#fantasyconsole search results

Getting started w/ #TIC80 Avatar complete, pixel by pixel. Now time create! #FantasyConsole #PixelArt #HunterArt3mis #gamedev #TeachingCoding

InventTechCode's tweet image. Getting started w/ #TIC80 Avatar complete, pixel by pixel. Now time create! #FantasyConsole #PixelArt #HunterArt3mis #gamedev #TeachingCoding

Hooked up the 65c02 to the primitive renderer and added more debug stuff. #gamedev #fantasyconsole #8bit #m6502


ffffffffffffffffffff the @nextthingco forums have finally died! :O #pocketchip thread, my friends Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy? Please post them here so we can compile a list

Enargy's tweet image. ffffffffffffffffffff the @nextthingco forums have finally died! :O

#pocketchip thread, my friends

Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy?

Please post them here so we can compile a list
Enargy's tweet image. ffffffffffffffffffff the @nextthingco forums have finally died! :O

#pocketchip thread, my friends

Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy?

Please post them here so we can compile a list

last night I did a first draft app icon, and learned how app bundles/icons/file associations work on MacOS. kinda wanna make the icon more old-computer and less old-handheld, idk #IndieGameDev #gamedev #fantasyconsole

transmutrix's tweet image. last night I did a first draft app icon, and learned how app bundles/icons/file associations work on MacOS. kinda wanna make the icon more old-computer and less old-handheld, idk

#IndieGameDev #gamedev #fantasyconsole

I am working on a #FantasyConsole which goal is to mimic the limitation of the #NES with more fidelity than #PICO8. 8 user defined palettes of 4 colors each for background and sprites. 64 sprites. Programmed in #Kotlin and using #Kotlin as the scripting language too.

SchynsO's tweet image. I am working on a #FantasyConsole which goal is to mimic the limitation of the #NES with more fidelity than #PICO8.
8 user defined palettes of 4 colors each for background and sprites. 64 sprites. Programmed in #Kotlin and using #Kotlin as the scripting language too.

Summer sale! Get BASIC8 for 45% off in limited time, to create, share and redistribute your own games! store.steampowered.com/app/767240/ #fantasycomputer #fantasyconsole #gamedev #indiedev #retrocomputing #pixelart

wangrenxin's tweet image. Summer sale! Get BASIC8 for 45% off in limited time, to create, share and redistribute your own games! store.steampowered.com/app/767240/ #fantasycomputer #fantasyconsole #gamedev #indiedev #retrocomputing #pixelart

Font editor and preview in GB BASIC with TrueType Fonts (WIP feature of alpha 2) #gbdev #gamedev #fantasyconsole

wangrenxin's tweet image. Font editor and preview in GB BASIC with TrueType Fonts (WIP feature of alpha 2) #gbdev #gamedev #fantasyconsole

#LowResNX "Program retro games in BASIC!", it reminds me of the good old times, THANK YOU! @timo_inutilis #fantasyconsole #gameshell #clockworkpi #BASIC

Hal_clockwork's tweet image. #LowResNX "Program retro games in BASIC!", it reminds me of the good old times, THANK YOU! @timo_inutilis #fantasyconsole #gameshell #clockworkpi #BASIC

Back at it with the #IndieGameDev this time working on some stuff in #pico8 #fantasyconsole #16bit


While I was cleaning my bedroom, I found my floppy disk based TV console. Would people be interested if I resumed the project later today? #pico8 #RetroGaming #fantasyconsole #RaspberryPi How the console works is that the OS will search for a floppy at bootup then load a game

grhmhomelinux's tweet image. While I was cleaning my bedroom, I found my floppy disk based TV console. Would people be interested if I resumed the project later today? #pico8 #RetroGaming #fantasyconsole #RaspberryPi 

How the console works is that the OS will search for a floppy at bootup then load a game
grhmhomelinux's tweet image. While I was cleaning my bedroom, I found my floppy disk based TV console. Would people be interested if I resumed the project later today? #pico8 #RetroGaming #fantasyconsole #RaspberryPi 

How the console works is that the OS will search for a floppy at bootup then load a game

update: fleshing out the enemy ship mechanics and collisions #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit


Geeked out and bought myself an early xmas gift 🤓 Can someone please add a hardware wallet to one of these for us degens? #fantasyconsole

oshden_monke's tweet image. Geeked out and bought myself an early xmas gift 🤓 

Can someone please add a hardware wallet to one of these for us degens? #fantasyconsole

The game cover is ready ! Still a few days to finish the game, I'm hyped. #retrogaming #gamedev @tic_computer #fantasyconsole #indiedev

DarennKeller's tweet image. The game cover is ready !
Still a few days to finish the game, I'm hyped.
#retrogaming #gamedev @tic_computer #fantasyconsole #indiedev

There's now a basic code editor. Syntax highlighting will come soon... #FantasyConsole #Love2d #gamedev #8bit


If you missed my @resharper talk about @PixelVision8, you can watch it at youtube.com/watch?v=Xmfj3X…. It's the first time I've done a talk about building my #FantasyConsole, plus I touch on finding my passion in addition to just the code architecture. Give it a view/like! #gamedev

jessefreeman's tweet image. If you missed my @resharper talk about @PixelVision8, you can watch it at youtube.com/watch?v=Xmfj3X…. It's the first time I've done a talk about building my #FantasyConsole, plus I touch on finding my passion in addition to just the code architecture. Give it a view/like! #gamedev

Then idea bright idea is create #fantasyconsole with #lua script. Just for fun but kept it simple since using the #retroarch #libretro I need to know the pros and cons as I know there will be. Since most handheld has retroarch install then what if use correctly?


Someone did work on #lua script on #retroarch for #fantasyconsole. Which limited the scope and specs. Then a bright idea which remind me while working on the lua code. #libretro So I made a simple sample. github.com/Lightnet/libre…

github.com

GitHub - Lightnet/libretro_lua_c

Contribute to Lightnet/libretro_lua_c development by creating an account on GitHub.


あと #NFT 関係者がハンドヘルド端末をはじめたので、#ファンタジーコンソール も加えてよかろう #FantasyConsole degn.com x.com/tac_tic_toe/st…

独自プラットフォームの #ハンドヘルド #ゲーム機 とセットで見つかったっぽいっぽいぽぽい



Would you buy something like this? #fantasyconsole #N64 #GyroAim

TurbosoftGames's tweet image. Would you buy something like this?
#fantasyconsole #N64 #GyroAim

Geeked out and bought myself an early xmas gift 🤓 Can someone please add a hardware wallet to one of these for us degens? #fantasyconsole

oshden_monke's tweet image. Geeked out and bought myself an early xmas gift 🤓 

Can someone please add a hardware wallet to one of these for us degens? #fantasyconsole

7/8 WASM-4 features a 160x160 pixel display, 64 KB RAM, and supports various input methods, making it perfect for retro game development. #FantasyConsole ⬇️


It fun to restrict limited like those #gameconsole or #fantasyconsole game to work on #browsergame. There are still people developing in their own ways to make fun and code interesting ways. #threejs So who set the rules is the users likes and drive.


Just released waternet for #vircon32 #fantasyconsole. It's a #puzzle #game where you need to make water flow through all the #pipes. There are 3 game modes, 5 difficulties per game mode, 25 levels per difficulty and a random levels. grab it from itch: joyrider3774.itch.io/waternet-virco…


No results for "#fantasyconsole"

My son seems more stoked to get into #pico8 than me! #codenewbie #fantasyconsole

OlsenCriss's tweet image. My son seems more stoked to get into #pico8 than me! #codenewbie #fantasyconsole

Zen Island - A chill puzzle, exploration and organisation game by @JiFish for #basic8 #fantasycomputer #fantasyconsole #gamedev #indiedev


Getting started w/ #TIC80 Avatar complete, pixel by pixel. Now time create! #FantasyConsole #PixelArt #HunterArt3mis #gamedev #TeachingCoding

InventTechCode's tweet image. Getting started w/ #TIC80 Avatar complete, pixel by pixel. Now time create! #FantasyConsole #PixelArt #HunterArt3mis #gamedev #TeachingCoding

update: fleshing out the enemy ship mechanics and collisions #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit


Back at it with the #IndieGameDev this time working on some stuff in #pico8 #fantasyconsole #16bit


#LowResNX "Program retro games in BASIC!", it reminds me of the good old times, THANK YOU! @timo_inutilis #fantasyconsole #gameshell #clockworkpi #BASIC

Hal_clockwork's tweet image. #LowResNX "Program retro games in BASIC!", it reminds me of the good old times, THANK YOU! @timo_inutilis #fantasyconsole #gameshell #clockworkpi #BASIC

Summer sale! Get BASIC8 for 45% off in limited time, to create, share and redistribute your own games! store.steampowered.com/app/767240/ #fantasycomputer #fantasyconsole #gamedev #indiedev #retrocomputing #pixelart

wangrenxin's tweet image. Summer sale! Get BASIC8 for 45% off in limited time, to create, share and redistribute your own games! store.steampowered.com/app/767240/ #fantasycomputer #fantasyconsole #gamedev #indiedev #retrocomputing #pixelart

Font editor and preview in GB BASIC with TrueType Fonts (WIP feature of alpha 2) #gbdev #gamedev #fantasyconsole

wangrenxin's tweet image. Font editor and preview in GB BASIC with TrueType Fonts (WIP feature of alpha 2) #gbdev #gamedev #fantasyconsole

I am working on a #FantasyConsole which goal is to mimic the limitation of the #NES with more fidelity than #PICO8. 8 user defined palettes of 4 colors each for background and sprites. 64 sprites. Programmed in #Kotlin and using #Kotlin as the scripting language too.

SchynsO's tweet image. I am working on a #FantasyConsole which goal is to mimic the limitation of the #NES with more fidelity than #PICO8.
8 user defined palettes of 4 colors each for background and sprites. 64 sprites. Programmed in #Kotlin and using #Kotlin as the scripting language too.

Hooked up the 65c02 to the primitive renderer and added more debug stuff. #gamedev #fantasyconsole #8bit #m6502


last night I did a first draft app icon, and learned how app bundles/icons/file associations work on MacOS. kinda wanna make the icon more old-computer and less old-handheld, idk #IndieGameDev #gamedev #fantasyconsole

transmutrix's tweet image. last night I did a first draft app icon, and learned how app bundles/icons/file associations work on MacOS. kinda wanna make the icon more old-computer and less old-handheld, idk

#IndieGameDev #gamedev #fantasyconsole

Update: added camera movement (cam now follows player) Ships fire back now ! woot DANGER ! #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit


Update: fleshing out more of the sprite work (replaced rectangle lasers with sprites) #pico8 #fantasyconsole #IndieGameDev #indiedev #16bit


Get the latest #basic8 v1.5.3 for new builtin raycasting API and other improvements. store.steampowered.com/app/767240/ #fantasyconsole #fantasycomputer #gamedev #indiedev


ffffffffffffffffffff the @nextthingco forums have finally died! :O #pocketchip thread, my friends Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy? Please post them here so we can compile a list

Enargy's tweet image. ffffffffffffffffffff the @nextthingco forums have finally died! :O

#pocketchip thread, my friends

Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy?

Please post them here so we can compile a list
Enargy's tweet image. ffffffffffffffffffff the @nextthingco forums have finally died! :O

#pocketchip thread, my friends

Have you made (or want to suggest) any #pico8 / #fantasyconsole / #IndieGameDev games that run well on this little clicky boy?

Please post them here so we can compile a list

The game cover is ready ! Still a few days to finish the game, I'm hyped. #retrogaming #gamedev @tic_computer #fantasyconsole #indiedev

DarennKeller's tweet image. The game cover is ready !
Still a few days to finish the game, I'm hyped.
#retrogaming #gamedev @tic_computer #fantasyconsole #indiedev

地上攻撃と地上の敵を追加。ものがものだけに後方へ発射。近すぎたら弾吐かないとか細かい調整など..後でやればいいのに.. #gamedev #fantasyconsole #プログラミング #ゲーム開発


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