#caatjs search results

Just pushed #CAATJS v 0.6. JSDoc is back. SVG path parse, css3 keyframing and more.


Incredible masterclass of @hyperandroid about #caatJS. Thank you, dude!


RT @caatjs: Just pushed #CAATJS v 0.6. JSDoc is back. SVG path parse, css3 keyframing and more.


RT: @hyperandroid: Just pushed actual Sumon game source code. See license file. j.mp/InJ7Jc #caatjs #html5


RT @caatjs: Just pushed #CAATJS v 0.6. JSDoc is back. SVG path parse, css3 keyframing and more.


CAAT 0.5.23: retina display support. Improved Sprite animation control. Some bugfixes. #caatjs #javascript


New version 0.4.398. CAAT.TextActor and CAAT.Font revamped. Added CAAT.UI.Label -> multiline text, styles, etc. see updated Demo29. #caatjs


@peterc @jseifer I know it got a mini-nod on js show way back, but you gotta give CAAT more love. #caatjs #notselfplug labs.hyperandroid.com/static/caat/


Just pushed CAAT 0.3 Build 138. SpatialHash, TextActor writing with CAAT.SpriteImage as font, translation anchors, etc. #caatjs


Skeletal animation by @EsotericSoft lands in CAAT. cc/ @mapagella bit.ly/XZ5PKS #CAATJS


CAAT github pages: on. Working on documentation right now. bit.ly/IPbZFI . Some featured games will be added soon. #caatjs #html5


Incredible masterclass of @hyperandroid about #caatJS. Thank you, dude!


Skeletal animation by @EsotericSoft lands in CAAT. cc/ @mapagella bit.ly/XZ5PKS #CAATJS


RT @caatjs: Just pushed #CAATJS v 0.6. JSDoc is back. SVG path parse, css3 keyframing and more.


RT @caatjs: Just pushed #CAATJS v 0.6. JSDoc is back. SVG path parse, css3 keyframing and more.


Just pushed #CAATJS v 0.6. JSDoc is back. SVG path parse, css3 keyframing and more.


CAAT 0.5.23: retina display support. Improved Sprite animation control. Some bugfixes. #caatjs #javascript


New version 0.4.398. CAAT.TextActor and CAAT.Font revamped. Added CAAT.UI.Label -> multiline text, styles, etc. see updated Demo29. #caatjs


RT: @hyperandroid: Just pushed actual Sumon game source code. See license file. j.mp/InJ7Jc #caatjs #html5


CAAT github pages: on. Working on documentation right now. bit.ly/IPbZFI . Some featured games will be added soon. #caatjs #html5


@peterc @jseifer I know it got a mini-nod on js show way back, but you gotta give CAAT more love. #caatjs #notselfplug labs.hyperandroid.com/static/caat/


Just pushed CAAT 0.3 Build 138. SpatialHash, TextActor writing with CAAT.SpriteImage as font, translation anchors, etc. #caatjs


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