unitygonet's profile picture. Making network development in Unity3D better.

unitygonet

@unitygonet

Making network development in Unity3D better.

Can somebody, anybody tell me why...we die, we die? Or why our request to be added to #UnityAssetStore seems dead? We're ready to rock that multiplayer network swagoo baby!


Having to celebrate Halloween without being an offish #UnityAssetStore offering. Hope yours is fine...if you are into that sort of thing.


Definitely going to have some nice stats/graphs of this sort for #gonet pro users.

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We resubmitted to @unity3d asset store with new Setup Guide. So ready to announce availability. Let's go!


And our best advice? Use GONet if you want to network anything GameObject related. #gonet #gamedevelopment #galore #unitygonet #unitytips

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Attack animation lead time to mask lag - still clever. youtu.be/h47zZrqjgLc


Thinking about replacing NetCode with GONet #unity #gonet #gamedevelopment #galore #unitygonet

Available later this year, the DOTS Sample project will show you how to get started creating a game with DOTS, and how features including animation, physics, rendering and NetCode, work together. #UniteCopenhagen



Let's get rid of rubberbanding.


Just submitted GONet FREE 1.0 to Unity Asset Store. The fun is about to begin!

unitygonet's tweet image. Just submitted GONet FREE 1.0 to Unity Asset Store.  The fun is about to begin!

Final crunch time! Let's go - Unity Asset Store GONet FREE v1.0 submission.


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