taylorgamedev's profile picture. Solo game developer, pixel artist and musician.
Working on a retro styled Metroidvania about redeeming yourself. 
Father to a pug and nothing else.

Taylor Moore

@taylorgamedev

Solo game developer, pixel artist and musician. Working on a retro styled Metroidvania about redeeming yourself. Father to a pug and nothing else.

youtube.com/watch?v=cRwC_p… Released a game on Android and iOS today! It's a casual brick breaker game. Let me know what you think. #gamedev #indiedev #madewithunity

taylorgamedev's tweet card. Chroma Ball - Mobile Preview

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Chroma Ball - Mobile Preview


Taylor Moore reposted

WIP. Trying, no coding game making :/ is not easy too. #gamedev #1bit #pixelart


Taylor Moore reposted

Sorry but I'm going to post every single last piece of animation I haven't shown yet. #pixelart #gamedev #indiedev


Taylor Moore reposted

Dev Log 11 - Augmented Gravity Boost Holding down while falling makes you fall faster. If you go fast enough, you boost and slam the ground. #gamedev #indiedev #gamemaker #devlog #pixelart


Taylor Moore reposted

Testing some tiles! Not very sure about the walls tho… Fixed the cursor for now! Reworked the idle animation too. #indiedev #pixelart #indiegame #aseprite #gms2


Dev Log 10 The eject module can be used to boost you to new areas as well as break certain kinds of blocks. I'm always trying to find ways to give game mechanics more than one purpose. #gamedev #indiedev #screenshotsaturday #gamemaker #pixelart


Dev Log 9 Using your rocket's emergency eject module for an extra boost. #gamedev #indiedev #pixelart #gamemaker #devlog


I love the text with the gradient on it in the top right.

Started working on ranged weapon implementation this week. #gamedev #indiedev #gamemaker #pixelart #roguelike #indiegames #screenshotsaturday



Dev Log 8 - Character portraits/names in dialog window - Conversations - Dialog SFX - New tiles You can see the new visual effects from my last tweet a lot better here. Scanlines, geometry distortion & RGB separation #screenshotsaturday #gamedev #indiedev #gamemaker #devlog


Dev Log 7 - Intro/Exit animations for dialog window. - Much better looking scanlines, CRT-ish geometry distortion, RGB color separation - More expressive text with colors and animations. Next is likely displaying character portraits/names. #GameMaker #gamedev #indiedev #devlog


Taylor Moore reposted

WIP. Winter mood roofs. #gamedev #pixelart


Taylor Moore reposted

#paint I might start limiting these to only 4 colors . Lets see where that goes #pixel_dailies @Pixel_Dailies #kirby #color #Nintendo

gatekid3's tweet image. #paint
 I might start limiting these to only 4 colors . Lets see where that goes
#pixel_dailies @Pixel_Dailies #kirby #color #Nintendo

Dev Log 5 It occurred to me that I needed logic and different animations for both directions of my "I'm gonna fall" animation or else it would look really weird. #indiedev #gamedev #devlog #pixelart #GameMakerStudio2


Taylor Moore reposted

The Rat King #pixelart

Namatnieks's tweet image. The Rat King #pixelart

Yes Twitter I very much enjoy water, thank you.

taylorgamedev's tweet image. Yes Twitter I very much enjoy water, thank you.

Dev Log 4 - Moving Platforms I don't want to talk about how long this took me. #gamedev #indiedev #screenshotsaturday #devlog


Dev Log 3 - One Way Platforms Allows player to jump up through the bottom and press down to fall back down. #gamedev #indiedev #devlog #pixelart


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