#devblog Suchergebnisse
We are working on adding new foliage, giving places for young dinos to hide, adding quest-collectables, and filling the oceans. Learn more about it in our Dev Blog: pathoftitans.com/blog/dev-blog-… #pathoftitans #dinosaur #devblog #quests
Stress testing around 100 of the world's smartest NPC drivers. It went really well and I am a coding legend. #gamedevelopment #devblog #racinggame #anime #automodellista #UnrealEngine
🚀 Check out the first devblog of Mixcity Swap! 📝 English subtitles available! 🎮 Dive into the ALPHA version interface! 🎨 Explore new visuals, features, and gameplay! Watch here: 👉 youtu.be/ULOnsHLXcVM #GameDev #Devblog #CardGame #TCG

Do you hear that? It’s a challenge from a Tyrannotitan exactly 132.65 meters away! Distant Calls are being updated to help players determine their distance to better assess the threat. Could you tell how close it was? #pathoftitans #dinosaur #devblog #roar #audio
Promotional Illustration of Darkworld : Cursesmith Assistant by @2Pblog1 ! What kind of contents do you'd like to get, guys? Artworks, gameplay, gifs, music... ? Let us know! Also, don't hesitate to whishlist the game on Steam (link in the profile)! 🙌 #devblog #indiegame

Get ready! We are only a few days away from the Nightmare Mode Update ☠️☠️☠️ How nightmarish will the Nightmare Mode be? Learn more from @smektalaTM, Dying Light Franchise Director, on our latest #DevBlog 👉 pilgrimoutpost.techlandgg.com/news/dev-blog-9 #DyingLight2

🔥 Silica fans, big news! Sol structures are coming soon, and we’ve got a sneak peek just for you! 👀✨ Check out exclusive screenshots in the latest Devblog here: ow.ly/Qke850TKOUh Thoughts? Let us know! ⬇️ #GameUpdate #Devblog




Deblog P.9 - NPCs and Towns! Today we discuss what a Monster Taming + Farm SIM would look like when meshed together when it comes to the NPC and town systems. #devblog #gamedev #indiegame #pixelart #pokemon #stardewvalley
📝Check out our first Dev Blog post on Steam to find out the latest updates on Under a Rock! store.steampowered.com/news/app/16670… #devblog #underarock #progressupdate #ue5 #survivalgame #indiegames

Recharging and reaction to collisions #DevBlog 😎 Added a reaction to a weapon colliding with the wall. 🏍 Reloading the draft. 💀 Well and previously did not say the sounds depending on the surface and range. #indiegames #gamedev #UnrealEngine #parkour #UnrealEngine5 #Doom
SHIFTING GEARS UPDATE DROPS ON JUNE 4TH! 🌞🌻 Check out: 💓 Word from the FRAME BREAK team 🔍Shifting Gears sneak peek ℹ️FAQ section 🚀The Pre-Patch event, COMING MAY 28TH! 🔗Find out more: bit.ly/4jbRcTm #gameupdate #devblog #shiftinggears #lightyearfrontier…
Did you miss our latest blog, where we dive into ways of getting around in #UnderARock? If so, glide, grapple, or snugg-it (😉) over to our blog and check it out: steamcommunity.com/games/1667040/… #DevBlog #indiedev #playstation5 #Xbox #UnrealEngine5 #pcgaming #survivalgames
Dev Blog #2 is now live! Learn more about how you will be able to get around the world of Under a Rock 🏃🌬️🌬️ steamcommunity.com/games/1667040/… #DevBlog #underarock #indiedev #playstation5 #Xbox #UnrealEngine5 #pcgaming #survivalgames #videogames

Bueno aprovechando el fin de semana y agregué una tiendita a mí vercion toda rara dél buscaminas :v Ahora resta meterle objetos piola XD Meterle mapas piola.... Y un loop de juegos interesantes y pa el horno.... (Ésto es un alpha) :v #devblog

Week 255 of our Dev Blog is live! The team makes more progress on Halloween updates for almost all our games, including Skystead Ranch! With a mid-week break to redesign the office. #indiegames #indiedev #devblog youtu.be/P5OmSISqqJ8

We're sharing a #DevBlog by our partners at @ICS_FORTH, reflecting on developing Gulag Diaries, which puts players in the shoes of archaeologists exploring the ruins of a gulag in remote Siberia, based on work by the team at Gulag cz. mementoes.eu/devblog-gulag-… #gamedev #indiedev
Gamemaker project setting up Steam Achivments connection Fought a nasty cold & a busted Steamworks API all week - Thats how Steam communicates with Gamemaker #GameMaker #steam #devblog game. 🤕 It was a huge headache, but I finally cracked it. I wrote down the exact steps so…

We just published a DevBlog by our partners @CharlesGames_cz, reflecting on the process developing We Grew Up in War in collaboration with @WCMsarajevo. Read it here: mementoes.eu/devblog-we-gre… #gamedev #indiedev #devblog
This is powerful Savitri isn’t just building tech it’s building trust, transparency, and true community. Can’t wait to follow the journey every Friday. #WeAreSavitri #DevBlog
Week 254 of our Dev Blog is live! Rob has a week off as work begins on the Halloween and Steampunk DLCs! #indiegames #indiedev #devblog youtu.be/rwb6z6U9F98

Huge milestone for the team. Excited to finally share our build journey with the world, raw, real, and straight from the core. Let’s show them what #WeAreSavitri truly means. First drop lands Oct 3. Don’t miss it. 🚀🧠 #SavitriNetwork #DevBlog
October #indiedev #devblog! I make lots of wearables! I make lots of materials for lots of wearables! I use a lot of printf to find out why things aren't working how I expected! yorkshirerifles.blogspot.com/2025/09/wearab…

🛖From a trip to Prague to building system improvements in Stranded Deep 2, Dev Blog #3: Czech Mates is now live! strandeddeep2.com/f/czech-mates #strandeddeep2 #SD2 #DevBlog
#gamedev updates, including animation versions. Often, rough animations in the engine already reveal what's unnecessary and what needs to be improved, as well as which movements aren't clear. If you're interested, let us know #devblog #UnrealEngine #indiegame
In our latest Medieval Monday Talk we gave a tease about our next steps as we get closer to 1.0 version of Going Medieval: store.steampowered.com/news/app/10297… We'll talk about these features in the upcoming weeks. ⚔️ We're almost there.🍻 #indiegame #gamedev #devblog
Week 253 of our Dev Blog is live! The team finish up the Crazy Golf DLC, the hexceed DLC and work begins on the first of the Halloween events! #indiegames #indiedev #devblog youtu.be/CnqUyk0G6-c

I’m preparing the cover for the project — it hides a reference to a cult ’90s movie. If you recognize it, drop your guess in the comments. Almost all the 3D models for the scene are ready. #devblog #thebiorift #gamedev #romanyukart


Learn how to build a powerful document scanning app that runs entirely in the browser. This blog covers everything from accessing the device camera to processing the image and saving it as a PDF using the Dynamsoft #MobileScannerSDK. dynamsoft.com/codepool/vue-s… #VueJS #DevBlog
vdey.link doods.one/e/KqetuOj doods.one/e/Gw57gj9 doods.one/e/JxLeS60 doods.one/e/GcQaDLr doods.one/e/lBov9tx

update on the dev/wanda image collection.......this is all i got




Our update finally came through to get rid of our placeholder art. Stuffs looking good for All Systems Operational! #indiedev #indiegame #indiegames #IndieGameDev #art




your dosis of happy dev to survive through the day, devheads !




Dark tones, motion blur, and subtle filters create visual impact in this photomanipulation. bit.ly/1THK0eL

What an amazing #DevFest we had this year in Baroda! Couldn’t have done it without you all ❤️ Thank you for being the best part of this community and we only go upwards from here 🚀 🫶🏻 The photos are now available: photos.app.goo.gl/GJT1bn31b4mbJw… #devfestbaroda




Devs in the Suitcase | Vol. 1 Introducing "Devs in the Suitcase," a routine programme that broadcasts what's next for Reverse: 1999. This very first volume presents to you the optimization plans after The Utopia Test. #Reverse1999 #Devblog


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