#retroprogramming risultati di ricerca
Still same frame rate. The new blit with saturated addition takes 43 cycles per pixel in a 486. I think not bad given that there is no saturated add instruction; that was first seen in Pentium's MMX. #RetroProgramming
Happy 2024! The 486 DX4 turns 30 years old in March. It's the CPU that got me into real-time graphics and the #demoscene. That’s why I target it in almost all my #retroprogramming projects. To celebrate, I've coded a blur effect in true color optimized for the DX4! Code in 🧵
GitHub: github.com/smallsco/macst… (don't forget to read the Read Me file, it contains important setup instructions!) #RetroComputing #RetroProgramming #VintageMac #68K #PowerPC #Apple #Mac #MacOS #ClassicMac oldbytes.space/@smallsco/1100… (4/4)



I'm inexplicably getting a lot of joy out of the most irrelevant programming tasks, like finding the optimal code for this bit-fiddling job. This is the best I came up with so far. Any tricks up your sleeves, #m68k assembly pros? #retroprogramming


Just spent the last few days diving into Osca64, and the result? A simple Snake game using double buffering—no raster interrupts needed! Coding was an absolute joy. It's amazing what you can achieve with the right tools! 😎#Osca64 #retroprogramming #C64Reposts #8bit #C64
Didn't have any of my own sprites on hand so I figured I'd use a sprite that @ketirz made of her OC Kit O'Byte, which fits with the whole cyber theme my test program's got going on. Running super smooth on the 5x86 133mhz! #gamedev #retro #retroprogramming #msdos
New 1.1.9 version of SprEd, an online sprite editor designed for #Atari8bit computers bocianu.gitlab.io/spred/ #atari #retroprogramming #retrogaming #pixelart

#RetroProgramming Dal mio libro di scienze della scuola media, anni 1989 - 1992. Un programma in BASIC che calcola velocità, accelerazione, spostamento di una massa appesa a una molla mentre oscilla; c'è anche la resistenza dell'aria.

#retroprogramming #retroprogramminglanguage #retroC #retroC++ just building, compiling and executing c/c++ prog with .DLL on windows #ia64 o.s. it perfectly runs...


Power of Osca64! Stable scroller without raster interrupts, achieving in a fraction of the time what took ages in cc65. Plus, it runs much more stable in debug mode! #Osca64 #retroprogramming #C64Reposts #8bit
My attempt at stable smooth scrolling on the #C64 using cc65—no raster interrupts, just raw effort! Not perfect, but good enough. ⌨️😎 (1/2) #C64Retweets #cc65 #8bit #retroprogramming
#NostalgicTV #ChannelLeasing platform that allows users to rent and stream classic DirectTV channels, #RetroProgramming, and #VintageContent from different eras, creating a time-travel experience for television enthusiasts. 🔗 keyupideas.com/directtv-nosta…

64tass v1.59.3120 An assembler for the legendary 6502 processor and it's derivatives. oldergeeks.com/downloads/file… #retroprogramming #retrocomputing

Look at what has been dusted off and set up 😍 We are going to attempt (however foolishly) to programme our OWN adventure game LIVE! Is this a PAW decision? 💜Find out 6OCT2023 at 19:30 (BST) 💜 #programming #retroprogramming #adventuregame #realhardware #zxspectrum

ich ertappe mich gerade, wie ich Farben in meinem "HUD" ändere, und genau weiß, was ich mache. Ich sehe die Frau im roten Kleid... 😳 #Retroprogramming #6502asm #C64 #DarkwoodDungeons

Is 2024 too late to implement your first raster interrupt? #retroprogramming
Oggi pomeriggio secondo appuntamento con il laboratorio di retro programmazione, riservato ai soli soci. #retroinformatica #retrocomputing #retroprogramming


GitHub: github.com/smallsco/macst… (don't forget to read the Read Me file, it contains important setup instructions!) #RetroComputing #RetroProgramming #VintageMac #68K #PowerPC #Apple #Mac #MacOS #ClassicMac oldbytes.space/@smallsco/1100… (4/4)



#NostalgicTV #ChannelLeasing platform that allows users to rent and stream classic DirectTV channels, #RetroProgramming, and #VintageContent from different eras, creating a time-travel experience for television enthusiasts. 🔗 keyupideas.com/directtv-nosta…

New version 1.7.3 of Mad Pascal, a 32-bit Turbo Pascal compiler for #Atari8bit and other MOS 6502 CPU-based computers github.com/tebe6502/Mad-P… #atari #retroprogramming

Rod Hull Demonstrates: Penultimate+3dcr TurboLoad & DOS Wedge for the Commodore VIC20 youtube.com/watch?v=p16HUP… #RetroGaming #RetroComputing #RetroProgramming #8bit #Commodore #VIC20
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Rod Hull Demonstrates: Penultimate+3dcr TurboLoad & DOS Wedge for the...
#RetroProgramming Dal mio libro di scienze della scuola media, anni 1989 - 1992. Un programma in BASIC che calcola velocità, accelerazione, spostamento di una massa appesa a una molla mentre oscilla; c'è anche la resistenza dell'aria.

Hands down, one of the best Amstrad programming books I dove into back in the '80s! A true gem for retro coding fans #Amstrad #RetroProgramming #80s

Omega Crafter verlässt heute den Early Access! Erkunde, programmiere und rette eine virtuelle Welt. Jetzt 30 % Rabatt auf Steam sichern! #OmegaCrafter #SurvivalCrafting #RetroProgramming #SteamRelease #EarlyAccess #PreferredNetworks technoloki.de/omega-crafter-…

My submission for this year @Basic10L contest in the PUR-80 Category: micro Puzzle Bobble! #RETROGAMING #retroprogramming
Just spent the last few days diving into Osca64, and the result? A simple Snake game using double buffering—no raster interrupts needed! Coding was an absolute joy. It's amazing what you can achieve with the right tools! 😎#Osca64 #retroprogramming #C64Reposts #8bit #C64
When it comes to #retroprogramming, I'm amazed at how detailed the manuals were back then. Some even included schematics. Today, if you're lucky, you get a link to a PDF full of disclaimers and fluff, but lacking any real useful info.
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