#devfund search results
Blender 5.0 will come with support for volume grids in #GeometryNodes. There is a new blog post about it: code.blender.org/2025/10/volume… #b3d #devfund
Welcome @wacom to the Blender Foundation’s Development Fund as a Corporate Patron! A key contributor for the optimization of pen and touch performance and the development of a next-generation Blender experience for Android tablets. fund.blender.org #b3d #DevFund

Welcome @BoltGraphicsInc to the Blender Foundation’s Development Fund as a Corporate Patron! This will enable general Blender development, with the goal of continuously improving content creation tools that will benefit the entire community. fund.blender.org #b3d #DevFund

We’ve been using @Blender for our 3D modelling assets for a while now, and are very proud to join the Blender Development Fund along with many others, helping to support the continuing work of this wonderful and (completely free) open source 3D creation software😁 #DevFund #b3d

Working on a Blender demo file for Blender foundation. that showcases the new hair nodes i Blender 3.5. It was great developing the nodes with @simonthommes who made the final design. #b3d #devfund
It's time to update your Blender! 🚀 🔶 Blender 4.4.1 → 108 fixes 🔸 Blender 4.2.9 LTS → 15 fixes 🔹 Blender 3.6.22 LTS → 6 fixes Download Blender 4.4.1: blender.org/download Download Blender LTS: blender.org/lts #b3d #DevFund
What's up with the memes? Here is an update from Francesco on the Blender Development Fund donation campaign donation campaign. #b3d #devfund #jointhetwopercent fund.blender.org
Welcome @ChaosGroup to the Blender Foundation’s Development Fund as a Corporate Gold sponsor! fund.blender.org #b3d #DevFund

In Blender 4.5 one can import some file formats directly into #GeometryNodes: obj, stl, ply and csv (numeric data only). This can simplify some workflows quite significantly. #b3d #devfund
The Set Mesh Normal node has just been added to #GeometryNodes. It allows adding and modifying custom normals, opening up many new possibilities. #b3d #devfund
New packing algorithm in Blender 3.6 daily build by the amazing developer Chris Blackbourn! Really great addition to Blenders UV tools. Planned uv tasks can be found here in column "uv editing": projects.blender.org/blender/blende… #b3d #devfund


先日、当社代表の小林と所属アーティストは、Blender財団を訪問し、CEOのTon Roosendaal氏(@tonroosendaal) とアニメ制作におけるBlenderに関して、非常に有意義な意見交換ができました。引き続き当社はBlenderを通じて業界に少しでも貢献できるよう、努めてまいります。 #b3d #DevFund

It's time to update your Blender LTS! 🚀 🔸 Blender LTS 4.2.6 → 37 fixes 🔹 Blender LTS 3.6.20 → 10 fixes Download and read the changelog at blender.org/lts #b3d #DevFund
Link-drag-search in the node editor just got much more convenient. It allows inserting the newly created node on an existing link now. #b3d #GeometryNodes #devfund
There will be lots of improvements related to nodes in Blender 5.0. Please give them a try and report bugs. #b3d #GeometryNodes #devfund Checkout the work-in-progress release notes, there's lots of cool stuff to discover! developer.blender.org/docs/release_n…
Blender 5.0 will come with support for volume grids in #GeometryNodes. There is a new blog post about it: code.blender.org/2025/10/volume… #b3d #devfund
Welcome @BoltGraphicsInc to the Blender Foundation’s Development Fund as a Corporate Patron! This will enable general Blender development, with the goal of continuously improving content creation tools that will benefit the entire community. fund.blender.org #b3d #DevFund

Sir, everyone wants community-driven projects to moon, but no one wants to donate to help. Also, merge-mined projects needs to prevent miners from dumping their rewards they get for no extra cost. With this #DevFund, Junkcoin can increase $JKC liquidity (less slippage, more…
ANNOUNCEMENT: We’ve decided to allocate 10,000 $JKC straight from the #DevFund to fuel @junkiewally rewards every Monday. Our #DevFund works exactly as intended: powering growth across the Junkcoin ecosystem. ⛵️
We’ve been granted 10,000 $JKC from @junkcoin_JKC dev fund to power @junkiewally reward distribution 🎉 OGs know we’ve already completed 2 batches of rewards. From now on, every Monday 00:00 UTC marks a fresh round — everyone gets the same chance to earn their share of the JKC…

Welcome @wacom to the Blender Foundation’s Development Fund as a Corporate Patron! A key contributor for the optimization of pen and touch performance and the development of a next-generation Blender experience for Android tablets. fund.blender.org #b3d #DevFund

Here’s the live Google Sheet with full #DevFund allocations, wallet balances, and transaction history: 🔗 docs.google.com/spreadsheets/d… Bookmark this tweet. Every update is logged almost in real time.
Transparency update for $JKC 📊 We've just published the Junkcoin #DevFund allocation in a live Google Sheet (link in reply). DevFund = 20% of every mined block, used to support Junkcoin's development. First such system among #Scrypt coins (Litecoin, Dogecoin, Pepecoin,…

Everything you need to know about @junkcoin_jkc's ⛵️revolutionary 20% DevFund system and the powerhouse mining pools backing our network! "Designed to fail in May 2013, but failed to fail." 💀➡️🏆 FIRST merged-mining Scrypt chain with protocol-level DevFund! From near-death…

Welcome @PICOXR to the Blender Foundation’s Development Fund as a Corporate Patron! A key contributor to improve and support Blender's OpenXR development. fund.blender.org #b3d #OpenXR #DevFund

We just merged support for Bundles and Closures for #GeometryNodes. This simplifies building high level node group assets which remain very flexible. It also opens up many exciting future possibilities. See the blog post for more details. #b3d #devfund code.blender.org/2025/08/bundle…
Blender 5.0 will come with new socket shape semantics, making them more compatible across different node tree types and allowing us to support lists and volume grids in #GeometryNodes in the future. #b3d #devfund code.blender.org/2025/08/new-so…
Read about the past, present, and future development efforts that have made Blender available on Windows on Arm. Special thanks to @Qualcomm - a Blender Development Fund Patron member. code.blender.org/2025/08/blende… #b3d #devfund
It's time to update your Blender! 🚀 🔶 Blender 4.5.1 LTS addresses 89 issues present in the initial release. 👉 Download: blender.org/download 📖 Changelog: developer.blender.org/docs/release_n… #b3d #DevFund
Totally get it 😅 Discord can be overwhelming at first. But if you’ve got a great idea, it’s worth pushing through. That’s where all the core Kaspa builders hang out. Even a quick post in #devfund could spark interest. There are links to Telegram channel but your best bet…


There is a new blog post summarizing what we talked about in our recent #GeometryNodes workshop in Amsterdam. It covers various topics including dynamics, lists, curve mapping widgets, viewers, assets, and more. #b3d #devfund code.blender.org/2025/07/geomet…

Welcome @ChaosGroup to the Blender Foundation’s Development Fund as a Corporate Gold sponsor! fund.blender.org #b3d #DevFund

Was ist der #Evrmore DevFund? Der #DevFund ist ein transparenter Entwicklungsfonds, der erst aktiv wird, wenn $EVR ein realistisches Kursniveau erreicht. Kein willkürliches Dumping Er sichert die langfristige Entwicklung! #EVR #Krypto #Web3 #Entwickler #Kryptowährungen
What is the #Evrmore DevFund? The #DevFund is a transparent #developer fund that is only activated when $EVR reaches a realistic price level. No random dumping. No shady moves. It ensures long-term #development. #EVR #Crypto #Web3 #developers #cryptocurrencies
We recently improved the spreadsheet in Blender in multiple ways: * Context path moved to the side making space for menus. * Columns can be resized/reordered. * It remembers the order of columns. * Supports horizontal scroll wheel. #b3d #devfund #GeometryNodes
Meet the splash screen for the upcoming Blender 4.0! 🎨 Featuring artwork by @Gakutadar #b3d #GreasePencil #DevFund

Meet the splash screen for the upcoming Blender 3.6 LTS! 🎨 Featuring Pet Projects by @BlenderStudio_ #b3d #DevFund #OpenMovie

Welcome @ChaosGroup to the Blender Foundation’s Development Fund as a Corporate Gold sponsor! fund.blender.org #b3d #DevFund

We’ve been using @Blender for our 3D modelling assets for a while now, and are very proud to join the Blender Development Fund along with many others, helping to support the continuing work of this wonderful and (completely free) open source 3D creation software😁 #DevFund #b3d

Blender 4.0 is in Beta stage! 🐞 Please take a moment to download Blender 4.0 Beta to test your (backed up) files and report any issues you may find. 📅 Final release is on track to happen on November 7th. More info at projects.blender.org/blender/blende… #b3d #DevFund

先日、当社代表の小林と所属アーティストは、Blender財団を訪問し、CEOのTon Roosendaal氏(@tonroosendaal) とアニメ制作におけるBlenderに関して、非常に有意義な意見交換ができました。引き続き当社はBlenderを通じて業界に少しでも貢献できるよう、努めてまいります。 #b3d #DevFund

Blender 4.2 LTS has entered Release Candidate stage! It's a major upgrade with loads of new features and improvements that require thorough testing. 🔸 Download it from: builder.blender.org The final release is planned for next week. #b3d #DevFund

It's time to update your Blender LTS! 🚀 🔸 Blender 4.2.7 LTS → 18 fixes 🔹 Blender 3.6.21 LTS → 3 fixes Download and read the changelog at blender.org/lts #b3d #DevFund

What's new? * Grease Pencil v3 (with support for Geometry Nodes!) * EEVEE Light Linking * New Brushes and Asset Browser integration * Vulkan (Experimental) Read more: code.blender.org/2024/10/blende… #b3d #DevFund

Welcome @BoltGraphicsInc to the Blender Foundation’s Development Fund as a Corporate Patron! This will enable general Blender development, with the goal of continuously improving content creation tools that will benefit the entire community. fund.blender.org #b3d #DevFund

Welcome @wacom to the Blender Foundation’s Development Fund as a Corporate Patron! A key contributor for the optimization of pen and touch performance and the development of a next-generation Blender experience for Android tablets. fund.blender.org #b3d #DevFund

With this change Blender 3.6 LTS has officially moved into Beta stage! It's time to test and report any bugs you may find so we can all enjoy a rock stable release in late June. Download: builder.blender.org/download/daily/ #b3d #DevFund

We just merged a patch that allows us to bundle assets directly with Blender. Our first use case is procedural hair grooming for which @simonthommes and @3DBystedt created an initial set of geometry node groups. #b3d #geometrynodes #devfund

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