#visualcoding search results

Day 3/60 Looks like they’re dancing, but really… they’re just following the leader — 0.1 seconds behind. Expressions are smooth like butter 🧈 #AEMagic #VisualCoding #LayerDelay #MotionTrail #AfterEffects


If you’re even slightly curious — try a level. Bet you can’t stop after one. 👉 enso.org/speedrun @EnsoBuild — you’ve got something really special here. 🔥 #Enso #Speedrun #VisualCoding

dewangdrop's tweet image. If you’re even slightly curious — try a level.
Bet you can’t stop after one.
👉 enso.org/speedrun
@EnsoBuild — you’ve got something really special here. 🔥

#Enso #Speedrun #VisualCoding

🖋 Her body is not an accessory. It’s the interface. #PowerForm #VisualCoding #AIFashionChic

AIFashionChic's tweet image. 🖋 Her body is not an accessory.
It’s the interface.
#PowerForm #VisualCoding #AIFashionChic

Use Hit by a Bullet to let an enemy know it has been shot. Make a side scroller platformer game where your mc can jump through the bottom and land on top! Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot. #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev

𝗖𝗼𝗻𝗴𝗿𝗮𝘁𝘂𝗹𝗮𝘁𝗶𝗼𝗻𝘀 𝘁𝗼 𝘁𝗵𝗲 𝘄𝗶𝗻𝗻𝗲𝗿𝘀 𝗼𝗳 𝗣𝗜𝗛𝗦𝗦 𝗦𝗵𝗮𝗿𝗷𝗮𝗵 𝟭𝘀𝘁 𝗗𝗶𝗴𝗶𝘁𝗮𝗹 𝗙𝗲𝘀𝘁 𝟮𝟬𝟮𝟯-𝟮𝟬𝟮𝟰 💻🖱⌨️🏆🎖 #digitalfest #cybersquare #visualcoding #competition #gaming #presetations #webdesign #website #codingisfun #AI #python #pihss


Game Design & Visual Coding on iPad with hyperPad 🎮📱 Start designing your dream game today with hyperPad! No coding skills needed—just pure creativity. ✨ #VisualCoding #GameDesign #iPadGameDev #hyperPad #NoCode #IndieGames #AppStore #GameDev


𝐏𝐈𝐇𝐒𝐒 𝐒𝐡𝐚𝐫𝐣𝐚𝐡 𝟏𝐬𝐭 𝐃𝐢𝐠𝐢𝐭𝐚𝐥 𝐅𝐞𝐬𝐭 𝟐𝟎𝟐𝟒-𝟐𝟎𝟐𝟓 🏆💻🖱⌨️ #digitalfest #python #visualcoding #cybersquare #pihss #Sharjah #education #AI #presetations #pihssshj #sharjahschools #innovations #determined #tech #AI #excellence #StudentSuccess


Get ready for the next hyperPad Game Jam! This challenge kicks off July 25th, and you're invited. Build a game directly on your iPad. Using visual code & your ideas to build something amazing. #gamejam #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Get ready for the next hyperPad Game Jam!

This challenge kicks off July 25th, and you're invited.

Build a game directly on your iPad. Using visual code & your ideas to build something amazing.

#gamejam #ipad #visualcoding #indiegames #gamedev

Lifetime section has Destroy object, Disable object, Enable object and Spawn object. What will you use in your game? Can you guess what Spawn object is for? #hyperPad #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev

☀️Here are some cool Object Behaviours you could try: Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them. How would you use these attributes in your game? #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev

Here’s our fav behaviour from the “Collision Detection” section! Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. If the intersected with player, decrease their health. #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev

Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture. Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior. #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev

Do you love playing games? Do you imagine kids can develop games.. . . #cybersquare #visualcoding #codingforkods


Wondering how this FNF remake was made? 👉 Our visual logic system handles it all: • Input mapping • Animated states • Beat timing + score tracking • Scene transitions It’s the best game engine on iPad. #FNFremake #visualcoding #ipad

hyperPadApp's tweet image. Wondering how this FNF remake was made?

👉 Our visual logic system handles it all:
• Input mapping
• Animated states
• Beat timing + score tracking
• Scene transitions

It’s the best game engine on iPad.

#FNFremake #visualcoding #ipad

Movement section has Jump, Moveable Platform, and Patrol. Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it. #hyperPad #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Movement section has Jump, Moveable Platform, and Patrol. 

Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it.

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Movement section has Jump, Moveable Platform, and Patrol. 

Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it.

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Movement section has Jump, Moveable Platform, and Patrol. 

Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it.

#hyperPad #ipad #visualcoding #indiegames #gamedev

What Are Object Behaviours? Use any of the 24 Object Behaviours to bring your game to life on iPad! 🚀 Want your character to jump? 🚀 Enemies to shoot and explode? 🚀 Items to spawn? Try Object Behaviours now. No code required. #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. What Are Object Behaviours?

Use any of the 24 Object Behaviours to bring your game to life on iPad!

🚀 Want your character to jump?
🚀 Enemies to shoot and explode?
🚀 Items to spawn?

Try Object Behaviours now. No code required.

#ipad #visualcoding #indiegames #gamedev

Your Code, Your Stage! Every animation, every game, every story begins here — on the stage. It’s not just a background… It’s your digital world in action. Lights, code, action! #VisualCoding #cybersquare #edtech #robotics


🔧 Build Your Game, No Code Needed. Casual games are all about simple, effective logic. We make that easy with: 🟢 Drag and drop features 🟢 Powerful behaviours 🟢 Easy to follow tutorials All on iPad. #visualcoding #casualgames #ipad #gamedesign


Ever wondered how puzzle logic works in hyperPad? ✔ Drag-and-drop logic blocks ✔ Triggered behaviors and game states ✔ Reusable systems for score, hints, timing, and more Perfect for visual thinkers and creative builders. #visualcoding #puzzlegame #ipadgamedev #buildgames


Wondering how this FNF remake was made? 👉 Our visual logic system handles it all: • Input mapping • Animated states • Beat timing + score tracking • Scene transitions It’s the best game engine on iPad. #FNFremake #visualcoding #ipad

hyperPadApp's tweet image. Wondering how this FNF remake was made?

👉 Our visual logic system handles it all:
• Input mapping
• Animated states
• Beat timing + score tracking
• Scene transitions

It’s the best game engine on iPad.

#FNFremake #visualcoding #ipad

Learn how to make a game without coding! Discover the easiest way to create games on iPad with hyperPad, and how it compares to making Roblox games on macOS and Windows. hyperpad.com/blog/how-to-ma… #ipad #gamedev #visualcoding


If you’re even slightly curious — try a level. Bet you can’t stop after one. 👉 enso.org/speedrun @EnsoBuild — you’ve got something really special here. 🔥 #Enso #Speedrun #VisualCoding

dewangdrop's tweet image. If you’re even slightly curious — try a level.
Bet you can’t stop after one.
👉 enso.org/speedrun
@EnsoBuild — you’ve got something really special here. 🔥

#Enso #Speedrun #VisualCoding

Day 3/60 Looks like they’re dancing, but really… they’re just following the leader — 0.1 seconds behind. Expressions are smooth like butter 🧈 #AEMagic #VisualCoding #LayerDelay #MotionTrail #AfterEffects


Your Code, Your Stage! Every animation, every game, every story begins here — on the stage. It’s not just a background… It’s your digital world in action. Lights, code, action! #VisualCoding #cybersquare #edtech #robotics


Get ready for the next hyperPad Game Jam! This challenge kicks off July 25th, and you're invited. Build a game directly on your iPad. Using visual code & your ideas to build something amazing. #gamejam #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Get ready for the next hyperPad Game Jam!

This challenge kicks off July 25th, and you're invited.

Build a game directly on your iPad. Using visual code & your ideas to build something amazing.

#gamejam #ipad #visualcoding #indiegames #gamedev

TL;DR: 🌀 Enso Shortcut Speedrun is the fastest way to get what makes Enso special. 💡 Learn by solving. ⚡ Stay for the creativity. You should try it 👉 enso.org/speedrun (and let me know your time 👀) #Enso #Speedrun #VisualCoding


Movement section has Jump, Moveable Platform, and Patrol. Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it. #hyperPad #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Movement section has Jump, Moveable Platform, and Patrol. 

Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it.

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Movement section has Jump, Moveable Platform, and Patrol. 

Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it.

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Movement section has Jump, Moveable Platform, and Patrol. 

Use Moveable platform behaviour to carry your mc on a moving platform while still being able to move freely on top of it.

#hyperPad #ipad #visualcoding #indiegames #gamedev

Lifetime section has Destroy object, Disable object, Enable object and Spawn object. What will you use in your game? Can you guess what Spawn object is for? #hyperPad #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Lifetime section has Destroy object, Disable object, Enable object and Spawn object. 

What will you use in your game? Can you guess what Spawn object is for?

#hyperPad #ipad #visualcoding #indiegames #gamedev

Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture. Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior. #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Graphics section in Object Behaviour allow you to Draw, Get Noise Value, Get Pixel, Noise Map, and Render Texture.

Create a drawing game when you use Draw Behavior and Render Texture! Then set the graphic with Set Graphic behavior.

#ipad #visualcoding #indiegames #gamedev

Use Hit by a Bullet to let an enemy know it has been shot. Make a side scroller platformer game where your mc can jump through the bottom and land on top! Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot. #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev

Here’s our fav behaviour from the “Collision Detection” section! Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. If the intersected with player, decrease their health. #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Here’s our fav behaviour from the “Collision Detection” section!

Raycast Test Behaviour: Create a dangerous laser! Set raycast type to be Closest Object & target objects to be any. 

If the intersected with player, decrease their health.

#ipad #visualcoding #indiegames #gamedev

☀️Here are some cool Object Behaviours you could try: Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them. How would you use these attributes in your game? #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev
hyperPadApp's tweet image. ☀️Here are some cool Object Behaviours you could try:

Get Attribute, Get Object, Modify Tags, Set Attribute. Check out their references to learn how to use them.

How would you use these attributes in your game?

#ipad #visualcoding #indiegames #gamedev

What Are Object Behaviours? Use any of the 24 Object Behaviours to bring your game to life on iPad! 🚀 Want your character to jump? 🚀 Enemies to shoot and explode? 🚀 Items to spawn? Try Object Behaviours now. No code required. #ipad #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. What Are Object Behaviours?

Use any of the 24 Object Behaviours to bring your game to life on iPad!

🚀 Want your character to jump?
🚀 Enemies to shoot and explode?
🚀 Items to spawn?

Try Object Behaviours now. No code required.

#ipad #visualcoding #indiegames #gamedev

Ready to ship #LEGO boxes to @elcerritolhcsd for our TK, Kinder, and Special Education beginning coders!. #CSforAll #VisualCoding @LEGO_Group @CodeToTheFuture #lhcsd

DHSoto's tweet image. Ready to ship #LEGO boxes to @elcerritolhcsd for our TK, Kinder, and Special Education beginning coders!. #CSforAll #VisualCoding @LEGO_Group  @CodeToTheFuture #lhcsd
DHSoto's tweet image. Ready to ship #LEGO boxes to @elcerritolhcsd for our TK, Kinder, and Special Education beginning coders!. #CSforAll #VisualCoding @LEGO_Group  @CodeToTheFuture #lhcsd

🖋 Her body is not an accessory. It’s the interface. #PowerForm #VisualCoding #AIFashionChic

AIFashionChic's tweet image. 🖋 Her body is not an accessory.
It’s the interface.
#PowerForm #VisualCoding #AIFashionChic

What are the dynamic properties of neural spike activity in visual pathways? New research by @DrBMunn #visualsystem #visualcoding #neuralcoding buff.ly/2VFZ1I8

JPhysiol's tweet image. What are the dynamic properties of neural spike activity in visual pathways? New research by @DrBMunn #visualsystem #visualcoding #neuralcoding buff.ly/2VFZ1I8

Everything in its place. An organized blueprint is a happy blueprint. #UnrealEngine #UE4 #VisualCoding #UMG #indiedev #indiegame

DBBoilerplate's tweet image. Everything in its place. An organized blueprint is a happy blueprint. #UnrealEngine #UE4 #VisualCoding #UMG #indiedev #indiegame

Learning about Scratch @psd_ri at the Technology and Blended Learning Conf #visualcoding #TBLC17 #GetTechyPSD

ruthdonahue's tweet image. Learning about Scratch @psd_ri at the Technology and Blended Learning Conf #visualcoding #TBLC17 #GetTechyPSD

Year 8 and their parents listening carefully during this evening’s Revision Skills Workshop. #visualcoding #interleaving #growthmindset. @ukedchat @GoodSchoolsUK

ECSPrepSchool's tweet image. Year 8 and their parents listening carefully during this evening’s Revision Skills Workshop. #visualcoding #interleaving #growthmindset. @ukedchat @GoodSchoolsUK

If you’re even slightly curious — try a level. Bet you can’t stop after one. 👉 enso.org/speedrun @EnsoBuild — you’ve got something really special here. 🔥 #Enso #Speedrun #VisualCoding

dewangdrop's tweet image. If you’re even slightly curious — try a level.
Bet you can’t stop after one.
👉 enso.org/speedrun
@EnsoBuild — you’ve got something really special here. 🔥

#Enso #Speedrun #VisualCoding

Free coding workshop for computer teachers of sahodaya school complex thrissur by Monish Mohan V T(CS Lead Content Research & Development) on 03/12/2022. #codingworkshop #visualcoding #gamedevelopment #intelligenthomesecurity #formvalidation #javascript #coding #cybersquare #ai

JoinCyberSquare's tweet image. Free coding workshop for computer teachers of sahodaya school complex thrissur by Monish Mohan V T(CS Lead Content Research & Development) on 03/12/2022. 

#codingworkshop #visualcoding #gamedevelopment #intelligenthomesecurity #formvalidation #javascript #coding #cybersquare #ai

Use Hit by a Bullet to let an enemy know it has been shot. Make a side scroller platformer game where your mc can jump through the bottom and land on top! Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot. #visualcoding #indiegames #gamedev

hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev
hyperPadApp's tweet image. Use Hit by a Bullet to let an enemy know it has been shot.

Make a side scroller platformer game where your mc can jump through the bottom and land on top!

Find in Game Play section: Hit by a Bullet, Ignore Bullets, Passable Platform, Shoot.

#visualcoding #indiegames #gamedev

Non comprare il tuo prossimo videogioco. Crealo! 🎮 Oggi, dalle 10.30 alle 11.10 segui il laboratorio e scopri come programmare un vero videogioco grazie al #visualcoding bit.ly/343lOma #MFR2020 #branded

mariagiorgiavit's tweet image. Non comprare il tuo prossimo videogioco. Crealo! 🎮
Oggi, dalle 10.30 alle 11.10 segui il laboratorio e scopri come programmare un vero videogioco grazie al #visualcoding

bit.ly/343lOma
#MFR2020 #branded

Lesson 3 in the bag. I feel that I'm getting much better but still have got a lot to learn. #PGCE #secondary #visualcoding

SianThomasCom's tweet image. Lesson 3 in the bag. I feel that I'm getting much better but still have got a lot to learn. #PGCE #secondary #visualcoding

Well they are all going into my lessons with @Kitronik helping pupils do coding with #robotics #visualcoding #coding 😊

Ka81's tweet image. Well they are all going into my lessons with @Kitronik helping pupils do coding with #robotics #visualcoding #coding 😊

Try #Wyliodrin, a free #visualcoding #platform that runs in your browser. #raspberrypi

prognuke's tweet image. Try #Wyliodrin, a free #visualcoding #platform that runs in your browser. #raspberrypi

Daily Code: can you tell me what this does? (see attached image) #vizwik #visualcoding

vizwik_com's tweet image. Daily Code: can you tell me what this does? (see attached image) #vizwik #visualcoding

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