#fantasyconsole search results
Getting started w/ #TIC80 Avatar complete, pixel by pixel. Now time create! #FantasyConsole #PixelArt #HunterArt3mis #gamedev #TeachingCoding
Hooked up the 65c02 to the primitive renderer and added more debug stuff. #gamedev #fantasyconsole #8bit #m6502
ffffffffffffffffffff the @nextthingco forums have finally died! :O #pocketchip thread, my friends Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy? Please post them here so we can compile a list
Pico 8 Education Edition : gamecodeur.fr/pico-8-educati… #pico8 #fantasyconsole #gamecodeur #gamedev #gamedevelopment #programming #programmation #videogames #jeuxvideo
last night I did a first draft app icon, and learned how app bundles/icons/file associations work on MacOS. kinda wanna make the icon more old-computer and less old-handheld, idk #IndieGameDev #gamedev #fantasyconsole
I am working on a #FantasyConsole which goal is to mimic the limitation of the #NES with more fidelity than #PICO8. 8 user defined palettes of 4 colors each for background and sprites. 64 sprites. Programmed in #Kotlin and using #Kotlin as the scripting language too.
Summer sale! Get BASIC8 for 45% off in limited time, to create, share and redistribute your own games! store.steampowered.com/app/767240/ #fantasycomputer #fantasyconsole #gamedev #indiedev #retrocomputing #pixelart
Font editor and preview in GB BASIC with TrueType Fonts (WIP feature of alpha 2) #gbdev #gamedev #fantasyconsole
#LowResNX "Program retro games in BASIC!", it reminds me of the good old times, THANK YOU! @timo_inutilis #fantasyconsole #gameshell #clockworkpi #BASIC
While I was cleaning my bedroom, I found my floppy disk based TV console. Would people be interested if I resumed the project later today? #pico8 #RetroGaming #fantasyconsole #RaspberryPi How the console works is that the OS will search for a floppy at bootup then load a game
update: fleshing out the enemy ship mechanics and collisions #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit
Geeked out and bought myself an early xmas gift 🤓 Can someone please add a hardware wallet to one of these for us degens? #fantasyconsole
The game cover is ready ! Still a few days to finish the game, I'm hyped. #retrogaming #gamedev @tic_computer #fantasyconsole #indiedev
There's now a basic code editor. Syntax highlighting will come soon... #FantasyConsole #Love2d #gamedev #8bit
If you missed my @resharper talk about @PixelVision8, you can watch it at youtube.com/watch?v=Xmfj3X…. It's the first time I've done a talk about building my #FantasyConsole, plus I touch on finding my passion in addition to just the code architecture. Give it a view/like! #gamedev
Then idea bright idea is create #fantasyconsole with #lua script. Just for fun but kept it simple since using the #retroarch #libretro I need to know the pros and cons as I know there will be. Since most handheld has retroarch install then what if use correctly?
Someone did work on #lua script on #retroarch for #fantasyconsole. Which limited the scope and specs. Then a bright idea which remind me while working on the lua code. #libretro So I made a simple sample. github.com/Lightnet/libre…
github.com
GitHub - Lightnet/libretro_lua_c
Contribute to Lightnet/libretro_lua_c development by creating an account on GitHub.
Añado "MEG-4" a nuestro listado de #FantasyConsole 🎮 unmon2d.cat/fantasy-comput… #RetroGame #indiedev #IndieGameDev
Geeked out and bought myself an early xmas gift 🤓 Can someone please add a hardware wallet to one of these for us degens? #fantasyconsole
7/8 WASM-4 features a 160x160 pixel display, 64 KB RAM, and supports various input methods, making it perfect for retro game development. #FantasyConsole ⬇️
It fun to restrict limited like those #gameconsole or #fantasyconsole game to work on #browsergame. There are still people developing in their own ways to make fun and code interesting ways. #threejs So who set the rules is the users likes and drive.
Just released waternet for #vircon32 #fantasyconsole. It's a #puzzle #game where you need to make water flow through all the #pipes. There are 3 game modes, 5 difficulties per game mode, 25 levels per difficulty and a random levels. grab it from itch: joyrider3774.itch.io/waternet-virco…
Pico 8 Education Edition : gamecodeur.fr/pico-8-educati… #pico8 #fantasyconsole #gamecodeur #gamedev #gamedevelopment #programming #programmation #videogames #jeuxvideo
Zen Island - A chill puzzle, exploration and organisation game by @JiFish for #basic8 #fantasycomputer #fantasyconsole #gamedev #indiedev
Getting started w/ #TIC80 Avatar complete, pixel by pixel. Now time create! #FantasyConsole #PixelArt #HunterArt3mis #gamedev #TeachingCoding
update: fleshing out the enemy ship mechanics and collisions #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit
#LowResNX "Program retro games in BASIC!", it reminds me of the good old times, THANK YOU! @timo_inutilis #fantasyconsole #gameshell #clockworkpi #BASIC
Summer sale! Get BASIC8 for 45% off in limited time, to create, share and redistribute your own games! store.steampowered.com/app/767240/ #fantasycomputer #fantasyconsole #gamedev #indiedev #retrocomputing #pixelart
Font editor and preview in GB BASIC with TrueType Fonts (WIP feature of alpha 2) #gbdev #gamedev #fantasyconsole
I am working on a #FantasyConsole which goal is to mimic the limitation of the #NES with more fidelity than #PICO8. 8 user defined palettes of 4 colors each for background and sprites. 64 sprites. Programmed in #Kotlin and using #Kotlin as the scripting language too.
Hooked up the 65c02 to the primitive renderer and added more debug stuff. #gamedev #fantasyconsole #8bit #m6502
last night I did a first draft app icon, and learned how app bundles/icons/file associations work on MacOS. kinda wanna make the icon more old-computer and less old-handheld, idk #IndieGameDev #gamedev #fantasyconsole
#TIC80 #tic80 #fantasyconsole #fantasyconsoledev #pico8 #tic80dev #TIC80dev #tools #games #demos #musics #wips #game #demo #music #tool #wip #tic80games #tic80demos #tic80tools #tic80musics #tic80wip Check it out New Cartridge: tic.computer/play?cart=1387
Update: added camera movement (cam now follows player) Ships fire back now ! woot DANGER ! #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit
Update: fleshing out more of the sprite work (replaced rectangle lasers with sprites) #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit
Get the latest #basic8 v1.5.3 for new builtin raycasting API and other improvements. store.steampowered.com/app/767240/ #fantasyconsole #fantasycomputer #gamedev #indiedev
ffffffffffffffffffff the @nextthingco forums have finally died! :O #pocketchip thread, my friends Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy? Please post them here so we can compile a list
The game cover is ready ! Still a few days to finish the game, I'm hyped. #retrogaming #gamedev @tic_computer #fantasyconsole #indiedev
地上攻撃と地上の敵を追加。ものがものだけに後方へ発射。近すぎたら弾吐かないとか細かい調整など..後でやればいいのに.. #gamedev #fantasyconsole #プログラミング #ゲーム開発
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