaders and helping new contributors get on board #eurorust23

Rust GameDev WG 🦀🎮 reposted

I maintain a list of production grade projects using @BevyEngine, if you're curious about the different ways #bevy can be used, take a look! Some are surprising 👍 github.com/Vrixyz/bevy_aw…


Loading...

Something went wrong.


Something went wrong.