#gamedevblog search results

I'm testing my character controller tool. What do you prefer for this exploration game? First or third person? #indiegame #gamedevblog #gaming #gamedev #foryou


Test new damage dress will relase after EA release. #solodev #gamedevblog #screenshotsaturday


Patchwork Heart Quest Character Preview Adding her to the game and got inspired to throw together a teaser video. #adventuregame #gamedevblog #shorts #indiegame #3dgamedevelopment #gaming


Added a new "neutral" enemy with a secret in a briefcase and added a new weapon, the MP5SD, with a collimator sight. #gamedev #immersivesim #gamedevblog #indiegame


Weekly #gamedevblog: alorafane.com/blog/554 I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...
Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...
Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...
Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...

Bro, I need to be a responsible adult. I need to chambear! #indiedev #indiegame #gamedevblog


Hit special effect comparison #GameDevBlog,


There's always a guy who finds the weirdest stuff that we need to check, ok, WTF? If you want to be part of the playtesting, join our Discord. We made one every two weeks (since every week it's impossible) #gamedevblog #indiedev #indiegamedeveloper #ScreenshotSunday


I'm a chill guy, he didn't get out for the f... yellow sorry don't have patience... #gamedevblog If you would like to be part of our playtesting session, join our Discord. We made playtesting every 2 weeks. #gamedevblog #gamedeveloper #gaming


Weekly #gamedevblog: alorafane.com/blog/552 I'm considering working on a side project for a while to practise promotion etc. In it, you visit potentially-player-made mindscapes to tame inner demon people with customisable pixel art faces.

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/552

I'm considering working on a side project for a while to practise promotion etc.

In it, you visit potentially-player-made mindscapes to tame inner demon people with customisable pixel art faces.

Yet another #gamedevblog post: alorafane.com/blog/587 I feel I might finally have a clearer idea of what I'm doing with this side project. Could combine it with another, Dreamons; more info in the blog post.

Alora_Fane's tweet image. Yet another #gamedevblog post: alorafane.com/blog/587

I feel I might finally have a clearer idea of what I'm doing with this side project. Could combine it with another, Dreamons; more info in the blog post.

More footage from our latest TAKEOVER play tests! Here we are testing weapon damage, HUD systems, and bugs. #gamedevblog #indiegamedev #unrealengine #indiegamedev


Turn Images into Games Instantly #ai #gamedevblog #gaming #codinggames


#gamedevblog post: alorafane.com/blog/574 Did some stuff on this side project. Still struggling with motivation issues, which - based on Reddit posts - seems to be a common thing for solo indie devs! #gamedev #indiedev

Alora_Fane's tweet image. #gamedevblog post: alorafane.com/blog/574

Did some stuff on this side project. Still struggling with motivation issues, which - based on Reddit posts - seems to be a common thing for solo indie devs!

#gamedev #indiedev

Test new damage dress will relase after EA release. #solodev #gamedevblog #screenshotsaturday


I'm a chill guy, he didn't get out for the f... yellow sorry don't have patience... #gamedevblog If you would like to be part of our playtesting session, join our Discord. We made playtesting every 2 weeks. #gamedevblog #gamedeveloper #gaming


There's always a guy who finds the weirdest stuff that we need to check, ok, WTF? If you want to be part of the playtesting, join our Discord. We made one every two weeks (since every week it's impossible) #gamedevblog #indiedev #indiegamedeveloper #ScreenshotSunday


Bro, I need to be a responsible adult. I need to chambear! #indiedev #indiegame #gamedevblog


I'm testing my character controller tool. What do you prefer for this exploration game? First or third person? #indiegame #gamedevblog #gaming #gamedev #foryou


Finally added the new background to our run n' gun area on Cowardly Heroes! What do you think? #gamedev #gamedevblog #indiegame #indiedev #unity #indiegamedev #pixelart

IrisEdgeStudios's tweet image. Finally added the new background to our run n' gun area on Cowardly Heroes! What do you think? #gamedev #gamedevblog #indiegame #indiedev #unity #indiegamedev #pixelart

Weekly #gamedevblog (my 500th blog post apparently!): alorafane.com/blog/500 I've been working on story stuff this week, so some rambling about that in the post, particularly re (familial) connections between characters as a general narrative device. #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog (my 500th blog post apparently!): alorafane.com/blog/500

I've been working on story stuff this week, so some rambling about that in the post, particularly re (familial) connections between characters as a general narrative device.

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/517 I've got back to work, revising dialogue based on tester feedback. Some scenes happen in a different - better - order now! Everything takes so damn long though. #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/517

I've got back to work, revising dialogue based on tester feedback. Some scenes happen in a different - better - order now! Everything takes so damn long though.

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/554 I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...
Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...
Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...
Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/554

I made this thing in Flash in 2013 called Alora Fane: Creation, in which you could make your own bite-sized RPGs using premade assets, but sadly never officially released it. I've been wondering whether to do a Steam port though...

Weekly #gamedevblog: alorafane.com/blog/519 I've spent the week endlessly tweaking the dialogue scenes for the intro/tutorial section! Maybe I'm being too much of a perfectionist about things nobody will care about though? #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/519

I've spent the week endlessly tweaking the dialogue scenes for the intro/tutorial section! Maybe I'm being too much of a perfectionist about things nobody will care about though?

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/515 I get frustrated that Atonal Dreams has taken over 2 years so far to develop... but did you know that MOTHER 3 took twelve years to make? #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/515

I get frustrated that Atonal Dreams has taken over 2 years so far to develop... but did you know that MOTHER 3 took twelve years to make?

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/513 I've been collecting and working through tester feedback on Patreon and Steam, but I also want to keep up the habit of updating my blog every weekend! #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/513

I've been collecting and working through tester feedback on Patreon and Steam, but I also want to keep up the habit of updating my blog every weekend!

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/499 Still working on story stuff, including lore things like these 'flowerbed' teleporters. Also some thoughts in the post about a creator's journey vs consumers' nostalgia. #gamedev #indiedev #mardek

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/499

Still working on story stuff, including lore things like these 'flowerbed' teleporters. Also some thoughts in the post about a creator's journey vs consumers' nostalgia.

#gamedev #indiedev #mardek

Weekly #gamedevblog: alorafane.com/blog/498 I've finshed the gameplay-based stuff, I think! I just need to make some story-related decisions now. I also rambled in the post about whether or not this new Passion element glyph is too lewd to include. Silly. #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/498

I've finshed the gameplay-based stuff, I think! I just need to make some story-related decisions now. I also rambled in the post about whether or not this new Passion element glyph is too lewd to include. Silly.

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/505 I did some stuff on my side project, Mentales! Mostly adding node-based conversations with silly dialogue. I'm also wondering again about a compilation port of my old Flash stuff... #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/505

I did some stuff on my side project, Mentales! Mostly adding node-based conversations with silly dialogue. I'm also wondering again about a compilation port of my old Flash stuff...

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/509 I'll start alpha test 2 next week! Patreon patrons first. I've also maybe redesigned the Alora Fane logo for the first time in a decade? And some mixed thoughts about Kickstarter. #indiedev #gamedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/509

I'll start alpha test 2 next week! Patreon patrons first. I've also maybe redesigned the Alora Fane logo for the first time in a decade? And some mixed thoughts about Kickstarter.

#indiedev #gamedev

Weekly #gamedevblog: alorafane.com/blog/528 I've played many RPGs over the years, but pretty much never understood their convoluted battle mechanics. I want Atonal Dreams' mechanics to be clearer, and tutorials can help with that. But are these too much?? #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/528

I've played many RPGs over the years, but pretty much never understood their convoluted battle mechanics. I want Atonal Dreams' mechanics to be clearer, and tutorials can help with that. But are these too much??

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/541 I've not tweeted about my blogs for a while due to a mental illness flare up. Hopefully I'm at the tail end of that now and can make progress with promotion soon. Image is a first draft of possible 'cover art'. #indiedev #gamedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/541

I've not tweeted about my blogs for a while due to a mental illness flare up. Hopefully I'm at the tail end of that now and can make progress with promotion soon. Image is a first draft of possible 'cover art'.

#indiedev #gamedev

Weekly #gamedevblog: alorafane.com/blog/529 Another busy week! I'm at the point where I should do a 3rd alpha test, so I'll be running that for patrons next week. I'll write a (Patreon) post on Monday with the details! My Patreon: patreon.com/alorafane #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/529

Another busy week! I'm at the point where I should do a 3rd alpha test, so I'll be running that for patrons next week. I'll write a (Patreon) post on Monday with the details!

My Patreon: patreon.com/alorafane

#gamedev #indiedev

Weekly #gamedevblog: alorafane.com/blog/552 I'm considering working on a side project for a while to practise promotion etc. In it, you visit potentially-player-made mindscapes to tame inner demon people with customisable pixel art faces.

Alora_Fane's tweet image. Weekly #gamedevblog: alorafane.com/blog/552

I'm considering working on a side project for a while to practise promotion etc.

In it, you visit potentially-player-made mindscapes to tame inner demon people with customisable pixel art faces.

Weekly #gamedevblog post: alorafane.com/blog/501 It's frustrating feeling like I've had a productive week, only to get the impression at the end I've made little progress. But you don't go from flabby to ripped in a week, or a month! Takes a lot of patience. #gamedev #indiedev

Alora_Fane's tweet image. Weekly #gamedevblog post: alorafane.com/blog/501

It's frustrating feeling like I've had a productive week, only to get the impression at the end I've made little progress. But you don't go from flabby to ripped in a week, or a month! Takes a lot of patience.

#gamedev #indiedev

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