#embeddedgraphics search results
Warning: flashing lights in the video! no_std, no-alloc GUI lib cooking. #rustlang @rustembedded #embeddedgraphics
Scrollolo :) Took me a while, but looks neat - though the example is a bit plain. Handles both scroll wheel and drag-and-fling. @rustembedded #embeddedgraphics
Perhaps a slightly more impressive demo is in order. no_std, no-alloc gui library on top of @jam_waffles's embedded-graphics. @rustlang @rustembedded #embeddedgraphics
If all goes well, embedded-text is going to support plugins! Still experimental (and it's going to be for a while), but allows some fancy stuff. Notice this is fully justified. @rustembedded #embeddedgraphics
All right, let's see a colored example. Please excuse my lack of sense of any style. @rustembedded @rustlang #embeddedgraphics
I'm happy to announce the third beta release of embedded-text! This release includes two first-party plugins, the ability to use multiple plugins, and heaps of other improvements and bugfixes. crates.io/crates/embedde… #embeddedgraphics @rustembedded
Last demo of the day: things are coming together. Amazingly, this is still no_alloc, no_std. And ugly, but I hope y'all can forgive me that. @rustembedded #embeddedgraphics
Another 20 hours later and #embeddedgraphics has thick stroke support for triangles! Some unique challenges and edges cases, but certainly fun to play around with in the simulator!
Slowly, but surely, embedded-text 0.3 is coming together, with support for vertical height adjustment and overflow, line spacing and manual soft hyphen support. github.com/bugadani/embed… #rustlang #embeddedgraphics
🚨 ello 👀 just about a year on from 0.6, #embeddedgraphics 0.7 is now out! 🎉 @rustembedded github.com/embedded-graph…
Nearly 50 hours of hacking later, and #embeddedgraphics has thick polyline support! Not yet released, but will be out in the next one. That was a slog, but rather enjoyable 😅
Today's sneak peek: Editable text box in a no-alloc, no-std GUI library. Still a lot to do, but it's something :) @rustembedded #embeddedgraphics
Looking for a comprehensive graphics solution? From design to deployment, Microchip Graphics Suite has you covered. Seamlessly integrate with a wide range of our microcontrollers and microprocessors. Learn more: mchp.us/4fkdxMM. #MicrochipTech #EmbeddedGraphics
Responsive, enticing touch panel graphical user interfaces (GUIs) don’t require a lot of extra chips or extra effort. Introducing our new Integrated Graphics and Touch (IGaT) Curiosity Development System. Learn more: mchp.us/3y9LCe4. #gui #graphics #embeddedgraphics
Quick poll: we're bumping the @rustembedded #embeddedgraphics and embedded-graphics-core MSRV for the next release. Pick one! I will pay you to not pick option 4.
Chrumbus break achievement: Thick line, integer-only AA (on the top edge only for now) with #embeddedgraphics! Slow progress but progress nonetheless.
Integrate graphics, touch and machine learning features in one convenient solution with our Integrated Graphics and Touch (IGaT) curiosity evaluation kit. Learn more: mchp.us/3EE2yfo. #gui #graphics #embeddedgraphics #embeddedtouch #touchscreen #machinelearning #hmi
I've released embedded-text 0.5.0 stable 🎉 which is now built on embedded-graphics 0.7! Announcement and major changes: bugadani.github.io/rust/embedded-… Crate: crates.io/crates/embedde… #embeddedgraphics @rustembedded
I'm happy to announce the fourth beta release of embedded-text! (Gotta stop the betas, I can't count that high!) This release includes bugfixes and the ability to force show/hide leading or trailing spaces. crates.io/crates/embedde… #embeddedgraphics @rustembedded
Today's sneak peek: Editable text box in a no-alloc, no-std GUI library. Still a lot to do, but it's something :) @rustembedded #embeddedgraphics
I'm happy to announce the third beta release of embedded-text! This release includes two first-party plugins, the ability to use multiple plugins, and heaps of other improvements and bugfixes. crates.io/crates/embedde… #embeddedgraphics @rustembedded
I'm happy to announce the second beta release of embedded-text 0.5! This release includes experimental plugin support. Crate: crates.io/crates/embedde… Please give it a try, feedback and bug reports are appreciated! @rustlang @rustembedded #embeddedgraphics
If all goes well, embedded-text is going to support plugins! Still experimental (and it's going to be for a while), but allows some fancy stuff. Notice this is fully justified. @rustembedded #embeddedgraphics
🚨 ello 👀 just about a year on from 0.6, #embeddedgraphics 0.7 is now out! 🎉 @rustembedded github.com/embedded-graph…
I'm happy to announce the first beta release of embedded-text 0.5! Announcement: bugadani.github.io/rust/embedded-… Crate: crates.io/crates/embedde… Please give it a try, feedback and bug reports are appreciated! @rustlang @rustembedded #embeddedgraphics
Last demo of the day: things are coming together. Amazingly, this is still no_alloc, no_std. And ugly, but I hope y'all can forgive me that. @rustembedded #embeddedgraphics
Fully justified text rendering for embedded devices working with #rustlang and @jam_waffles's excellent #embeddedgraphics crate. Coming soon(TM)
🚨 ello 👀 just about a year on from 0.6, #embeddedgraphics 0.7 is now out! 🎉 @rustembedded github.com/embedded-graph…
Text coloring and tab support? Coming soon(TM) to embedded-text! github.com/bugadani/embed… crates.io/crates/embedde… #embeddedgraphics @rustlang @rustembedded
I'm happy to announce the first beta release of embedded-text 0.5! Announcement: bugadani.github.io/rust/embedded-… Crate: crates.io/crates/embedde… Please give it a try, feedback and bug reports are appreciated! @rustlang @rustembedded #embeddedgraphics
Another 20 hours later and #embeddedgraphics has thick stroke support for triangles! Some unique challenges and edges cases, but certainly fun to play around with in the simulator!
Responsive, enticing touch panel graphical user interfaces (GUIs) don’t require a lot of extra chips or extra effort. Introducing our new Integrated Graphics and Touch (IGaT) Curiosity Development System. Learn more: mchp.us/3y9LCe4. #gui #graphics #embeddedgraphics
A new version of embedded-text is now available for download! Supporting ANSI escape sequences, tabs and more! crates.io/crates/embedde… #rustlang @rustlang #embeddedgraphics
Looking for a comprehensive graphics solution? From design to deployment, Microchip Graphics Suite has you covered. Seamlessly integrate with a wide range of our microcontrollers and microprocessors. Learn more: mchp.us/4fkdxMM. #MicrochipTech #EmbeddedGraphics
We hit 500 issues and PRs in #embeddedgraphics! I want to say more PRs than bug reports but I'll just pretend ;)
How about vertical text alignment? #rustlang #embeddedgraphics Coming soon to embedded-text! crates.io/crates/embedde…
Thick stroke with alignment (red) and joint (blue) on base polyline (yellow). More #integeronly maths for #embeddedgraphics!
Nearly 50 hours of hacking later, and #embeddedgraphics has thick polyline support! Not yet released, but will be out in the next one. That was a slog, but rather enjoyable 😅
Integrate graphics, touch and machine learning features in one convenient solution with our Integrated Graphics and Touch (IGaT) curiosity evaluation kit. Learn more: mchp.us/3EE2yfo. #gui #graphics #embeddedgraphics #embeddedtouch #touchscreen #machinelearning #hmi
⚡ EV Charging Demo: #BT817A delivers smooth, responsive graphics for intuitive EV control. See how we're powering next-gen charging! #EVCharging #EmbeddedGraphics #RP2040
New crate day for #embeddedgraphics: The IBM437 font by Sebastien Bechet! Go draw some retro tables 😎 crates.io/crates/ibm437
Chrumbus break achievement: Thick line, integer-only AA (on the top edge only for now) with #embeddedgraphics! Slow progress but progress nonetheless.
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