#localsoftwareconstraints kết quả tìm kiếm
All this app needs to do is display 200 characters of locally stored text. How can this operation possibly fail at the loading stage. Why do people program like this.
Bug Hunters 🔥 Did you hunt something today? Use these regex and find some Local File Inclusion (LFI) vulnerabilities to close: /include\(.*\$_GET|$_POST\(/ /include_once\(.*\$_GET|$_POST\(/ /require\(.*\$_GET|$_POST\(/ /require_once\(.*\$_GET|$_POST\(/ Make open source secured!
programming involves a lot of small local rules, patterns and relationships that you have to know where and when to use them. they sound so obvious when you talk about it but it can take a while to notice.
Announcing the Local-First Landscape A comprehensive guide to help developers choose the right tools for building local-first applications.
A (very) short intro to Constraints, which are fundamental to a variety of algorithms ranging from filtering and inverse kinematics to physical simulation zalo.github.io/blog/constrain…
No! Just because bigger companies have websites that don't work without js or css, doesn't mean you should do it too #fronteers #a11y
TIL that there's a bug that made constraints not being applied AFTER Update/IKSolver. 🥲 Not sure if this is fixed in later Unity version or not. But it seems to be happening with the version Warudo SDK uses. #Unity3d #CSharp
i released a write-up of how I managed to get a Local file disclousre & SSRF through fuzzing and source code reviewing. Enjoy reading! medium.com/@omarahmed_130… #bugbountytips #bugbounty #hackerone
General rule: The fewer environments a web app has, the better. Why? Environments = overhead. Environments are a sign of manual processes. They exist to support unpredictable, slow, manual checks. The solution? 1. Automate checks 2. Continuously deploy
Always felt like Code Interpreter's biggest issue was not running locally
Did you know C# has local functions? 🔎 Can access local variables 📦 Doesn't clutter the outer scope ⚡ Faster than lambdas - local functions compile like any other method Here's an example of how much it cleaned up some code of mine!✨ #UnityTips #unity3d
Solidity lesson of the day: You can only have at most 16 local variables at any time. If you have any more than that, you'll run into a StackTooDeepException. To get around this, you can something called "block scoping". 🧵:
Ehhhh local variable declaration with an underscore AND first letter capitalized? Instantly in the rejection pile
Not a fan of hoisting locals onto the heap. That allows writing broken non-portable code which "happens to work" on Fil-C but breaks when compiled with any other toolchain. It creates a false sense of security. Did you test that with TSan? All the other stuff, very impressive.
An interesting new collaborative software architecture: local-first Traditional web apps think of the server as the primary system of record. local-first software empowers collaboration and offline usage by storing data locally and syncing when possible.
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