#100daysofswiftui 搜尋結果

While .tabItem() has been deprecated and the #100DaysOfSwiftUI tutorial is still based on TabView for iOS 18, I found how to build a programmatically controlled TabView in Apple's Developer Documentation. The up-to-date approach is definitely shorter in lines of code.

hermanhaidin's tweet image. While .tabItem() has been deprecated and the #100DaysOfSwiftUI tutorial is still based on TabView for iOS 18, I found how to build a programmatically controlled TabView in Apple's Developer Documentation. The up-to-date approach is definitely shorter in lines of code.

🎉 I just finished Day 99 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/99 via @twostraws I needed to sort a struct against another struct to manage sorting by favorites but arrived at a dirty solution by creating a temporary array. This works perfectly for now 🤪

a_lamparelli's tweet image. 🎉 I just finished Day 99 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/99 via @twostraws 

I needed to sort a struct against another struct to manage sorting by favorites but arrived at a dirty solution by creating a temporary array.  This works perfectly for now 🤪

🎉 I just finished Day 62 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/62 via @twostraws Lesson completed, but my confirmation dialog appears as not expected (should appear from the bottom of the screen taking the whole screen width) or is this a new behavior of iOS 26.1?

WalterScazzosi's tweet image. 🎉 I just finished Day 62 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/62 via @twostraws 

Lesson completed, but my confirmation dialog appears as not expected (should appear from the bottom of the screen taking the whole screen width) or is this a new behavior of iOS 26.1?

The past week I've been working on my custom redesign for the Moonshot project. ...Houston? (@twostraws).. We have liftoff 🚀 Full facelift: UI mockup in Figma, modified JSON for addtl. data, and more.. About 9.5 hrs. more in comments 👇 #100DaysOfSwiftUI #HackingWithSwift


🎉 I just finished Day 60 of the #100DaysOfSwiftUI And completed the challenge of the day.


☑️ Day 63 of #100DaysOfSwiftUI Using Core Image is really hard to grasp, but it's so much fun to see what it's capable of. It's like @Photoshop, but inside @Xcode 🎨

hermanhaidin's tweet image. ☑️ Day 63 of #100DaysOfSwiftUI

Using Core Image is really hard to grasp, but it's so much fun to see what it's capable of. It's like @Photoshop, but inside @Xcode 🎨

🎉 I just finished Day 60 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/60 via @twostraws UI is not the best but the scope were Codable, URLSession, List and NavigationLInk


Project 18: Layout & Geometry 📐 Learned how SwiftUI lays out views: Parent → Child → Parent layout flow GeometryReader for size + position Coordinate Spaces (Global, Local, Custom) Modifiers wrap views...order matters! #SwiftUI #100DaysOfSwiftUI #buildinpublic


☑️ Day 64 of #100DaysOfSwiftUI Learned new SwiftUI tricks: – Loading photos from the user's photo library – How to let the user share content with ShareLink – How to ask users to leave an App Store review Impressed by how few lines of code these require 🤌

hermanhaidin's tweet image. ☑️ Day 64 of #100DaysOfSwiftUI

Learned new SwiftUI tricks:

– Loading photos from the user's photo library
– How to let the user share content with ShareLink
– How to ask users to leave an App Store review

Impressed by how few lines of code these require 🤌

-Ternary operators are really useful if compared to if, else if, and else statements. -These are shorter in code as well. -Would love to learn it more. #100daysofswiftui #hackingwithswift #showingup

ImBasitQ's tweet image. -Ternary operators are really useful if compared to if, else if, and else statements.

-These are shorter in code as well. 

-Would love to learn it more.

#100daysofswiftui #hackingwithswift #showingup

🎉 I just finished Day 98 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/98 via @twostraws The final project of this learning journey is complete, providing another set of valuable information and tips to help you become a better iOS developer.

a_lamparelli's tweet image. 🎉 I just finished Day 98 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/98 via @twostraws 

The final project of this learning journey is complete, providing another set of valuable information and tips to help you become a better iOS developer.

Simple line of code, but does the amazing job. Converts temperature from Celsius to Fahrenheit. if you have other ways of writing it, can you please write it in comment? #hackingwithswift #100daysofSwiftUI

ImBasitQ's tweet image. Simple line of code, but does the amazing job. 

Converts temperature from Celsius to Fahrenheit.

if you have other ways of writing it, can you please write it in comment?

#hackingwithswift  #100daysofSwiftUI

🎉 I just finished Day 64 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/64 via @twostraws Got my hands on a few useful thinks like ShareLink and requestReview


While .tabItem() has been deprecated and the #100DaysOfSwiftUI tutorial is still based on TabView for iOS 18, I found how to build a programmatically controlled TabView in Apple's Developer Documentation. The up-to-date approach is definitely shorter in lines of code.

hermanhaidin's tweet image. While .tabItem() has been deprecated and the #100DaysOfSwiftUI tutorial is still based on TabView for iOS 18, I found how to build a programmatically controlled TabView in Apple's Developer Documentation. The up-to-date approach is definitely shorter in lines of code.

🎉 I just finished Day 99 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/99 via @twostraws I needed to sort a struct against another struct to manage sorting by favorites but arrived at a dirty solution by creating a temporary array. This works perfectly for now 🤪

a_lamparelli's tweet image. 🎉 I just finished Day 99 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/99 via @twostraws 

I needed to sort a struct against another struct to manage sorting by favorites but arrived at a dirty solution by creating a temporary array.  This works perfectly for now 🤪

In the last 2 days, I finished Days 13 - 20 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/20 via @twostraws I'm proud to say that I was able to build the first two projects without a hitch. It's wonderful to be building again. Apps of my own coming soon. 🙏


🎉 I just finished Day 37 of the #100DaysOfSwiftUI at hackingwithswift.com/100/swiftui/37 via @twostraws Good stuff —> Identifiable, Codable, Observable Everyday the thought comes - why am I doing this? AI can code. But, it’s fun and important to learn the fundamentals.


Day 86 of the #100DaysOfSwiftUI FlashZilla: Project 17 - Day 1 this iOS app is all about iOS Gestures! learned about: - how to use gestures in SwiftUI: onTap, onLongPress, Magification, Rotation, Drag, Sequenced gestures - Disabling user interactivity with allowsHitTesting()

KhumarGirdhar's tweet image. Day 86 of the #100DaysOfSwiftUI

FlashZilla: Project 17 - Day 1
this iOS app is all about iOS Gestures!

learned about:
- how to use gestures in SwiftUI: onTap, onLongPress, Magification, Rotation, Drag, Sequenced gestures
- Disabling user interactivity with allowsHitTesting()
KhumarGirdhar's tweet image. Day 86 of the #100DaysOfSwiftUI

FlashZilla: Project 17 - Day 1
this iOS app is all about iOS Gestures!

learned about:
- how to use gestures in SwiftUI: onTap, onLongPress, Magification, Rotation, Drag, Sequenced gestures
- Disabling user interactivity with allowsHitTesting()
KhumarGirdhar's tweet image. Day 86 of the #100DaysOfSwiftUI

FlashZilla: Project 17 - Day 1
this iOS app is all about iOS Gestures!

learned about:
- how to use gestures in SwiftUI: onTap, onLongPress, Magification, Rotation, Drag, Sequenced gestures
- Disabling user interactivity with allowsHitTesting()

☑️ Day 25 of #100DaysOfSwiftUI After a busy few days, I dove into a new challenge: building a Rock-Paper-Scissors game! The biggest puzzle? Creating a function to determine winning moves. 🤔 It took some serious brainpower, but the journey was both fun and challenging.

hermanhaidin's tweet image. ☑️ Day 25 of #100DaysOfSwiftUI 

After a busy few days, I dove into a new challenge: building a Rock-Paper-Scissors game!

The biggest puzzle? Creating a function to determine winning moves. 🤔 It took some serious brainpower, but the journey was both fun and challenging.

☑️ Day 40 of #100DaysOfSwiftUI The Apollo Missions app is beginning to take shape. All text content in this app is decoded from two JSON files, which turned out to be so convenient but somewhat cumbersome to write.

hermanhaidin's tweet image. ☑️ Day 40 of #100DaysOfSwiftUI

The Apollo Missions app is beginning to take shape. All text content in this app is decoded from two JSON files, which turned out to be so convenient but somewhat cumbersome to write.

Day 76 of the #100DaysOfSwiftUI Accessibility: Project 15 - Day 3 (technique project focusing on SwiftUI Accessibility) completed all 3 challenges: - Hidden decorative images in CupcakeCorner(P10) CheckoutView - List in iExpense (P7) reads out name & value in one VoiceOverLabel

KhumarGirdhar's tweet image. Day 76 of the #100DaysOfSwiftUI

Accessibility: Project 15 - Day 3
(technique project focusing on SwiftUI Accessibility)

completed all 3 challenges:
- Hidden decorative images in CupcakeCorner(P10) CheckoutView
- List in iExpense (P7) reads out name & value in one VoiceOverLabel
KhumarGirdhar's tweet image. Day 76 of the #100DaysOfSwiftUI

Accessibility: Project 15 - Day 3
(technique project focusing on SwiftUI Accessibility)

completed all 3 challenges:
- Hidden decorative images in CupcakeCorner(P10) CheckoutView
- List in iExpense (P7) reads out name & value in one VoiceOverLabel
KhumarGirdhar's tweet image. Day 76 of the #100DaysOfSwiftUI

Accessibility: Project 15 - Day 3
(technique project focusing on SwiftUI Accessibility)

completed all 3 challenges:
- Hidden decorative images in CupcakeCorner(P10) CheckoutView
- List in iExpense (P7) reads out name & value in one VoiceOverLabel
KhumarGirdhar's tweet image. Day 76 of the #100DaysOfSwiftUI

Accessibility: Project 15 - Day 3
(technique project focusing on SwiftUI Accessibility)

completed all 3 challenges:
- Hidden decorative images in CupcakeCorner(P10) CheckoutView
- List in iExpense (P7) reads out name & value in one VoiceOverLabel

🎉 I just finished Day 70 of the #100DaysOfSwiftUI via @twostraws Well, sort of Apparently the onLongPressGesture is not working I tried simulating it on my phone and it's not working on there either

thedamienblack's tweet image. 🎉 I just finished Day 70 of the #100DaysOfSwiftUI via @twostraws 

Well, sort of 

Apparently the  onLongPressGesture is not working 

I tried simulating it on my phone and it's not working on there either

✅ Day 98 (final part 4) of #100DaysOfSwiftUI : letting the user mark favorites.

bucklajean's tweet image. ✅ Day 98 (final part 4) of #100DaysOfSwiftUI : letting the user mark favorites.

🎉 I just finished Day 71 of the #100DaysOfSwiftUI via @twostraws I solved the issue with the long press gesture not working I had to use the simultaneous gesture

thedamienblack's tweet image. 🎉 I just finished Day 71 of the #100DaysOfSwiftUI via @twostraws 

I solved the issue with the long press gesture not working 

I had to use the simultaneous gesture

⏳ Day 98 (part 3) of #100DaysOfSwiftUI : binding an alert to an optional string.

bucklajean's tweet image. ⏳ Day 98 (part 3) of #100DaysOfSwiftUI : binding an alert to an optional string.

🔄 ✅ Day 111 [ #100DaysOfSwiftUI ] I'm pausing Stanford's CS193p course for now because I want to dive into the topic of Apple Watch development. This was an Apple tutorial to understand how to set up a companion app for an existing iOS app. P.S. I'll add the tutorial below.

bucklajean's tweet image. 🔄 ✅ Day 111 [ #100DaysOfSwiftUI ] I'm pausing Stanford's CS193p course for now because I want to dive into the topic of Apple Watch development.

This was an Apple tutorial to understand how to set up a companion app for an existing iOS app.

P.S. I'll add the tutorial below.

✅ Day 13 of the #100DaysOfSwiftUI My code for the checkpoint 8

jennyanez_'s tweet image. ✅ Day 13 of the #100DaysOfSwiftUI
 
My code for the checkpoint 8

今天的 100days 暂停一天, 第一次尝试使用SwiftUI进行一个登录界面的ui复原,效果还不错😎 不得不说SwiftUI写UI真的很优雅👍 #100DaysOfSwiftUI

chino030705's tweet image. 今天的 100days 暂停一天,
第一次尝试使用SwiftUI进行一个登录界面的ui复原,效果还不错😎
不得不说SwiftUI写UI真的很优雅👍
#100DaysOfSwiftUI

Day 94 of the #100DaysOfSwiftUI LayoutAndGeometry: Project 18 - Day 3 this is a technique project focusing on creating more advanced layout alignments, building special effects using GeometryReader completed all 3 challenges: - Made views at the top fade out to 0 opacity (1/2)

KhumarGirdhar's tweet image. Day 94 of the #100DaysOfSwiftUI
LayoutAndGeometry: Project 18 - Day 3

this is a technique project focusing on creating more advanced layout alignments, building special effects using GeometryReader

completed all 3 challenges:
- Made views at the top fade out to 0 opacity

(1/2)

⏳ Day 98 (part 1) of #100DaysOfSwiftUI : adding searching for data in a List of SnowSeeker app.

bucklajean's tweet image. ⏳ Day 98 (part 1) of #100DaysOfSwiftUI : adding searching for data in a List of SnowSeeker app.

✅Day 4 of the #100DaysOfSwiftUI I have to say, knowing how to program, my first instinct was to use a loop to find how many unique items were in the array. However, the solution turned out to be much simpler—sometimes, the basics are all you need to solve a problem.

jennyanez_'s tweet image. ✅Day 4 of the #100DaysOfSwiftUI

I have to say, knowing how to program, my first instinct was to use a loop to find how many unique items were in the array. However, the solution turned out to be much simpler—sometimes, the basics are all you need to solve a problem.

While .tabItem() has been deprecated and the #100DaysOfSwiftUI tutorial is still based on TabView for iOS 18, I found how to build a programmatically controlled TabView in Apple's Developer Documentation. The up-to-date approach is definitely shorter in lines of code.

hermanhaidin's tweet image. While .tabItem() has been deprecated and the #100DaysOfSwiftUI tutorial is still based on TabView for iOS 18, I found how to build a programmatically controlled TabView in Apple's Developer Documentation. The up-to-date approach is definitely shorter in lines of code.

This project will be fun, Day 1 📝 #100DaysOfSwiftUI

zak_ore's tweet image. This project will be fun, Day 1 📝 #100DaysOfSwiftUI

was struggling a bit deleting items from these 2 lists, even though they are based on the same Array. (to display them they are filtered first) But GPT4 is a great mentor. I just copy-paste the full code and ask it questions.. #100daysofswiftUI

Olli757's tweet image. was struggling a bit deleting items from these 2 lists, even though they are based on the same Array. 
(to display them they are filtered first)

But GPT4 is a great mentor. I just copy-paste the full code and ask it questions..

#100daysofswiftUI
Olli757's tweet image. was struggling a bit deleting items from these 2 lists, even though they are based on the same Array. 
(to display them they are filtered first)

But GPT4 is a great mentor. I just copy-paste the full code and ask it questions..

#100daysofswiftUI

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