#techart 검색 결과
Nanite Assemblies in UE5.7 let you reference thousands of meshes in a single Nanite StaticMesh. I think it unlocks a new level of procedural content generation. In this test, ~5,000 meshes became one asset, small file size, great performance! #TechArt #PCG #UE5




Elevate your VFX game with these mind-blowing shader tricks from Marcos Ivan Rebollo—essential knowledge for every tech and VFX artist aiming to push boundaries! #ShaderTricks #VFX #TechArt #GameDev #Unity #Blender #VisualEffects #ShaderMagic #ArtStation
Composite material by the Substance 3D team 🎨 Realtime animated in Unreal - speckles build, surface roughens, texture grows, then line displacement kicks in with Nanite. #UnrealEngine #Substance3D #TechArt #ProceduralMaterials




Experimenting black & white stylized VFX in #illugen, inspired by @shiasa__ recent posts. #VFX #techart
Dynamic Snow System I'm making for #UnrealEngine5 , inspired by #DarkSouls2 (also known as Peak Souls). So far I ended up with Nanite Tesselation as a high end and POM as fallback for older devices (Virtual Height Mesh is a close second). Which method do you prefer? #techart
"Stunning futuristic staircase wallpaper lighting up my screen 🌌✨ #TechArt #WallpaperDesign #FuturisticVibes" Load in 4k glory


Posted a breakdown of how I built the water in @VoyagersofNera on ArtStation! 🌊 Huge thanks to @GhislainGir for sharing his techniques, @hitboxsounds for the killer tunes, and @Bdmitchart for the insane art direction! 🔗 artstation.com/waterproofjedi #gamedev #techart #hitboxsounds…
Realtime composite materials built w/ Chris Lefteri + Substance 3D Animated in UE5.5 w/ Sequencer + Substance plugin - nanite displacement, animated textures & custom blueprints for playback + flow maps. #UnrealEngine #TechArt
I'm avaliable from Mid Dec for full time work, also looking to get some small gigs going in the meantime to also help bridge any gap I end up having to eat. #GameDev #TechArt #VFX #Lighting #EnvironmentArt #FX #LookDev #Shaders #RealTime #UnrealEngine #UE5 #Houdini #Substance
In need of a new job! I'm a Tech Artist who loves pushing visual side of things in real time, with 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset Avaliable mid Dec #GameDev #VFX




"Stunning futuristic staircase wallpaper lighting up my screen 🌌✨ #TechArt #WallpaperDesign #FuturisticVibes" Load in 4k glory


Optimizing render pipelines is crucial for smooth gameplay. Ever delved into custom culling algorithms or shader batching techniques? Share your favorite performance tricks for keeping those frame rates high and players immersed! #GameDev #TechArt #letsconnect

フォロワ−さん200!! ありがとうございます! 今後ともどうぞよろしく! #AIart #AIGenerated #TechArt #AIアート #絵描きさんと繫がりたい #絵描きさんフォロバ100

🌅 Recreated a YouTube UI with a twist! Check out this sleek design inspired by stunning sunsets and smooth navigation, built with Figma. What do you think? 🤔 Drop your thoughts below! 👇 #UIDesign #DesignInspo #TechArt

⚙️Four patterns. One language.🔌 A visual exploration of sci-fi systems, mechanical networks, and electronic flow Each quadrant speaks a different code. - No AI product - Julien-Pierre Hanel 2025 #TechArt #CircuitDesign #SciFiSystems #CyberAesthetics #MechanicalArt…

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