rust_gamedev's profile picture. #RustLang #GameDev curated feed, mostly run by @ozkriff. See also http://arewegameyet.rs, http://gamedev.rs, http://reddit.com/r/rust_gamedev, http://mastgame.dev/@rust_gamedev

Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ

@rust_gamedev

#RustLang #GameDev curated feed, mostly run by @ozkriff. See also http://arewegameyet.rs, http://gamedev.rs, http://reddit.com/r/rust_gamedev, http://mastgame.dev/@rust_gamedev

๊ณ ์ •๋œ ํŠธ์œ—

What a nice day to check out that fediverse thing again, isn't it? mastgame.dev/@rust_gamedev


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

This is a hard, but important conversation that I think the #bevy community needs to have. github.com/bevyengine/bevโ€ฆ


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

The free and open source Bevy game engine just released version 0.14 including tons of new features including Nanite-like Virtual Geometry in the form of Meshlets, SSR, Depth of Field, Volumetric Fog and much more. gamefromscratch.com/rust-powered-bโ€ฆ #gamedev #indiedev #rustlang


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

Yesterday I started learning a bit of Unreal Engine, after that spent a few hours in Godot to update my Starter Kits and now back to Unity to work on MakeRoom while watching a video on the new Bevy features. Stop releasing so many game engines, I can't choose.


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

Bevy 0.14 is out now! It features Virtual Geometry, Screen Space Reflections, Depth of Field, Motion Blur, Volumetric Lighting, Filmic Color Grading, Anisotropy, Auto Exposure, ECS Observers and Hooks, Animation Graph, Rounded UI Corners, and more! bevyengine.org/news/bevy-0-14/


The June edition of "This Month in Rust GameDev" has just landed at gamedev.rs/news/052. With it, we have also added the option to subscribe to the newsletter by email. This is also your call for submissions for July: github.com/rust-gamedev/rโ€ฆ. Happy coding โœจ


The May edition of "This Month in Rust GameDev" has just landed at gamedev.rs/news/051. With it, we also released a statistical analysis of the survey we ran last month at gamedev.rs/blog/survey-02/. Your call for submissions for June: github.com/rust-gamedev/rโ€ฆ. Happy coding โœจ


The April edition of "This Month in Rust GameDev" has just landed! gamedev.rs/news/050/ We want to continue improving the project, so we've put together a survey: forms.gle/oeSb46twWsxRKYโ€ฆ. Tell us how the newsletter should evolve ๐Ÿ™‚ May's tracker: github.com/rust-gamedev/rโ€ฆ


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

I have to stay in Russia longer due to family reasons and this drains the last bits of my mental energy for doing gamedevy stuff. So, I'm stepping down from #RustLang #GameDev WG and putting my community duties and personal projects on official pause: github.com/rust-gamedev/wโ€ฆ


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

We also released a free demo of Unrelaxing Quacks on Steam, made 100% in Comfy :) store.steampowered.com/app/2331980/Unโ€ฆ #rustgamedev


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

Comfy Engine v0.2 is now out comfyengine.org/blog/release-vโ€ฆ Even comfier with more features and more performance! #rustgamedev #rust #gamedev


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

Building a Townscaper-like tiny city builder in #rustlang. This was all made possible by @OskSta sharing his techniques, as well as the excellent folks behind the #bevyengine! What do you think: Should the game world be flat, or a sphere? #screenshotsaturday


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

finally got my immediate mode editor gui updated and running in the latest version of my rust engine yay


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

I thought using rapier with @BevyEngine would require complicated setup and value sync. Turns out itโ€™s simply setting some params and add related components like RigidBody and Collider to the entity with sprite ๐Ÿ˜Œ


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space

Syn9Dev's tweet image. Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space
Syn9Dev's tweet image. Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space
Syn9Dev's tweet image. Gamejam update: can now pickup colonists and resources from planets to take to other planets and space stations. #rustlang #gamedev #screenshotsaturday #gamejam #space

Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

It's time to start my "autumn" side project, this time going completely out of my comfort zone trying #rust and #bevy. A very a good experience so far, basically everything works out of the box๐Ÿคฏ #SoloDev #GameDev #IndieDev

cominu's tweet image. It's time to start my "autumn" side project, this time going completely out of my comfort zone trying #rust and #bevy. A very a good experience so far, basically everything works out of the box๐Ÿคฏ
 
#SoloDev #GameDev #IndieDev

Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

You can plop down some boulders to prevent movement. In this case, the knight mage has an easy double-hit as the first move. Can't have that! #indiedev #gamedev #rustlang #html5 #strategy


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

This is the City Builder set during the Industrial Revolution that I am working on I am working on, using #bevyengine and #rustlang ๐Ÿฆ€ #screenshotsaturday


Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

@BevyEngine discussions at @euro_rust with @FrancoisMockers ; discussing bevy projects, shaders and helping new contributors get on board #eurorust23

Vrixyz's tweet image. @BevyEngine discussions at @euro_rust with @FrancoisMockers ; discussing bevy projects, shaders and helping new contributors get on board #eurorust23

Rust GameDev WG ๐Ÿฆ€๐ŸŽฎ ๋‹˜์ด ์žฌ๊ฒŒ์‹œํ•จ

I maintain a list of production grade projects using @BevyEngine, if you're curious about the different ways #bevy can be used, take a look! Some are surprising ๐Ÿ‘ github.com/Vrixyz/bevy_awโ€ฆ


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