#geometrynodes search results
#geometrynodes infinite looping fracture rnd2 wip preview diy fyi. Got some index problems sorted out. Next gotta do some better noises etc. #b3d Coming soonish..
Inspired by Ivan Black I took it upon myself to build a fully #procedural version of this kinetic sculpture in #blender using only #geometrynodes. I spent the best part of summer trying to figure out how to animate the linked pieces. Challenge completed, what do you think?
#geometrynodes Tilable destruction. Because why only textures have the privilege to tile! Test version 01. Just premade Instances looping. Seems like a legit idea ! #b3d
New Blender 5.0 Volume grid nodes are awesome! Points to volume yielding some really cool results. I’ll have a tutorial up on Patreon tomorrow and have a more official thing for YouTube later. #b3d #blender #geometrynodes
Modeling with 5.0 new SDF grid nodes.. in a way it's a proof of concept but it works?🤪 It's just 2 modifiers, one feeds the operation into the system, the other processes all SDF operations 🐈 #b3d #blender #geometrynodes
Blender 5.0 is going to be amazing. The new constraint : Geometry Attribute is amazing #geometrynodes #blender #b3d #rig
A new constraint was just merged to Blender 5.0! The Geometry Attribute constraint allows for objects to be controlled by attributes. This is my 3rd PR that got merged, the devs helped a ton with the development :) #geometrynodes #b3d
Pleased to announce the release of iCity 1.6.2 🎉 This update delivers major performance improvements, a more readable UI, an expanded assets library, and a theme remaster. Huge thanks to Mohammed for updating the new UI 👏 #Blender #GeometryNodes #3D #ProceduralDesign
I started experimenting to see if a dynamic subdivision could be done and I think it is possible. #b3d do not use boolean #GeometryNodes #blender #rig
Testing out some posing with #Hornet. The rig should be flexible enough to recreate some of the in-game sprites and cut-scene animations. Especially when animating to camera #geometrynodes #b3d #blender #hollowknight #Silksong #silksongfanart
Procedural rockets test I made a while back, the smoke/fire simulation is made in Embergen, some of them go dim because they get out of my thin domain #b3d #blender #geometrynodes
#nodevember Day 18: Rocket 🚀 All nodes. This one took about 1.5-2 hours. I was initially thinking of going for realism but didn't have that kind of time. I'm already fallen behind😢 #nodevember2025 #geometrynodes #b3D #blender
Will make today's #nodevember prompt (Tool) live in a few minutes, hop in if you want to see my process and how I tackle modeling and animation with #geometrynodes youtube.com/live/mL41MM2Cm…
youtube.com
YouTube
#Nodevember : Tool | Animating with geometry nodes
I'm going to leave it here for now. This is definitely something I want to revisit with better models (that I've already made) but for #nodevember, this is my tool(box) #geometrynodes #b3d #cycles
day 19 - tool one of my most photorealistic ones :) if you know, you know #b3d #geometrynodes #nodevember2025 #nodevember
Check out this procedural “cat atomization” effect by @Cartesian_C, turning a model into drifting particles using Blender’s geometry nodes. 🐈 #b3d #blender #geometrynodes
#Blender 5.0 is here Read our pick of 5 key features in the latest version of the #opensource 3D app, from headline changes to #GeometryNodes and color management to hidden gems like the ability to integrate #compositing and #videoediting cgchannel.com/2025/11/blende… #B3D @blender
Take a look at this real-time smoke & fire simulation, brilliantly presented by @Un1cornHuntrSam! 🔥💨 Curious how the magic works in #GeometryNodes? Check out the original thread for tips! #B3D #Blender3D #Animation
Tried mixing Blender’s Geometry Nodes billboard foliage with SpeedTree’s wind animation just out of curiosity… and it turned out to be the best of both worlds. #b3d #geometrynodes #speedtree
Full Tutorial - youtu.be/kUZPzOByQW4?si… #b3d #Blender #geometrynodes #MotionGraphics
youtube.com
YouTube
💧Liquid Glass Molecules - Procedural FX with Volume Grid Nodes in...
A new constraint was just merged to Blender 5.0! The Geometry Attribute constraint allows for objects to be controlled by attributes. This is my 3rd PR that got merged, the devs helped a ton with the development :) #geometrynodes #b3d
I'm trying to learn more about the new Blender 5.0 volume grid nodes. Send me your recommendations for tutorials, blogs, whatever to learn more. these are fun! #b3d #geometrynodes
Working on alternative shading for my Hornet Model that mimicks the in game and cutscene artstyle Experimenting with #geometrynodes rim lighting for this Also just stalling the cloak rig... #hollowknight #Silksong #Hornetfanart #blender #b3d #blender3d
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