#onetagperweek wyniki wyszukiwania
Bin du coup, puisque ça vous plaît, #devfr sera mon tag-de-la-semaine (#OneTagPerWeek). Et tant pis si ça ne fait pas plaisir à Mr. Dangerous de s'être fait volé la priorité alphabétique ... sylvainhb.blogspot.com/search/label/d…
#onetagperweek: This time it's sylvainhb.blogspot.com/search/label/C… because the #C64 was both my first game & coding machine. This is my geek roots, and I can't help but wish we can renew that feeling of exploring the virtual world of prods in the C64 days.
#oneTagPerWeek: evolution. Like with "how it started / how it is going" ... but in a blog. sylvainhb.blogspot.com/search/label/e…
#onetagperweek ... I had almost forgotten I had a 'fail' tag about hardware failures I've met along the path ... sylvainhb.blogspot.com/search/label/f…
#onetagperweek rolled to 'let's try'. Yes, I need a tag for the posts where I actually start to pay attention to the #gamedev feedback I got. sylvainhb.blogspot.com/search/label/l…
"homebrew" is such a big #onetagperweek that I'll have to split it on multiple days. Round 1: the discovery. Everything until I'm able to play background music. sylvainhb.blogspot.com/search/label/h…
sylvainhb.blogspot.com/search/label/n… #onetagperweek: newcollide. You know, those stories of how 'we wanted the bad guy to be *solid* as a wall' turned into release date = 'when it will be ready' ? this is one of them.
#onetagperweek: time for #CommanderKeen. Used as #leveldesign case study, but also #codestudy since 'Keen Dreams' source are around. sylvainhb.blogspot.com/search/label/k…
Finally translated my thought on how to attach things together in #gamedev #MadeWithMyEngine. (Could have been the #onetagperweek in an earlier year) sylvainhb.blogspot.com/search/label/a…
#onetagperweek: sylvainhb.blogspot.com/search/label/R4. In order to do #ndsdev, I need a linker device. And the first one I used was a pre-DLDI Supercard. So when the next geneR4tion of linkers kicked in, I faced debug sessions darker than night itself ...
realised last week that "sylvainhb.blogspot.com/search/label/b…" could be the next #onetagperweek if I took time to scan and discuss big caterpillar ideas so far.
OAM is #onetagperweek. sylvainhb.blogspot.com/search/label/O… that's #nesdev, #snesdev and #ndsdev word for hardware sprites, those graphics you can move around by just writing 2 words in memory, and animate by writing a 3rd one.
#onetagperweek : sylvainhb.blogspot.com/search/label/i…. There is discussed how to make entities behaviour scriptable without degrading performance: whatever happens every frame is captured into a C++ class deriving from iGobController, and only what happens "from times to times" is interpreted
#onetagperweek for #mario. He's everywhere. #Gameplay reference, critical analysis, even art analysis. He's largely the game character I played the most. sylvainhb.blogspot.com/search/label/m… has all the posts until I got my first #ndsdev platformer demo ready. (latest mario was NSMB, by then)
Bad surprise to see that some of my blog posts will be missing pictures if you view them without being logged on X ... I'll have to run something like #onetagperweek over the 408 tags of my blog and identify things broken. Except I'd rather do one per day. sylvainhb.blogspot.com/search/label/t…
So let's do #onetagperweek again, starting with #AppleAssault, my first "true" game on #nintendoDS. sylvainhb.blogspot.com/search/label/a…
oh, and let's not forget there has been a french-translation equivalent of #onetagperweek : #letagdelasemaine.
realised last week that "sylvainhb.blogspot.com/search/label/b…" could be the next #onetagperweek if I took time to scan and discuss big caterpillar ideas so far.
Finally translated my thought on how to attach things together in #gamedev #MadeWithMyEngine. (Could have been the #onetagperweek in an earlier year) sylvainhb.blogspot.com/search/label/a…
Only 2 hours left to vote for another #onetagperweek. Looks like nothing will save 'widgets'. The 'walk' tag is publishing new contents as if it had won already. sylvainhb.blogspot.com/2019/09/walkin…
#onetagperweek: video. All posts with things that move, including a few let-s-play/feedback videos from french-speaking people. sylvainhb.blogspot.com/search/label/v… Who would you suggest to make a similar video in English ?
#onetagperweek: sylvainhb.blogspot.com/search/label/R4. In order to do #ndsdev, I need a linker device. And the first one I used was a pre-DLDI Supercard. So when the next geneR4tion of linkers kicked in, I faced debug sessions darker than night itself ...
OAM is #onetagperweek. sylvainhb.blogspot.com/search/label/O… that's #nesdev, #snesdev and #ndsdev word for hardware sprites, those graphics you can move around by just writing 2 words in memory, and animate by writing a 3rd one.
sylvainhb.blogspot.com/search/label/n… #onetagperweek: newcollide. You know, those stories of how 'we wanted the bad guy to be *solid* as a wall' turned into release date = 'when it will be ready' ? this is one of them.
#onetagperweek for #mario. He's everywhere. #Gameplay reference, critical analysis, even art analysis. He's largely the game character I played the most. sylvainhb.blogspot.com/search/label/m… has all the posts until I got my first #ndsdev platformer demo ready. (latest mario was NSMB, by then)
#onetagperweek rolled to 'let's try'. Yes, I need a tag for the posts where I actually start to pay attention to the #gamedev feedback I got. sylvainhb.blogspot.com/search/label/l…
#onetagperweek: time for #CommanderKeen. Used as #leveldesign case study, but also #codestudy since 'Keen Dreams' source are around. sylvainhb.blogspot.com/search/label/k…
#onetagperweek : sylvainhb.blogspot.com/search/label/i…. There is discussed how to make entities behaviour scriptable without degrading performance: whatever happens every frame is captured into a C++ class deriving from iGobController, and only what happens "from times to times" is interpreted
"homebrew" is such a big #onetagperweek that I'll have to split it on multiple days. Round 1: the discovery. Everything until I'm able to play background music. sylvainhb.blogspot.com/search/label/h…
Bin du coup, puisque ça vous plaît, #devfr sera mon tag-de-la-semaine (#OneTagPerWeek). Et tant pis si ça ne fait pas plaisir à Mr. Dangerous de s'être fait volé la priorité alphabétique ... sylvainhb.blogspot.com/search/label/d…
#onetagperweek: Adventure is for posts related to the "great project" of having a platformer game starring my blue ball Bilou (and his sidekick Bouli) collecting the 7 magic stones and saving the world. Since 1993. sylvainhb.blogspot.com/search/label/a…
#onetagperweek: This time it's sylvainhb.blogspot.com/search/label/C… because the #C64 was both my first game & coding machine. This is my geek roots, and I can't help but wish we can renew that feeling of exploring the virtual world of prods in the C64 days.
#oneTagPerWeek: evolution. Like with "how it started / how it is going" ... but in a blog. sylvainhb.blogspot.com/search/label/e…
#onetagperweek exploration of my blog: 3D. maybe explains why I'm stuck with 2D games. sylvainhb.blogspot.com/search/label/3D
#onetagperweek ... I had almost forgotten I had a 'fail' tag about hardware failures I've met along the path ... sylvainhb.blogspot.com/search/label/f…
#onetagperweek. Today is sylvainhb.blogspot.com/search/label/a… (and no, it doesn't always talks about debugging malloc failures)
#onetagperweek. Meet PPP Team's Badman (sylvainhb.blogspot.com/search/label/b…), the terror who makes error. The star of the nineties that never returned to the Nintendo DS.
sylvainhb.blogspot.com/search/label/n… #onetagperweek: newcollide. You know, those stories of how 'we wanted the bad guy to be *solid* as a wall' turned into release date = 'when it will be ready' ? this is one of them.
#onetagperweek rolled to 'let's try'. Yes, I need a tag for the posts where I actually start to pay attention to the #gamedev feedback I got. sylvainhb.blogspot.com/search/label/l…
realised last week that "sylvainhb.blogspot.com/search/label/b…" could be the next #onetagperweek if I took time to scan and discuss big caterpillar ideas so far.
"homebrew" is such a big #onetagperweek that I'll have to split it on multiple days. Round 1: the discovery. Everything until I'm able to play background music. sylvainhb.blogspot.com/search/label/h…
Finally translated my thought on how to attach things together in #gamedev #MadeWithMyEngine. (Could have been the #onetagperweek in an earlier year) sylvainhb.blogspot.com/search/label/a…
OAM is #onetagperweek. sylvainhb.blogspot.com/search/label/O… that's #nesdev, #snesdev and #ndsdev word for hardware sprites, those graphics you can move around by just writing 2 words in memory, and animate by writing a 3rd one.
#onetagperweek: sylvainhb.blogspot.com/search/label/R4. In order to do #ndsdev, I need a linker device. And the first one I used was a pre-DLDI Supercard. So when the next geneR4tion of linkers kicked in, I faced debug sessions darker than night itself ...
#onetagperweek: time for #CommanderKeen. Used as #leveldesign case study, but also #codestudy since 'Keen Dreams' source are around. sylvainhb.blogspot.com/search/label/k…
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