#behavegraph 搜尋結果

This is huge! @Blender is moving into the territory usually reserved for game engines! Adding interactivity to your 3D creations. (Also: this type of interactivity could eventually power animation sequences inside of Blender, but let's leave that to the future.) #behavegraph

Custom interactivity powered by @Blender is coming to Hubs🥳 This no-code workflow will be free and open for anyone to build engaging experiences directly in the browser! 📽️: Hubs Senior Designer Jim Conrad #opensource #unity3d #threejs #webxr #b3d



Added Matrix3 and Matrix4 support to #BehaveGraph, the open source #UE #Blueprints-like open source library. Over 68 new graph nodes including: LookAt, TransformPoint, TransformNormal, Inverse, Perspective and Orthogonal github.com/bhouston/behav…


nice! Did you end up using #behavegraph for this?


All of this is made possible by @Blender @threejs #behavegraph #bitecs + many more amazing open source projects💕 Thank you for supporting your communities!


This is huge! @Blender is moving into the territory usually reserved for game engines! Adding interactivity to your 3D creations. (Also: this type of interactivity could eventually power animation sequences inside of Blender, but let's leave that to the future.) #behavegraph

Custom interactivity powered by @Blender is coming to Hubs🥳 This no-code workflow will be free and open for anyone to build engaging experiences directly in the browser! 📽️: Hubs Senior Designer Jim Conrad #opensource #unity3d #threejs #webxr #b3d



nice! Did you end up using #behavegraph for this?


All of this is made possible by @Blender @threejs #behavegraph #bitecs + many more amazing open source projects💕 Thank you for supporting your communities!


Added Matrix3 and Matrix4 support to #BehaveGraph, the open source #UE #Blueprints-like open source library. Over 68 new graph nodes including: LookAt, TransformPoint, TransformNormal, Inverse, Perspective and Orthogonal github.com/bhouston/behav…


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