#kinect4azure search results
Impressive stuff met the #kinect4azure team yesterday very impressed with the device and opportunity
Closeup view of Azure Kinect raw pointcloud data in Brekel v3 beta (sorry for the handheld video and reflective screen). Fidelity and quality seems really good, clothing wrinkles are visible, edges are clean, I'm impressed! #kinect4azure #azurekinect #mrdevsummit #kinectlives
Kinect 4 Azure depth streaming into Unity to create a live 3D mesh. #kinectlives #azurekinect #kinect4azure #3dspectator #mrdevsummit
Some more untextured footage to show geometric detail. Thanks again @jbmcculloch for letting us play/hack with it! #kinect4azure #azurekinect #mrdevsummit #kinectlives
Looks like @Microsoft sends their new Azure Kinects out with a cute shipping manager to ensure a good delivery. 😸 #kinect #AzureKinect #Kinect4Azure #KinectLives
This is the WPF viewer running on that Kinect 4 Azure device when @brekelj allows me to hook up to my PC. ;) Source code is on the "feature\csharp" branch of the Azure Kinect SDK. #mrdevsummit #Kinect4Azure #AzureKinect
I cannot tell if @brekelj is happy or angry when recording some test footage with Kinect 4 Azure. #mrdevsummit #azurekinect #kinect4azure
It seems usb3.1 ports on my Desktop aren't compatible with the k4a - AMD motherboard. Strangely, two usb3.0 ports stream perfectly without dropped frames. Anyone else seen this / known issue? Webs say some usb controllers aren't supported. #volumetric #kinect #kinect4azure #k4a
A very very very early look at the Body Tracking SDK (after 4 hours of coding with it) #brekel #kinect4azure #azurekinect #mrdevsummit #kinectlives youtu.be/PcIG0qbOMRA
youtube.com
YouTube
Azure Kinect Body Tracking SDK early test
v1.9 of the K4A-asset is out today, with new user body merger & improved multi-camera setup, frame sync & server discovery in the net-client interface, and more. assetstore.unity.com/packages/slug/… #azure #kinect #kinect4azure #k4a #unity
Anyone happen to have some sample recordings for use with the new #Kinect4Azure #AzureKinect SDK, so that us poor chaps without a physical sensor can get started with the Github repo? @jbmcculloch maybe? :)
K4A-asset v1.9.2 is out today, with improved multi-camera setup, new option to filter vfx point clouds by user, and several new KM settings. All requested by the customers. assetstore.unity.com/packages/slug/… #azure #kinect #kinect4azure #k4a #madewithunity
K4A-asset v1.3 is out today, with background removal demo, pose detection demo and better body tracking thanks to Body Tracking SDK 0.9.2. rfilkov.com/2019/07/24/azu… #azurekinect #kinect #kinect4azure #k4a #unity
K4A-asset v1.9.1 is out, with update to Body Tracking SDK 1.0 and several small, but important fixes and improvements. assetstore.unity.com/packages/slug/… #azure #kinect #kinect4azure #k4a #unity
Latest Brekel Body v3 release: updated to latest Azure Kinect Body Tracker v0.92, several bug fixed and support for 60fps tracking with @Orbbec Embedded S sensor! (beta testing free for all customers) #AzureKinect #Kinect4Azure youtu.be/s0oviurS5Mw
youtube.com
YouTube
Body v3 multi sensor Beta (Azure Kinect & Kinect v1/v2 & Orbbec Astra)
Q: Does Kinect work with Mannequins? Anyone used some to say, test multiple skeleton / body tracking? :) Second Q: If yes, where the hell do I get some from in a pandemic in Mexico City? :S #nightmare #kinect #kinect4azure #k4a #bodytracking #motioncapture #rgbd #tracking
Have one of these - amazon.com.mx/dp/B009AT5SVS/… but it only seems to handle one k4a device, would be curious if anyone is running multiple #k4a on a single pci-e card. May just need more pci-e lanes and bandwidth limited. #microsoft #kinect4azure #kinectazure
Microsoft’s new depth sensor #Kinect4Azure (#K4A) has been successfully integrated to VRTogether by @CERTHellas. The new volumetric capture will offer high quality representations for a fully immersive experience. #azure #kinect #azurekinect @EU_H2020 vrtogether.eu/2020/04/30/new…
Dismissed body index segmentation on K4A, but it turns out that it is actually really solidly responsive & reliable, Much more than K2, even non sparse point-cloud based effects will benefit, maybe good pre-production segmentation solution. #k4a #kinect4azure #kinect #volumetric
Microsoft’s new depth sensor #Kinect4Azure (#K4A) has been successfully integrated to VRTogether by @CERTHellas. The new volumetric capture will offer high quality representations for a fully immersive experience. #VR #socialVR #H2020 @EU_H2020 vrtogether.eu/2020/04/30/new…
Microsoft’s new depth sensor #Kinect4Azure (#K4A) has been successfully integrated to VRTogether by @CERTHellas. The new volumetric capture will offer high quality representations for a fully immersive experience. #azure #kinect #azurekinect vrtogether.eu/2020/04/30/new…
for anyone working with k4a and have sync problems, check your exposure levels.. some exposure levels (although valid) cause the master -> subordinate latency to skyrocket! Don't know whether it is a bug yet though, pending feedback. #kinect4azure #rgbd #multicam #volumetric
🆕 It's FINALLY out! Check our NEW github RELEASE of VRTogether Volumetric Capture with the powerful new #Kinect4Azure integrated! #azure #kinect #azurekinect #k4a #VR #socialVR #virtualreality #H2020 @EU_H2020 vrtogether.eu/2020/04/30/new…
Please upvote, if you think likewise. I had enough waiting. feedback.azure.com/forums/920053-… #azure #kinect #kinect4azure #k4a
Learn how #Kinect4Azure will take our #socialVR immersive experience to the next level by dramatically improving the quality of user representation 💥 #azure #kinect #azurekinect #k4a #VR #socialVR #virtualreality #H2020 @EU_H2020 vrtogether.eu/2019/12/04/kin…
Looking for powered active USB extenders for connecting multiple #kinect4azure devices to a single machine. Preferably buy locally in Mexico City but open to USA import if possible. If anyone has any leads to good cables locally or for importation i'd love to know about them. thx
The URL to this guide on using #Kinect4azure in @notchvfx is now up as a recording of the live stream. #madewithnotch #depthcapture #vfx #realtime #mograph #live #graphics
youtu.be/gw4XUiQ7WR8 @BertoMora live streaming guide on using Kinect Azure on @notchvfx now. #madewithnotch #kinectazure #azure
I know it's pandemic time, but please consider upvoting this feature request, if you like it: feedback.azure.com/forums/920053-… #azure #kinect #kinect4azure #k4a
K4A-asset v1.9.2 is out today, with improved multi-camera setup, new option to filter vfx point clouds by user, and several new KM settings. All requested by the customers. assetstore.unity.com/packages/slug/… #azure #kinect #kinect4azure #k4a #madewithunity
K4A-asset v1.9.1 is out, with update to Body Tracking SDK 1.0 and several small, but important fixes and improvements. assetstore.unity.com/packages/slug/… #azure #kinect #kinect4azure #k4a #unity
v1.9 of the K4A-asset is out today, with new user body merger & improved multi-camera setup, frame sync & server discovery in the net-client interface, and more. assetstore.unity.com/packages/slug/… #azure #kinect #kinect4azure #k4a #unity
Impressive stuff met the #kinect4azure team yesterday very impressed with the device and opportunity
Kinect 4 Azure depth streaming into Unity to create a live 3D mesh. #kinectlives #azurekinect #kinect4azure #3dspectator #mrdevsummit
Looks like @Microsoft sends their new Azure Kinects out with a cute shipping manager to ensure a good delivery. 😸 #kinect #AzureKinect #Kinect4Azure #KinectLives
This is the WPF viewer running on that Kinect 4 Azure device when @brekelj allows me to hook up to my PC. ;) Source code is on the "feature\csharp" branch of the Azure Kinect SDK. #mrdevsummit #Kinect4Azure #AzureKinect
It seems usb3.1 ports on my Desktop aren't compatible with the k4a - AMD motherboard. Strangely, two usb3.0 ports stream perfectly without dropped frames. Anyone else seen this / known issue? Webs say some usb controllers aren't supported. #volumetric #kinect #kinect4azure #k4a
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